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How do you play this, and why is tower heroes only here, there is no other information about this game anywhere else on the internet.
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Why wont the game start...? when i try to start it i get a light blue screen and it never starts. Im on chrome incase that helps.
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All you have to do for level 4 (if you can't reach that, switch to Chrome or Safari) is just start a tower maze, then call in wave 1 and let them do whatever, then spam-call the other 14 waves, place Heavy Noob II as some of the maze for as long as you can afford, then, as enemies die, use Nooby to finish the maze
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Didn't this have a "daily" reward system? where is it?
Also... why did the tutorial elements return after getting back on this game? I don't need to see them a second time, or any amount of times after I close the tab each time. I don't remember dealing with this when I first played.
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Wasn't there a daily reward system in this game? Like, daily gold and stuff, so you can purchase more towers? I remember that when I first got on... does it not show up until a day has passed?
Also, why did tutorial elements pop up again after I had already seen them? I don't remember that happening after closing the page and going back to it on a later date, either.
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There seems to be a really nasty memory leak. If you look at the task manager, the memory the process is using won't stop going up, even on the title screen!
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freezes and crashes constantly, this game doesn't work past level 2, Waited over a year in hope that the lag issues would be fixed soon, nope game still lags, shame
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What even is the point of adding this game to the Bubble Tanks series? This literally doesn't even have bubble tanks, it's a tower defense game through-and-through. And with the market saturated so heavily with tower defense games, including the unquestionably better Bloons games, there's no reason to play this.
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Buggy - lost my 250 gems when the game froze while doing a tower-draw. no feedback from the dev on this issue ... this is really disapointing ....
Hey Omega_prime, I was just able to match this comment with the bug report you submitted, and was able to track down a rare-issue on the back-end with the help of your play-stream logs. Thank you for the feedback, your gem balance has been restored ;)
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So... any plans to work on the game any more? Maybe let those of us who apparently are not allowed to play, to play? Just wondering.
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Got to the end of Medic on chrome, I think I have killed the last boss - but it just froze. I still have sound and can place towers, but the boss is just sitting there on 0 health not moving. Don't have an option to exit the game without losing progress
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i'm on firefox and when the speed enemies came at lvl 2 the game froze, firefox might have a problem with the code there.
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Aaaaand still cannot play the third level. After I select the difficulty it just dumps back to the level select screen. Still. Running Firefox.
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made it to level 3, then I became unable to place towers and when I beat the last wave the game just kept waiting for the next wave that didn't exist
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AOE and Lightning are extremely overpowered. And being a completionist, its frustrating not being to at least grind to get gold once you beat the game to get all towers. I only have 51, looked at high scores, and saw someone had 60.
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Any time I buy a tower for gold it locks up on the animation, keeps repeating the "randomizer" animation. Can't click anything to get out of it. I refresh the browser window and my gold is gone.
Thank you for the feedback, Nuzz604. I can assure you that on the back-end, gold is not consumed unless the transaction actually successfully completes, so you will have the tower that was to be awarded in your inventory if the gold is no longer there. I will look into the issue of it not correctly displaying on the front-end, that certainly shouldn't be occurring.
Thank you for the feedback, and I apologize for the inconvenience. I can assure you that on the back-end, gold is not consumed unless the transaction actually successfully completes, so you will have the tower that was to be awarded in your inventory if the gold is no longer there. I will look into the issue of it not correctly displaying on the front-end, that certainly shouldn't be occurring.
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Cannot play hard mode in 'end of the line' as diffilculty screen has become execeedingly shy and will not make an appearance. As I've made it past the first two modes, I assume the diffuculty screen has been there in the past. ty
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Just thought that I would mention that the game still will not allow me to play the third level (Splitting Headache). I select the level, select a tower to add to my loadout (any tower, it does not seem to make any difference which), hit play, select difficulty, and it then dumps back to the level select screen. Wash, rinse, repeat. Using Firefox 59.0.2, and whatever version of Flash is current as I type this (they don't seem to like to allow users to find this sort of information these days :/ )
I apologize for the inconvenience, Der_Chris. Unfortunately there are others who have also experienced this issue on well up-to-date setups, and a solution is still being looked into.
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great game! i love the bubble tanks series. but: where can i geht information about the different kind of enemies? thx!
As of right now you'll get a brief description of enemy types via pop-up notification the first time you encounter them in-game, just as was the case in previous versions of the game. I may have to add a more readily available solution. Thank you for the feedback, zorro217!
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one enemy got past the initial maze and made it to the towers I had placed, which refused to attack it! Can't select anything while paused so couldn't tell what type of enemy but pretty sure it was a normal.
There are some more vital tooltips which will show each time a game is loaded (for example, entering a level without filling all of your loadout slots, and a few important aspects of the first few tutorial levels), but for the most part the game will remember all tooltips you've already viewed and not continue to show them, as long as you are signed into your Kong account. Were you signed into Kong each time you saw the repeated tooltips?