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Somehow the game's upgrade is broken. I've unlocked tumors, but none of its prerequisites, no way to get them and already bought every available upgrade.
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The production tab is great!, but the button is a big "P", which usually means pause, not sure if you should change it ^.^
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Interesting concept, poor implementation. The interface scrolls at random when I'm let go of scrolling and the needs and uses depend on symbols in a cluttered interface, making it hard to track what leads or contributes to what. I might revisit this in future after some major overhauls, but for now, it becomes almost unplayable after reaching concrete.
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Using arrows that show how a resource moves from one state to another (i.e. from iron ore to iron) and then maybe a different type of arrow that shows offloads would make the game easier to follow.
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Very satisfying incremental so far. Rewarding feel of progression, interesting upgrades as you go through the progression, multiple prestige tiers and an active dev who responds to bugfixes quickly. If you're like me and are constantly looking for a fresh incremental to add to the current list, keep an eye on this one.
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So I just unlocked "Tumors" and they require... TVs and Friendship bracelets (I'm stretching here, trying to identify the icons)? I'm maxed out on all visible upgrades. I've let the game sit for ~24 hours, reset, sit for another ~24 hours, and I've still not unlocked what's required for tumors. Am I missing something?
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Some of the auto-buy logic is faulty. For example, it keeps buying upgrades to my copper lored when my copper ore lored has no ore and is in the negative. That keeps sucking away the stone that I need to upgrade the rate-limiting lored.
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Interesting game. Only thing that immediately comes to mind is I'd like to see better color contrast with things you can buy and not buy. The dark red is (to me) sometimes a bit too close to the dark grey.
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At what point does the Iron auto-buy become purchasable? It feels like I should be at that point (1e6 malignancy), but apparently I'm not.
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where can get the 50+50 resoures to upgrade tumos to level 1?i get all of the normal upgrades and malignant upgrades already but didnt see the white and yellow resoure.
In the outline, STAGE 2 demands 21 new LOREDs. Each one will need its own icon, animation, and handful of upgrades and radiative upgrades. So, basically in forever.
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@Waylum, if you look at your upgrades you have one that causes your growth to increase the overall production of copper/iron.
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Why does iron ore and copper ore consumption keeps going up when I didn't upgrade Iron and Copper production? No matter how many times I upgrade my ores they can never catch up.
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above or bellow, with all res icon and amount would be good.... a arrow pointing to where it will be used would really be good to know how that works... it took some seconds to get what i need to that work and the production per sec is really weird...
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I like it. But I do have 1 question, What is this word you've used everywhere, "Lored"? Is it supposed to be loaded or loried(also not a word) like in a truck?
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I dont know if anyone else has noticed but...The autobuyers dont autobuy, i have Coal and Stone and....Well....They are just staying the same, no autobuying.
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Saving CPU.. Or at least, graphic overload. There is HUD / frame per sec change option. You can disable flying letters (production completion notice) and other things as well.. Or disable animations entirely. Nice to know there are devs considerate to my poor ancient laptop who happen to be over a decade old...
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like someone else said there is certainly a spike in cpu usage when the game is on screen, i can hear my notebook fan getting very loud after focusing on the game and then going to almost idle when i scroll down to the commentaries
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Tooltips. Its a P I T A trying to figure everything out from pictures. Also your resource bar checkbox works when unchecked and disappears when checked, this feels backwards.
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How do I buy the Tumors LORED, it and its upgrades are unlocked but I have no idea what the materials to buy the lored itself are.
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Shouldn't "IT'S GROWIN ON ME" provide a TEMPORARY boost? Because as is, it all too quickly outgrows the ore production to maintain it.
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it would e nice if the growth boost for iron and copper wasn't so heavy copper leaning especially because copper isn't used as much as iron is so maybe a possible toggle setting to set the boost to lean toward one or the other with a possible balance option?
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Ahh! I checked my CPU and it goes to almost 80% when loading the game and then it hovers around 60% unless I scroll down. Nooo. whyyyy
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:D 1.2c patch notes here https://docs.google.com/document/d/1cJzoGdbVO__B9gWpQToF9UVtLxzmWdYxEPgVntWKOdU/edit?usp=sharing
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As someone else said, after buying Dunkus upgrade, growth unloading into malignancy stops working. This suddenly slows your progress down when you unlock it. I want to play more but this bug wall is horrible
Can you confirm you still have the normal upgrade that makes it so the GROWTH LORED offloads growth for malignancy?
Edit: also, it might just be upgrade_name. It's too slow to keep up with the iron/cop/joules it needs to load to itself
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don't get it, 'fueling self' with what?? and can something else fuel them, and why do they become idle at times, and wtf is going on??
See if anything in the tutorial pen in the menu helps! Imagine if LOREDs were just structures that ran on coal or electricity. Each LORED has its own loader which loads fuel (coal or joules) and moves resources around. The IRON LORED cannot smelt iron without having iron ore on-site first, so it has to take ore from the IRON ORE LORED. When there is nothing to do, the LORED's loader will go idle and wait for a task.
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I idle the game in it's own window while I use my computer for other stuff. When I checked it later the game was frozen. That's the message I got in console before refreshing the window. The save worked, but idk how much progress I "lost" by the freeze.
Maybe it was your browser killing it because it was using too many resources. I'm afraid the game has performance issues D: Hey, if you leave it idle again, scroll up really far so it's not updating the ui
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@Drillur As long as the game is within view (meaning that if I scroll down to the comments' section, my CPU calms down to the usage it normally has), from the moment the game loads until I stop playing.
Okay, thanks! Looks like I'm a bad programmer! Lol. I'll try to fix it. I noticed that if you scroll up really high the framerate improves, so it may be related to updating the LORED ui
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Yeah, I just realized I can't even watch a Twitch stream while the game is running. Don't know if it has to do with the fact that I have all haste upgrades, but yeah, Twitch is unwatchable unless I close or minimize the game (which is basically paused while minimized).
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Something in your game makes my laptop's cpu (Intel core i7) goes crazy. Usually, it stays at around 15% cpu usage in other games but for yours it cranks up to 75%.
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@Drillur About the 10x fuel drain, it's not the fuel drain itself that is problematic, it's the amount of it. Make it 5x and it'll be fine. I actually like the idea, but like Alarien I was hurting for some haste after getting that upgrade.
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@Drillur It's not about front-loading the autobuyers but more about having a proper sequence. Like, why have a Growth autobuyer when you don't have an Iron autobuyer yet? The whole point of autobuyers is to allow automated progress while afk, yet leveling up Growth without leveling up Iron makes no sense and doesn't lead to any improvement. I would strongly suggest ordering the autobuyers based on production line position.
I don't think the order matters. You still need to purchase every single LORED (auto-bought or manually-bought) to progress. I don't know if I'd be able to share your concern on this topic.