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Finally beat the game, 5/5 for my veiw on it, once you know how to win (Defenses, meaning you should form a Lot of turrets on your world) I Like this but actually it gets too arduous to be fun, plus you only fight on guy at a time, get more enemies ahaha, also I Like the idea of you having small mini games on the worlds if you conquer a board, so then it'll be fun to have smaller fights with human and alien troops and stuff.
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ai crud and my missiles bonceds off their ships whats up with that?!?!?!?!
u could have made a great game here but all i see is a dissapointment
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I finally figured out what's with the computer's ships -- they start with TL50, unlimited resources and energy, instant build, and infinite armor. Having to micromanage my drones hurts too since the computer doesn't leave me many clock cycles for input.
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its pretty, and the idea behind it is good, but the ship computers are stupid, and the movement of everything is fairly clunky
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great game, but the A.I. is absolutely horrible. They attack the wrong targets, and it takes me multiple times to tell them what to attack. And the pathfinding is ridiculous.
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Good game. I think more should be added as far as commands to ships go. Add something like 'Auto-Attack' and 'Patrol' so you can have scout ships fly around and uncover the map and then blink on the mini map if they are attacked. (Being able to see the entire map right away made it to easy to pick the best planet to set up on)
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A zoom out function would be really good, it's horrible being only able to see such a small portion of the map at once.
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spam stealth fighters ftw. Massive dmg and insane tac unit, as you can ambush just about anything. Bit sad the last lvl was so easy.
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a first i thought it was a cool game but the controls are absolutely horrible, ships circle around planets for no reason and dont attack anamies on their own, same with the ai...
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The ships pathfinding around planets is AWFUL.
Other then that it is a really fun game though, and I'm enjoying playing it. I hope if you make a sequel(or even an update) you find a way to fix that pathfinding.
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Ships seem to have a tendency to either circle the looong way around planets when retargeting, or simply wandering off into space...
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Conquest: Frontier wars... the similarity can't be coincidence.
Anyway, torpedo turrets rock. Add 3-4 and 1-2 laser turrets to help them and you don't really need other ships (only 3-4 artillery ships to kill the same ones on the enemy side.
So: build a resource mine, produce 15+ collectors and you're done. Power stations as necessary, battle center and the turrets. Or IP missiles to kill the enemy's Command Centre.
Resource Drones are beasts. Their laser can kill anything just give them attack orders. Buildings or ships, nothing can escape.
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If you are developping upgrades, the progress should be visible in all buildings of the same type. I upgraded the power stations twice in two different buildings, the money was subtracted twice although (of course) I only received 1 upgrade.
Also I think there should be a speed-up button, since the game runs quite slowly.
Apart from that, I had fun.
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doesnt seem to get harder after each level. same taticts work throughout the whole game. good game, with some work it coul be a awesome game
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:S .. GAME OVER :( ..s.s i hate when i see those 2 words in a good sense :S ..... buuuuuuuuuu T_T_T_T_T i really enjoyed it xD
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Great game from a great developer. Some suggestions, make esc a hotkey to deselect. Also, make the enemys and their planets show up on the minimap
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My games don't save. Is it because I have music and sound switched off, or something? restarted 3 times from the beginning but when I come back the next day, "continue campaign" is not selectable. 2 stars until the bug is explained or fixed.