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Uh... the game has a save button... but if you deleted your flash files, than obviously it has gone away. You probably have the same problem with other games I'm guessing...
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anyway i'll have to apologize... i mean, the 1st time i played it didnt saved anything at no point. even at the end of a battle.so... now it worked,i take it back.4/5 from me,problem solved
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I don't think I've ever had a battle last more than an hour. Save on completion seems fine for this game. That said, the ship AI needs a lot of work. I hate realizing that I've mis-clicked ship targets, knowing they'll go nuts trying to find the new target... or watching the strange gyrations as they move around planets inefficiently...
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the thing i've got to say is..... this "thing!!" (not to call it elsewere) has no SAVE button which seems to be nessesary as it takes about 3-5 hours to complete!! so please!!!! make a Save button!! its the third day im playing it and it will be left uncomplete again!! and, guess what. i cant save my work!! so if i want to ever complete i'll have to spent about 3 hours at once, just for 1 game, elsewere ill lose it.. so, pleeeease... Create a SAVE button. Thank you for your time.
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the enimy is to fast for the human mind and gets a head start
get to hard
but ver very very fun for this i say 3.5/5
make the AI slower or the user gets resources faster
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the thing that I do not like is that the extra torpedoes that do not hit a target just disappear into thin air I think that they should either keep going in a straight line until they run out of fuel or they should go to another target
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This game has the potential to be very good but the ship mechanics are not good... and that's the core of the game. (Selecting a fleet and sending them to battle is okay. Switching targets sends your ships in crazy directions). Seems like the pathing and AI are just wrong. Still, fun for the first two levels. 3/5 [**|*|**]
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next update u should make the ships agressive its really lame when u want to stop the enemy from mining by destroying their ships and u have to click on the ships 1 by 1 for your ships 2 destroy it.........
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this really works touch your chest (boy or girl) then think of some one u like. then the next day she will ask you out,but u have to post this to five games
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love it
guilla it is not your game it is the game
all i do is make a resorce,power then battle station then more power and lazer turrets and then some standrd ships
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ye ggeet, but I mean an script to make them prioratise that, since from the begginng I go for 2 planets and I grow awesomely fast :P
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Next round:
- raise ship limit based on tech level
- make it less system hungry
(i have a really nice box and it still struggles)
- make each building have a different power signature and based on load or activity of that building
Thanks, Love it!
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Now i'll talk my strategy :P
first thing I do is to build 3 power stats, 1 resource base, and a military base, enough to begin.
When I have enough resources I build a small fleet of standard fighters, and 2 colo ships, I send 1 to colonise, and the other to wait(this in the case there are 4 planets in total), the second planet is setted up as a "power base" basically a planet with poer stats all around the planet to build fast the ships and overwhelm the enemy.
Basically that's it(with tons of defense of course)
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For the overall it's a very nice game, I love it, but that's the only bad thing I see in it, my favorite RTS game appart from starcraft :P and from all flash games ofc, you put dinamism into the game with the tech levels(reminds me of supreme commander) but it's a very good addition that i've not seen very much in the flash/normal PC games, that's why I love it, some micromanagement, and tons of playability for being a flash game
5/5
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hi, this is for the creators/autors of the game.
I've noticed that the AI of this game, has a no repeat function, or some conditions that make it stop building military units or such, so it's easy to overwhelm the AI(or at least as far as I went) the game AI is setted up to make a rush in the beggining and that's all(or at least in my game), you need to put on it some repeat function that makes it rebuild military units, since it's being very easy this game for me as far as I played(i'm 3 stages away from sector 0) also you need to make the CPU to prioritize colonisation of other planets since for the CPU is too hard to win with only 1 base(too low resources)
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hahahaha all offyou go on about the best way to beat the AI well i have done it before it came on here all you need to do is tech up fast well when you unlock tier 5 then you are in the zone
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excellent well done
i would like to see improved power usage (a mining facility and a missile launcher use the same amount of power?)
Maybe a power station should give 40 power and all large facilities use 10 all lasers use 2 and missile launchers use 1 or somesuch?
still as i said excellent