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You don't even have to draw as you jump. Drawing under your character takes him upward. Just take your mouse and draw up.
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Just a tip to everyone having trouble with horizontal missles and moving horizontaly upwards. You don't have to jump and draw underneath him You can just draw directly beneath his feet and lift him up like that. It makes things significantly easier.
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For the laser thing, you have to do something kinda like an elevator, you start by drawing a path to the flag, then you jump and draw at the same time to elevate
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good concept, but to much flaws. Gravesstonens are to big. Jump doesnt respond very well. Enemy hitboxes are to big or cycles are to fast etc.
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@lawlietismine25 Another thing you can do about the sound is right click on the Kongregate tab and select "Mute tab", that way you can listen to your music in another tab without interruptions from the game.
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I never comment on Kongregate, but I got so frustrated, that I sort of feel the need to. I'm probably the only one, but I had a HUGE problem with the jumping mechanism - or lack thereof. I could jump if I moved very slowly or stood still, but if I was trying to move quickly (which I found necessary for quite a few levels), the character wouldn't jump. At least 85% of my deaths were just from the freakin' character not jumping when I attempted to. It got to the point where I either kept playing, or kept my sanity, so I chose my sanity. Cool concept, needs a bit more work. Also, I had the game muted, as I was listening to something open in another tab, but it still makes a very loud SMACK when you die, which felt like a stab to my eardrum. When there's a mute option, it would be nice if EVERYTHING were muted. Alright, probably no one will read this, sorry for the rambling.
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Nice game, very fun, challenging too :)
Only negative point is when you try to draw around the edge of a no draw zone. Instead of completely cutting off the drawing tool which can break the player stride (and this f*** up so many attempts of mine for so many levels) you should just let the drawing tool keep drawing on the spot.
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Note: You don't have to jump to get up. You put the mouse directly beneath your character and then draw up to push your character upwards. Very useful for multiple levels that are about dodging.
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Decent concept but the controls are a bit frustrating (mainly the jump key not working when on an uneven bit of ledge).
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fun and interesting concept. +1 to shassa with that nice strategy. Actually, you don't even need to jump, just click and hold to move your character up automatically without jumping.
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Most of the dodging spikes and climbing levels became super easy if you draw the line under the man straight up se he rides up on it
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No. No. I see what you are trying to do, very cool concept. But having something shoot me dead before I can really start?? No. 2/5.