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sector 6. when the computer already has all their buildings and rushes you how the hell are you supposed to defend against that?! 2/5 for balance
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orbital devastators a little over-powered. Had 15 of them and it was one shot, one kill. even with their command center.
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It's too easy to rush...
If you want to win easy, start by building 2 power centers, and two resource mines. Then just use the rest of the game building attack drones and mine drones.
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The game clock goes about 4 seconds for every ten seconds my computer's clock goes. The lag in everything makes it a pain to play.
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Pathfinding is pretty bad. Units will go the long way around a planet, over its defenses, rather than the short way to the power station, where the rest of my units are going. Armored fighters look particularly wobbly, skipping off of the atmosphere or something.
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the unit behaviour totally kills this game ... if you issue an order (ANY order, even move to point X) they are going to ignore any further commands until they have finished your first order. Also, why don't they even fight back when attacked? those heavy fighters get owned by a few attack drones? Seriously?
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The reason why you would destroy your ships is because if you need more warships and you have too many mining ships you can destroy some. Its because you have a ship cap that doesnt allow you to make a bunch of ships.
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Fun game, although the interface could use some work. Also, I'm getting tired of my ships going all the way around a planet and exploding. If this game was online, it would be awesome... 4/5
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Pathing is horrible and also units don't always listen to commands.. and really a bit easy i mean I just rush with the first ships leave them with resource plant or something so i can see what the upgrade i got actually does.. not impressed.
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Those ships are flying like they ware drunk! I click to attack and they just fly around, some time even go around the planet and did not shoot to any enemy in range even once...
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Well duh the planet destroyer wins.
Now try winning without using the 'cheat button' and see how well you do.
Personally I think this is a great game. Well designed and tough, but not so tough you're ripping your hair out.
4/5
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my ships move around enemy planet like stupid idiots when trying to make them move away. this results destroying half of my ships by enemy turrets
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Very serious bug on sector 3!
I choose a combat grouping and clicked on an enemy planet. My ships when to that planet as a unit and attacked in a reasonable way.
I was unable to replicate the bug on any other level.
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this game remaind me of desbuted galexy i wish it be nice like it
ok its loading now ill try it and tell you later if it cool xD
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This is easy. Just rush for the planet closest to them and the asteroids and build torpedo turrets to kill all their miners, and prepare to defend.
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imel, it will autosave your victories, but will not save ingame; benesato, use space to deselect units and to form numbered groups, box the group that u want and then press ctrl and the # that you want to assign it
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At the core this is a really good game with a nice, steady increase in units and upgrades as the game progresses. Aside from the ongoing AI and gameplay tweaks that you're obviously working on, there are three interface fixes would make a huge difference, though, in making the interface work for the user and not against them. And the interface determines a lot of the enjoyment factor in RTS games!
1. The Escape key should deselect - it's a standard feature in most games, and it takes ages to get used to the clumsy deselect button.
2. The placement for buildings is very frustrating. Either introduce slots, or make buildings automatically jump to the next available place when you overlap an existing building, rather than making us fiddle around finding the right pixel that doesn't overlap.
3. Add a way to jump to groups. Pushing the number button once to select or twice quickly to select and jump to them, for example.
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Without autoscroll, when the enemy starts getting more aggressive, it's too hard to use the "cross-over" controls on a laptop.