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3/5 it refuses to save, if a game has the ability to load, it should have a very good autosave system or a save button, i reccomend the save button
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Here's a hint for later levels: Expanion is key. I've won some levels just by having planet A have basic facilities, while planet B is all power and mines, and planet C is torpedos with an IP missile silo.
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Wow... gets totally impossible. Got attacked by 10 armored ships and various other ships in under 2 minutes. Lost in a matter of seconds.
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@RedSnowman That's a kind of of an invalid point mate when you compare any rts with the single best rts game ever created...
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Excellent game. Truly epic and underpraised. 5/5 for you sir. For the retards that complain about the AI, its you that's retarded. Just do some micro.
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I really want to play this as it seems fun but the problems with attacking really ruin it for me. also maybe a difficulty rating for the sectors would help to streamline the process
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a good game but as many have said needs improvement in the ai and ships auto-aquiring targets, if these get improved either sequel or patch could easily see this game geting badges.
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Merely okay. A lot of AI problems (ie when I click an enemy attack ship for my ships to go after, they just fly right on by while getting shot. I saw a single enemy ship take out a fleet of 10 fighters because for some reason no one would attack him. Good potential, mediocre execution, 3/5
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Rated 3/5 because I like it but there is lots of room for improvement, relay points, ai, hotkeys, I mean when I compare it to a good rts like starcraft I'm just like ugh, but good game :)
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GamePwnage... It saves for me. Have you tried exiting to the sector attacking screen before quitting? Since I started doing that, it's started to save.
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AI could use a improvement, yay for ships who fly around the whole fking planet when the attack target is to the left of them, and in fire range!
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Liked it. Needs some refinement and - most of all - fix ships ignoring orders and taking paths that lead them to total distruction... quite frustrating. 3/5
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Needs a way to exit campaign, since it doesn't seem to save for me and I don't like that a skirmish blocks everything so you need to go through campaign to research but having to start all over again to play skirmish...
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This could be decent, but with combat ships ignoring other fighters and getting blasted into dust it's just plain awful.
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And also all of the ships should have auto fire.. otherwise you cant make a defencive line of ships or something like that.
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AI needs ALOT of work when it comes to targeting. select all the ships and select target. Most often half of the ships goes AROUND the planet even tho the target is next to the swarm.
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Dreameater, the mute controls are in the pause menu (One of the black buttons at the bottom). Ben, you did a good job with this game (the music isn't as bad as S:DG :P) Look forward to seeing these ideas incorporated in DG2. Good luck. This game gets a 5/5 and faved from me.