Under rating threshold (hideshow)
just a suggestion upgrade the ai of your game dev i die because it targets stuff thats farther and tanker from the ship so instant kill enemies just freely kill me fix it
Under rating threshold (hideshow)
Tip for people struggling with bosses: get a bunch of nukes at the highest level you can get them, and just drop them all when the boss wakes up. Get enough of them, and they'll die instantly.
Under rating threshold (hideshow)
I'm really enjoying the game. Simple and quite repetitive, yet addictive. The issue I have with it is ballancing: the linear scaling of homemade gun stats disappoints badly (as @ixnorp mentioned), fuel tank with 40 fuel has been more than enough for me (maxed has 306 fuel and costs only 49, so I got it just because I could, but I didn't need too) while in contrast 4 max lvl grabbers (lvl3 - capacity 24) has been too little on some levels, so I use 5.
One note @ixnorp - lvl20 laser has a 0.13 reload, 330dps and huge range. I dunno whether you overlooked that, or has the dev changed that (lvl19 laser has a 1.5 reload).
Another minor issue: the a-bomb and support call displayed stats doesn't make sense. Support lvl2 has dmg and no range, lvl3 the other way round. Both displayed range and dmg of A-bomb lvl2 is lower than of lvl2 (although in play it seems lvl2 is stronger - as it should be, it's quite confusing tho).
Under rating threshold (hideshow)
Endgame: Slowly maneuvering your deathbrick down a narrow corridor, destroying anything everything in your path. At the end, hope the boss isn't one of those with the cargo-destroying blades. Repeat ~50 times without changing your ship or technique.
Under rating threshold (hideshow)
With all of the effort put into the many types of enemies, parts, and walls (mainly with the graphics), surely there could be more types of enemy boss parts. I would love to have to make small tweaks to my strategy/piloting so that it wouldn't be so easy to steamroll.
Under rating threshold (hideshow)
No, son. Don't believe all that talk about us taming the galaxy through courage, strength of character, ingenuity and indefatigable will.
We conquered the galaxy by taking the biggest, blockiest ships we could make, covering them in dubious weapons, and ramming them as far as we could into giant alien meat wall.... things.
Under rating threshold (hideshow)
There's a point where there is no reason to upgrade the riffle gun. The time between shots has become slower than the time between volleys.
Under rating threshold (hideshow)
When you consider how simple this game is, it's surprisingly fun an addictive though I must admit it is getting very repetitive at danger 30
Under rating threshold (hideshow)
this looks retarded ... there is wide variety of upgrades to choose from ... once, at very beginning [quasidor curod] i had laser upgrade, since then, 9 planets, i can choose between: crappy slow, near range rocket launcher, and crappy, not so slow, near range rifle gun, and lv 2 lasers are still best weapon [range is what really is important] ... that is what i call variety of choices, between two, rather useless, things
Under rating threshold (hideshow)
After unlocking everything the game becomes incredibly boring. Still half the planets to go, if I want to waste my time I'll do it with something more fun.
Under rating threshold (hideshow)
I'm playing again because unlocking is fun even if gameplay is repetitive. Remote support is horribly game breaking. Level 3 annihilates the boss.
Under rating threshold (hideshow)
i thought this game was great till i got completely stuck on ten.. ten really? my problem is it didn't tell you what everything did so i only upgraded one i knew for sure what they did and now there is no possible way for me to pass the lvl i am at... i have all the gems on every lvl i can do so i even removed all the grabbers and still nothing.. to bad.. could have been a great game