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Hi guys!
Thank you so much for helping Juliet :)
And after reading all of your hilarious comments, we felt pumped so we decide to hunt the bugs.
Here is the change log:
- Clearer hint about weapon and special attack synergy.
- Sword & dagger achievement now appears correctly.
- Achievement queue can be unlocked one by one.
- Enemy attack will be cancelled when knocked back.
- Staff piercing upgrade bug is fixed.
- Flying monster (yeah, those cursed bat) now has a larger hit box.
Hope you like it!
And again, thanks for playing our game!
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How can I actually change between the different special attacks again?
Can't remember that this was mentioned in the tutorial or anywhere else.
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boss fight(staff):buy +1 speed,+1500hp rings and +evasion,max staff skill,then spend some point in sword and dagger skill(+HP & evasion,def)
than just hit and run for one side to other side,repeat until win
just run through boss, he almost can't hit you :)
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Good game. Only complaint is there is not enough skill points to max out the skill trees. This forces you to "rabbit hole" into using 1 specific weapon.
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the boss is WAAAAAAY too hard because of the sheer number of minions around, I am maxed out on staff tree and gear, yet I have to spend so much time killing off minions that can kill me on their own that i cant ever hit the boss. And the boss himself can kill me in like 2 hits.
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Well, that was short and sweet! For all those who're stuck: Go staff (when buying weapons prioritise low cast times vs dmg). Only put skill points into aqua tree, rushing Piercing Shot. Then you may want to fill up the rest of the skill tree for the achievement and stronger tidal wave. You can and should cast tidal wave a lot thanks to your piercing shots, remember to jump while casting to avoid getting hit. Use the rest of the skillpoints to get stats, first movement speed then HP, Defense and evasion. For Items you get a huge survivability boost by buying HP rings early on. Late game I got movement speed for kiting and dodging boss attacks, HP and regen. Final tip: if you're lacking souls take a look at possible achievements.
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Sure win combo: HP regen ring, Hp regen Bracelet :+ HP Ring + all passives in all trees. get that and GG. you now heal for more damage then u can take.. "well not if ur just standing there ^^"
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After conpleting the game three times with all 3 weapon/skill trees, I find the game actually grows on you. It starts out a bit tedious with lots of grinding and a confusing fighting system, but once you got the hang of it, it actually gets a bit better. Out of the weapons I found daggers to be the most tedious as the require running around and dodging a lot. Staff was my favorite by far once you got the piercing skill, even though it starts out really weak and slow. Obviously you should buy Survival Training, Iron Body, Shikuchu, Nimble Footsteps and Regeneration (best skill imo) no matter what skill tree you choose. Quick Learner and Soul Thirst are nice to reduce grinding, but I found Quick Learner to be way more valuable early on.
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Note to all: there is not enough skill points before maxing out at level 40. Therefore, its impossible to fill all skill trees, and sometimes to unblock higher skill...
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My only real thought, is that the early game could be toned down a tad. Its frustrating being slaughtered so quickly. Also, make sure people know the special attack is on space... I didnt figure that out until like level 8 or so!
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It would be really nice if there were either a notice that 40 was the maximum level... or a way to reset skill points.
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Strategy for boss is to get a lot of regen. You go in to make some dmg and then back out to regen your hp back. Repeat till boss dies.
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Don't bother with any weapon but staves. There's no other way to touch the boss safely nor any of the giant enemies. And with his teleportation avalanche and fire torando can barely touch him in time.
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so i managed to beat the boss at level 33... i started out with daggers and went straight for the extra souls. i maxed that out, got the nimble movement, (wasted about 3 levels on the other 3 skills in the tree) then i switched to a staff. i had everything but regeneration maxed, maxing out the penetration, then the tidal wave mastery, then misc afterwards.
to grind for money, theres a trick. only beat on the door a couple of times, (and if you do more then 25% of its health just take it down and move on to the next one) and kill the creep by running through them then immediately attacking their backs afterwards. never stop in a sandwich, just move back and forth and they'll all eventually die. this only seems possible after you get the nimble movement, and it gets easier once you buy the ring for extra movement.
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good game, fix the flying enemies, they feel very unbalanced considering the lack of accuracy of their hitbox, other than that, loved the concept
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The best way to win the game,is getting heavy regen and def,i make the greatsword build,and picked the soul thirst,evasion and regen. bracelet of regend and def,ring of hp,evasion,defence and regen.
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Also it bugs when you have 2 or more achievements to claim, and after the first sign, you get a black screen, you have to exit using ESC, and I can't tell for sure if you get the prize for the second+ achievs
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Im still outside the castle, not really sure what I'm doing, I've leveled up to five and already feel like it is just grind grind grind.
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There's a bug with the staff penetration upgrade in that when you put 3 points into it, instead of going through 5 enemies, it will go through only 1. Since you can't reset talents, this is a huge reduction in power that you can never get back.
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Strange, I thought the dagger was easiest, sword medium and staff hardest. Staff is unusable until you get the pierce tech. With the dagger you can run right through the pack and just swing away and take no damage.
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I liked the game, felt the leveling system was a bit off though. I got to the boss really quickly but gave up after half an hour grinding with my character maxed out. It would have been nice to have access to the other skills without needing to switch weapons.
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here is a lesson there is no such thing as good or evil because any way there will be something bad also you will do something like killing ect. and pretty much thats bad so their is no good or bad.
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and btw why would anyone team up with the devil and save your friend ask god so you dont need to do something unholy.
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well if you have a staff its much easier to kill flying monsters because they come down to attack and shoot them as they come down or just spam shoot there is some advice. .3.
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way too slow, flying enemies are ridiculous.
could've been a nice game but it looks like the dev never played it to see how it actually was!!!