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Some things from previous versions that I'd have liked to have been carried forward to this are individual unit upgrades, 2 special units per army and cavalry, in that order. Otherwise, great improvements to the game!
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I know you added a fast forward button and all, but it would be better if it worked AFTER sending another wave of units as well. Also, I wish there were more specialized upgrades, that focused on specific units instead of the entire army (and were also therefor cheaper). Perhaps, although this is subjective, you could add more options for spells that had more utility (maybe even counter spells). Other than these 3 things (and the things other people have said), this game seems pretty solid. 4/5
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When I looked that the units that were available at the shop I immediatle went: "Is that all???" In the last Warlords there were so many cool and unique units for each race. Here they seem to be missing. What I was really hopin for is even more specialisation and synergy between unique units and upgrade paths...
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i think this game is the least action-packed in the 4 games so far. call to arms and rise of demons was good but this one feels more... slow...
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Also, in case you're wondering whether to skip over the scout or not, don't. Not only does this keep you from losing in hard if you can sneak a charge of them to push the meter right, but:
Scouts kill siege engines quickly, and they kill groups of archers quickly. Also, its fun to see a swarm of little guys knife a halberdier to death
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best tactic for quick play: let the first of the enemy behind your line, while dont touch your spearmen because they should grow to maximum. immediately after reaching the max, you can realease the multi bonus perfectly in time and overrun the enemy. this run takes about 1:30.
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i cant seem to beat it with the Demons. on multiple occasions i will get a considerable distance than have to stop, but when i get back on most of my progress is lost. is there a way to fix this issue, i dont have it with the other races.
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How to win easy battles: Max the count of your spear men. When the charge is ready just charge your spear men. It multiplies the count of your men times 10. Its worked a lot for me but it doesn't work if the enemy charges a swordsman. Just be cautious.
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Personally, I feel this is the best version of Warlords released. It has the same classic feel of gameplay with a more modern LARGE SCALE battle. It has its flaws, but compared to most tactic warfare games I've seen, there are very few errors or bugs. Well maintained.
Warlords was seemingly going down hill and even I was getting bored. This one re-sparked my interest in the series and certainly with this engine operating the game, hope to see more down the line. For the first time since the original Warlords game, I gotta give it a 5 out 5. Great job.
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I was about to continue my campaign but save file not found. Dear developer, I suggest you to fix this, or I wont even bother to play this game if I cant save my progress.