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I like the Zelda feel to the dungeons. Early on I was thinking there's some similar enemies, like scorpians instead of snakes and knights reminding me of Darknuts. No sooner did I say "I wonder if this game has the pain in the Butt teleporting mages" did I enter the level that has just that... XD
Great fun, I hope to see more content and fixes! :3
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game keeps bugging on me and my guy freezes in place with monsters around but they dont damage him and I cant damage them
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@moderndaywarrior When there are no enemies, there's no limit to your ammo, that's why the amount you have disappear.
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Normally I hate games that make you start all over when you die, but this one does such a great job at mixing in pure fun and the upgrade system. Movement is smooth and fast, overall gameplay is addicting. Switching weapons is kind of a pain and it'd be nice if you could upgrade weapons than more 5 times since you'll have upgraded everything before you get to the most difficult dungeons, makes things just a tad difficult in the deepest levels. Overall however, I love it. 5/5 and favorited.
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An alright game but it feels a bit off. I think I agree with the others that the upgrades and overall difficulty just seemed off. I think I would have liked it to be harder and to have a checkpoint every like 2 levels.Keep up the good work.
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Very nice game, but too easy. Potions are too strong. Strong potions are cool, but you can have several weaker levels to get things a bit harder.
Will deserve a 5/5 if it become longer. 4/5 now.
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Nice little BOI imitation, no pay to win crap, no grinding needed to win, art and sound is good, and gameplay is solid.
5/5.
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Told it sound off as soon as offered... stupid thing turns the sound back on in the excessively long instructins and can't turn it off till you rapid click through the sinstructions.
Game fail.
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A fun game except for a few balance issues. The graphics are smooth and the number of weapons are nice to choose your play style.
Some suggestions on how to improve: very easy game. I died twice before the 3rd stage, and after that cruised through everything after upgrading my sword fully. Making enemies cause more damage with the ability to add more hearts to your life bar would increase the challenge but keep it balanced. Nerfing the spells would also help. The placement of the armour games logo and the mute/pause buttons cause random clicks. Consider adding a border/larger border and putting them there. Not bad at all though
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I broke the game... My hammer broke and I got hit when suddenly my character disappeared and the camera scrolled to the room to the right and is now scrolling up and down between the two rooms.
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I would love to be able to see my weapon ammo in between rooms with enemies, because it's too easy to get hit in the first few seconds if I accidentally have an empty weapon equipped.
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Great game, 5/5. The only thing I disliked is that there is absolutely no way to go back to the blacksmith during the game, at all. I beat the boss with my trusty level 1 sword, and couldn't find any way at all to get back to the upgrades. Fix that, if you would, and this game is perfect.
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Great game! Although very similar to The Bindings of Issac, it adds tons of features (items, different weapons, upgrades) to make it unique. I'm impressed with the amount of content. Well done, epace.
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Sometimes when I'm trying to visit the strange and interesting sponsor website, I accidentally click on an undead mob and kill it. Please fix it.
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should have it so you can play a non mouse version where you can hit by a key on the board and turns and faces according to your direction. also a block button later on would be nice in the game
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so as others have said it is incredibly easy to the point the upgrades are useless
but something else people haven't really touched on..potion drops are completely imbalanced
I couldn't think of a scenario where i would rather have ANYTHING over the purple one because it meant the next 2 stages were just an effortless run around until they all die, and they drop frequently enough (potions as a whole) that not having one is rarer than having one even if you are spam happy
but one other silly question...why do melee weapons run out of ammo? (maybe just the hammer/mace thing)