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Needs to up the coin rate at higher levels, because you will continually earn 25-50 coins. And when you get to level 19-21, you get to the monster battles, and then you get to the chest and instead of actual loot,all you get is a dusty quarter. I'm just idling to get coins at this point, making it a little unfun. The badge is a time waster, because you need at least 10 runs to get anywhere in the upper levels.
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Easy way i found with min farm is first row axeman, 2nd 3rd row all bombers, 4th row all monks, last row 1 exorcist 2 firemage 3 bombers. items 15% attack damage 15% attack speed and 10% bomb damage was easy strat for me.
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Like everyone else, I agree - way too slow. Too slow for gameplay. Too slow for upgrading. The "fortune wheel" is asinine, I don't need RNG telling me how quickly I can proceed.
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This game requires grinding to progress...but you can't replay levels you've beaten. So basically, you have to replay a level you can't beat repeatedly until you slowly gain enough money/artifacts to beat it. And you have to do this multiple times. And you can't speed up the walking or combat. And this everyone, is how you shouldn't extend the play time of a game.
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When u use skill as the unit dies (it happened with bomber, skill did,t cast) the game brokes, no1 moves but skills like that flaming ground stillworks lel, and after it burns whole enemy squad every one stands still
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A balanced team also works -- bombers shred through the undead and fire mages take care of the rest.
Too bad it doesn't have survival/endless, we could be testing formations...
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Game isn't a challenge :( once you get past first few levels you're practically unstoppable. First row of melee fighters, upgraded as goes. Mostly archers (hunters final upgrade), back row of monks (+10% team attack on each) and one each of the others for the specials.
The speed is slow as others said. It's just grind out the win. Once yo're in a formation though there's no challenge left.
Specials combine well. Use the invulnerability with the burning ground. Gives time for that damage to take toll. The archers' special is good with that number. And melee. And the other two (bull and lightning bolt) versus anything big.
there's no real challenge to the game there... one comment gives everything needed to complete.
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Galileo does not agree with your vision of relativity. Advancing during a fight should not make any attacks bypass the ennemies.
What does the active skill do? After twenty tries I still cannot say about the bull charge.
The spin is useless. Adding randomness to randomness is just random, why should I wait for a wheel to stop only to know how much was in that random chest?
The idea is nice, but the game has so many flaws before being great...
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Was fun at first, but I made so little gold/took so long to upgrade troops, that I just kept grinding. And the grinding takes time and was kinda repetitive....
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Would be fun to keep playing if there was a way to save the game. But refreshing the page in Firefox erases all progress.
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has a lot of potential, but it felt dry and unbalanced. at the end I was not making much in the way of gold, and backed myself into a corner, so the only way to beat the game was to grind enough gold through repetitive replays to change up the comp a bit.
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It has my vote, as the first game with a wheel of chance that isn't so blatantly and horribly rigged against you. I have yet to get worse than the 75g, and have gotten 150g more than anything.
Pace could be faster, but I don't mind it. I like the difficulty curve and the ease of upgrading and expanding your formation.
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Lol the fact that some units' upgrades don't even get real new names. Like, "fire mage 2"? You couldn't have called him like, "inferno mage" or "lava priest" or something? Not a bad groundwork for a game, but a lot of much needed improvements (basically everything TakashiKurorai said)
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I'm playing on a windows7-computer (using the "firefox"-browser there), never deleted the cookies, just the browser's cache. does any other players have a similar problem, that when loading the game, they had to start over again? (btw: I didn't click the bin, just the "play"-icon when the game asked me what's to do next) but maybe I was just playing the first version of this game - which I can't find in the section of "the game-designer's others games"-category yet? I also reclaimed 9 of 24 territories so far, mentions my progress for this game (in the bagde-section)
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We need an hard badge complete the game without defeats (probably doable) also the game needs a speed up bottom, great game.
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Back row of monks, 1 fire mage (not needed), 1 exorcist (for special), 3 bombers, 4 axemen, and the rest archers. With 15% attack damage, 15% attack speed, and 15% defense artifacts. Takes some time to get but it works pretty good took me about an hour to finish the game.
Needs some time of speed up game is super slow and fighting the same wave 3 or 4 times gets really boring. Money needs an increase overall past level 18 I had to repeat every level many times to level my guys and even then it came down to having the right artifacts.
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Avrei 2 domande da fare: 1) Se completo il gioco ma non prendo tutti gli artefatti.. quelli che mi mancano rimarranno "non presi"? 2) Se premo il tasto del "cestino" per resettare il gioco.. perdo il mio badge? Qualcuno mi risponda.. grazie!
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pretty simple game. I would like some tooltip on the units outside of recruiting. also it is weird some of the units such as tier 1 just vanish from shop so you can never find out their stats anymore.
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Some weird bug: During an undead battle, the game sort of glitched. All at once, my army stopped attacking, and the undead killed everyone. But that didn't end the battle. The fire eventually killed all of their guys too, and I was stuck at the battle screen, not able to advance or end the battle.
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Can you make the fortune spin a little more of a fortune? Even with the loot artifacts, you arent getting any cash to buy conscripts. The "X" on the spin is a nice touch. Arent getting anything during the game, lets make you waste a spin and get nothing at all. Why do you have to unlock the positions? You are barely getting any cash to buy conscripts, why waste loot and a spin space for a key?