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You've definitely got the art down. The game really manages to create an interesting atmosphere. But the gameplay really stops it from reaching its full potential. In your next game please make sure that you design real puzzles. Right now you have two kinds of them in the game: random clicking and obvious hotspots because they are the only points of interest in the scene. Those are both arguably the most boring/frustrating kinds of puzzles. Add some that require the player to use his brain and build up logically. I give it a 3/5. But I'm really looking forward to your next game.
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Loved the graphics, would've loved this game if it made more sense. It's next to impossible to find a thing to click in a completely black room.
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usually i like that kind of game. in this case: nice artwork - lousy game. for a gam,e it is to much frustrating, as the player basically never knows what to do. or what the stuff on the screens means. and just when it begins to make sense, the game ends. meh!
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Didn't appear to have much plot. I understood the whole "heartless" concept, but everything else was just random nonsense which made no sense whatsoever.
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I really love games that use this kind of art style approach. What I don't like is having to guess what the hell I'm supposed to do next. And since this game is really making me frustrated on that note, I'm gonna stop and give this game a 3/5 at best. I give your art a 5/5, but the game-play mechanics is so hindering of progress that it gets a 1/5.
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Could run smoothly, if there weren't so many layers with so many applied filters! Some only have the onboard-graphics card
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First of all. I HATE pixelhunting and this kind of is. Second of all. What ever did that little fella and the boat do to him?
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Why is this considered a game? All you do is randomly click until you've clicked on the right thing. Just take the clicking out and upload your little flash movie to Youtube where this belongs.
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in the description isn't "changed world" supposed to be "strange world"? like the idea of - "possessing" oh...and the clock sound startled me -.-
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I don't see the appeal of games like this, where one has to search around for the proper order of things. It just becomes I click-fest, and often times the 'order' of things seem very arbitrarily put in place by the game's maker. It's like playing 20 questions with a total stranger.
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Nice one, very good atmosphere! I'm waiting for a sequel. And by the way: chrome is working without problems for me (arrow keys)...
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Good game, but I'm playing on Chrome and the arrow key level doesn't work for me. No matter how many times I refresh, it just won't pick up my arrows.
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Geez, can't BigDino come out with anything besides point and click games? I like the genre, but get some creativity...