Under rating threshold (hideshow)
finished this game while eating pizza,simply running away from monsters and let crows do all the job... nice game,make it harder!
Under rating threshold (hideshow)
Bug: in Crypt I, I hit a frozen enemy with a hammer and then suddenly myself and all enemies disappeared, and the screen keeps jumping between the current room and the neighboring one. Clicking made the current weapon fire, and suddenly the bunny chest opened, giving me a reward - even though it was in a different room.
Under rating threshold (hideshow)
you don't need anything except the starting sword, don't bother upgrading anything else, and ditch any gold-earning items once you've got it up to max. Focus on the melee damage/knockback, blocking, +health and drop-more-hearts equipment
Under rating threshold (hideshow)
Okay, got the badge after beating the game twice. First time i didn't pause when I stopped to go to class and ended with a negative score, maybe that's why I didn't get a badge the first time.
Under rating threshold (hideshow)
First, I think the skull throwing sorceresses are bugged, because increasingly often their flying skulls would stay on screen indefinitely, even if all the enemies were killed. Second, move the little armor games logo and sound options out of those corners, because I clicked them annoyingly often. And lastly, where's the replayability? After beating it, I got a ton of loot w/ some really good effects, but had no reason to continue playing.
Under rating threshold (hideshow)
controls blow. can't move and click at the same time. even when i stop there's like a 3 sec wait before the mouse click to attack will register.
Under rating threshold (hideshow)
How does one receive the badge? I beat the boss yesterday (a pain without mouse buttons) and entered the game again, but no luck with the badge.
Under rating threshold (hideshow)
Movement is too slippery, weapons are too clunky, targeting is broken, and that whole "move with the keyboard, fight with the mouse" control scheme still sucks as much as the first time you tried to use it. 1/5 for no effort what-so-friggin-ever.
Under rating threshold (hideshow)
A bit repetittive, but the concept is really cool. Bind of isaac would be much cooler if the difficulty was somewhat like this...
Under rating threshold (hideshow)
Not bad, but I would like to be able to see my remaining ammo at all times. The fact that it only shows up once I enter a room full of enemies makes it really difficult to plan out my attack...
Under rating threshold (hideshow)
Fun game, but I keep getting stuck on the walls, especially at the boss. I thought it was just the laptop I was using at 1st but then I saw a few others comment on movement issues so it is apparently a problem with the game it would seem.
Under rating threshold (hideshow)
Had a bug happen where if I move to another screen after opening the chest to save the Bunny, the shovel would be on the transitioning screen, unable to be clicked at all. So... I'm stuck in Hell!
Under rating threshold (hideshow)
love the game, but there is a little bug by which sometimes the movement got stuck (i.e. the player keeps going down)
Under rating threshold (hideshow)
Really nice game, I love the powerups. If you're still updating the game, could you keep the star on the minimap when the player opens the chest so I can see where the shovel is if I decide to still pick stuff up elsewhere?
Under rating threshold (hideshow)
hmm... i finished the game, but didn't get the achievement. i did get a negative score (something like time score?), and the achievement lists that number as the "best so far" value. it says "Best so far: -9746000". anybody else had the same problem?
Under rating threshold (hideshow)
The logo is irrelevant when you have ravens. But when you decide to man mode it and play without ravens, it can become a bother, which is why I'm glad there are also 'upward strikes that you can aim a little to the right of the logo for same effect.
Under rating threshold (hideshow)
The floaty feel is really disconcerting. Not thrilled with having to start all over every time you play especially when you haven't died, you just escaped out and picked load game. Why bother to have a load game ? If I have to keep doing the beginning levels all over, it really doesn't matter .