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alright, the one thing that bothers me about this game: it doesnt appear to save progress whatsoever for me as everytime i come back everything is reset from square one. i know nothing will come of this but eh, mentioning it anyway
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there needs to be a mixed notation where until it reaches a million or about it uses standard notation but then switches to scientific or engineering notation because around the s
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Science Prices go up way too quickly for a log based production. Maybe something like (x^0.05)/100 instead of log(x)/100 or a Science Production Upgrade Earlier on (1% more per upgrade, 10% price increase for each one)
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There's a bug that if you click the CLICK upgrade IV i believe without having enough of the copper it nulls all values. I've got -1 for knowledge, power, money scrap and copper. Game is unplayable
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There should probably be some kind of in-game indicator to tell you how close you are to a resource tier's reset so we know how much time/resource we need
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What increases the Science Gains numbers for Neural Implant? The number occasionally increases but I can't figure out why.
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There should be a warning about soft resetting when you have a lot more science than it costs so you don't waste a bunch of it.
Simply No. Reason:
Popups: All popups freeze the game whilst up. I cannot do that for soft resets whilst leaving the game an IDLE game. Extra Text: If you mean extra warning text before you hit the button if you have >200% (or another such amount) the needed science then remember that if I add a warning how many people would really read it? I had a comment from someone who clearly failed to fully read the description of neural implant, once. The change in location of the soft reset is likely to annoy at least someone however.
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A 10 minutes timer for knowledge reset is such a bad idea. There's no reason to add more limits to knowledge, becuase every time you do a neural implant you get to your first knowledge reset faster, but all your resources will be wasted because there's nothing you can do with them until you get power.
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One complaint with scientific notation - numbers below 1e3/1e4 generally appear in standard format in most games, but here they are 'proper' with numbers like 4.3e-1 and such. (0.43 standard) and that's quite odd, in my opinion. While it is technically the proper way to display such small numbers in scientific notation... well, it's just strange to see and it throws me off. Just a small complaint (I'll probably stick with Standard Notation until my Science is stable above 1k before I start using scientific, given the state of things) That aside, loving the updates. Looking forward to more! Also, props to you, dev, for providing such wonderful feedback. Most devs don't respond to more than one or two comments per month. :) Thanks for that.
Your welcome and thanks for that wonderful comment. BTW, Scientific notation is not alone, engineering notation has the same 'fun' format. I really do not want to add 4 lines of code just to turn scientific notation and engineering notation into standard notation when below 1e3 so it will stay for a while.
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i think it was a glitch, but i was able to scrounge for money before buying the click upgrade, but now i cant do the same with scrap.
Glitch, I excluded number of money upgrades from the exponential growth formula by accident. I have sorted that out in my last update. Also well done for working it out and telling me. I noticed it 3 days ago, just after releasing the update but was unsure about the cause so I already knew but still, thanks for commenting on it.
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Latest update broke money. It just lists power or scrap twice depending on which resource you scrolled over from, with no active buttons.
sortof, sortof not. kindof, kindof not. Before buying your second lab, every Order of Magnitude of knowledge increases science/sec by 0.01 and reduces knowledge/sec by 1. It is logarithmic (and rounded after the multipliers) so any multipliers causes the increase to be more frequent rather than larger.
All the Time: Get more knowledge.
Until 3 labs: Get more labs.
At 3 labs: +1% science research and/or Neural Implant (if you are willing to play from the beginning again.)
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About the need for discovery: Then hide them until you discovered them once, then keep them around greyed out when I spend my science etc.
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I'm all for discovery in idle games, makes them "adventurous" in that we need to figure out what to do, but... there's quite a bit lacking in the descriptions of what to do, plus the initial science generation is pitifully low...
Cool concept, but, it just doesn't seem quite "right" overall.
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The tooltips for soft resets should be visible all the time, so I can see what I need to actually do a money reset, etc.
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Being able to see how much of a specific research I've gotten would be nice, and/or also seeing the total benefit, I'm thinking about the "+x% active income" etc. that have alot of tiers.
Improved tooltips for the researches would also be nice, so I can see what I'm actually upgrading, It haven't been obvious so far.
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It's been pretty interesting to see the progress of these games as you've released them. This is another idle that has a lot of great potential, and it's kind of fun to play, but it's also kind of bare bones, lacking in features, and the balance is a little off. I look forward to seeing what comes out of it in the future!
I know it lacks features. This is just a basic version before i add more currencies and abilities. The balance being a bit off means I want to perfect the balance of this game before adding too much.
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The switch to "Options" only works on the science tab. And the only option it shows is the Hard Reset. Dunno if there's normally more to see.
Just added options! 'The switch to "Options" only works on the science tab.' - sounds like a bug, tell me what browser you are using. If you are not using Firefox, i would recommend it since it is what i test my games in.
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you cant click to gain until you buy the research from science. once you buy it you can click to gain rewards, this applies to everything but science.
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why can't I get kinowledge? I'm clicking on learn stuff, but nothing happens? can some one help me. I don't want to quite at the begging
Sorry, sounds like a bug, I will find out how to sort it. In the options menu there is a hard reset that may help, if that does nothing, please tell me the browser you are using. It is a rare glitch that is sorted by reloading the game, i got the problem when previewing the game.