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This is one of those Hard badges that can go really quick with the right RNG, which thankfully didn't take that long to generate, but that was just me... can't say this was fun though.
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Once you realise that the only relevant factor for how difficult an obstacle is is how high you have to jump, the game becomes easier. Green helis are no different from tall trees- you have to jump just as high to clear them.
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Seriously, of all the negative comments about a game, this one hits them all: strategy-less, pointless, repetitive, random, has horrible controls, conceptually idiotic, difficulty is inane and brutal graphics. Kongregate as a platform embarrasses itself publishing content like this.
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You can also juke those green helicopters. Jump a little so it follows you and then run under it. I found this by accident.
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the only way I could get around the green helicopters is to use a full power jump whitest trying to avoid the falling missiles as well.
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game overall is nice and concept is unique and have some gimmicks. However, game itself seems unperfect. Difficulty of obstacles is totally random, one match you can steadly get rocks and trees and other you get dino nests and green copters. Entire your scoring is based on how long you get your initial combo, since after that you will absolutely not build combo as good. Still, it can be fun to break through all of this
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This is probably what those house cats sees in their eyes the second they're placed outside in a public neighbourhood.
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To be honest, I would almost suggest people going for the hard badge to restart right away if you get hit before reaching a score of ~25k. The score for avoiding obstacles build up very fast (even though it caps at 1k per obstacle) and you can snowball the score fairly easily if you don't get hit for the first 20-30 or so.
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Wow, i lost at around 35k only because there was a rock right behind of me, rocket coming straight down and tree front of me. There was literally 0 space for evasion.
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The jumping seems totally backwards. It is not responsive enough. I had my jumps get caught because it did not see the space bar released right away. A rating average of 3 is too generous.
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Most annoying controls ever! Holding longer to jump higher is fine but it should start the jump when you press the key, not when you release it.
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Tip for getting that hard badge:
Make no mistakes early. Your bonus for successfully doing a jump increases after every successful jump, and caps at 1000 points pr. jump. You only need 40,000, so if you do it right, you'll only have to do a couple of jumps by the time you get missiles before hitting 40,000.
GOOD LUCK!
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Over 50,000 I'm happy :) Found the mouse better for control. Main goal is to make your first life last as long as possible for the best combo. After 45k it becomes impossible, giant bolder, rocket firing every few seconds, and 2 trees or heli's on screen all at once. Good game, concept would be more fun if you had 9 lives, and the end game was tamed down a bit, so it's more skill based, then push the hard badge out to match. 4*'s from me
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I... finally led my 2-legged obsidian feline through a handful of natural and military oppositions to the unreachable 40k mark. What a feeling.