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need more levels, didn't get any ravens (attacks random enemies) until after beating the game and then realizing how much easier it could have been
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1. Shovel sometimes lands on rocks/exit and can't be reached
2. Too short - finished game on 2nd try and still have less than half stash unlocked.
3. Very repetive and no replay ability - nothing keeps to here after killing boss. Maybe new game+ mode?
4. Armor Games logo in game screen means problem during fight - pause the game when losing focus [going to AG site]
5. So many weapons, yet sword and mace is enough to pass the game
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Could we not have the Armor Games logo/link in the active field of play? Can't tell you how many times I've died because of that link!
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Just found a bug: if I start digging over a spike trap, it pops and throws me out of the animation. Now I`m stuck in here getting hit by the spikes only able to die.
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Note to self : If underground devil creatures get in the surface and start kidnapping people , give a bunch of weapons to all the bunnies !
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Pretty fun, though the Boss is all skull damage.... makes sense, but weird. BTW: Expand the play area to fill your screen. If you accidentally click an add, your character will be locked into the last direction you were heading.
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Would love more uses for gold end game. Buying weapons/ammo. Temp stash spots. Etc. Once you've leveled all the way up, switch the 50 coin levelup bonus to something slightly more useful (by that time we've maxed out the blacksmith).
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Says Im not strong enough to hold 10 items but only lets me select 9. Would like to know max level/etc (is 10 the max you can ever hold for ex?)
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Beat the game and wanting to level? Outfit yourself with some block%, enemies give heart%, max hearts +2, and something to increase weapon/ammo drops from enemies. Then post up at the final boss and kill minions until you get bored.
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When you use freeze, the little spawned monsters become invincible :/. When you take the shortcut you several more weapons + levelup stash items should be dropped onto the floor. Fun time kill all in all.
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Pretty easy to win with just a maxed sword! The boss was very laggy on my machine. Overall a really cute game though. Look forward to future stuff from the devs.
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This bunny is one sick bastard. I can hear that crunch every time he munch on a heart. I thought bunnies were herbivore? :(
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As a lot of players pointed out, the game is nice, but too easy. one of the reasons is: The drop rates are too high! I finished the game on the second run, and did a third to see new items, with the helm and shield with 25% chances to block and 1 red + 2 blue birds (the helm and shield are way too op, 50% chances to block in just 2 items is a lot, they even block boss´ ray) So I had no items to improve drop rates, even so, I could clear EVERY room with one of those magic potions, I didn´t even had to click, when I cleared rooms without potions because it was too easy, a lot of hearts dropped, I never felt fear to die because there were hearts everywhere, even on the boss level, just killing some mobs gave more hearts and items that I needed...
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Can I please just see how much ammo I have at all times or something? Really annoying to have to wait to be in a room of enemies to decide if it's a good idea to use what against them. Pretty cool Binding Of Isac-esk game though
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The game is great, but I beat it on my second life. It's easily good enough that I want a Hard Mode. Possible changes for Hard Mode: All hits deal 1 heart of damage (instead of 1/2 heart). All ranged enemies get double (or triple) projectiles. You can carry 2 potions, BUT potions are 1/3rd as effective (e.g. short shield duration, short freeze duration, poison only drains half HP, heal gives 3-5 hearts). Anyway, just some possibilities. Keep up the good work!
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Suggestions: Nerf the potions; they're OP at low levels. Make them scale or make them rarer.
Allow for players to go back to "town" after each level is completed.
Mess with the movement. I feel like the bunny slides.
If you're going to have charges/uses on a weapon, make uses rarer so that it's a bigger deal to pick them up.
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I got all the way to the final boss on my first life... it wasn't even that hard. Please raise the difficulty. :) The re-playability factor kinda diminishes if it is too easy.
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IN REGARDS TO BUNNY REWARD ITEMS; Every time you complete a level you have a chance of the bunny giving you either coins or items, these items stack with the stash items you picked!! You still get the benefits of the loadout you picked at the start. This makes it easier as you progress through the levels, they dont replace them =).
Upvote for visibility!
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Striking left or right with your sword is effective enough. Striking down is less effective, because you cannot swing in a full arc downwards; your arc must always begin above you, and take a precious split second to reach your target. Striking up is even worse; you swipe an even smaller area upward than you do downward, and the range of your upward attack (the distance between the tip of your sword and your squishy body) is much smaller. Your character should instead be able to melee attack in all directions with equal effectiveness.
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Please don't force me to use the reward items that the bunnies drop. I picked my loadout, it shouldn't be forced upon me.