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@KeeperBvK I didn't reply cause the original comment was back from July, but: the library is the first door you encounter when you enter the school. It's locked, and it will be for most of the game, but it will unlock when it's time to exit the school.
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Why are people downvoting me for not finding the library? Yet, nobody replies to me, trying to help? Wow, the community at kong sure has changed...
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Wait, where is the library I keep seeing in the comments? I got the green key, triggered the plant scene and...then? Where do I use the key?
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Sorry, that meant to say, "You can speed up the credits with the [Enter] key!". I used the Greater than/Less than symbols (<>) but Kongregate got rid of them and their contents...
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I was playing for the badge of the day, but just by looking at all of the doorways and the potential dialog that I somehow managed to keep as short as it could be, I can tell there'is a lot of background to the game that you could unlock. I can't figure out what the "Cryptic Symbols" are, though.
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It was a great surprise to see this game turned out to be pretty good for the little time it lasted, at first I came with a mindset of "why would they give you this awfully drawn 5-year-old-made game a badge of the day mention?", but I was gladly surprised by how the game carries itself overall, sure, it is an "Undertale Bootleg", but it's unique in its own way, and I want to congratulate the dev for the experience.
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I weirdly like this game. It feels amateur but has such a good "feeling" and such good music that you want to disregard it and just play the game. I'm basically just saying I love this game in a strange, strange, way. It'll be in my mind forever.
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(I didn't mean to press enter yet on my last comment) Good job! I enjoyed all the easter eggs and I'm sure there's still things I haven't found, I'll have to play it again to be sure
Pretty fun and a good reminder of the first time I played Undertale a few years ago
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so it turns out after you get the gloves if you backspace from/into damage you can go into negatives and the game will count that as a pass. "your score: -20/20 your grade: -s test passed"
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What the hell. The up arrow symbol actually wants the "^ symbol, and I didn't have nearly enough time to google and paste the Pound Sterling symbol. Way to throw some curveballs.
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Nicely constructed game. I like that there is not a single linear path through the story, so it will be worth coming back so I can try out different approaches. Not sure if any one else is getting this problem though, the arrow keys on my keyboard do nothing in the game. Pressing them does not give a green block, nor even a red block - just no response.
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Pretty cute little game. I really enjoyed it! :) Me and my boyfriend had a really good time trying to get the perfect grade.
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Game would be a lot more fun if you properly had a space after every line. I keep getting off rhythm and dropping all my points because of that.
"The spaces are weird" is actually one of the very first points of feedback I got when testing the game. I tried to make tests as "evenly spaced" as I could, and even lampshaded the difficulty via narrative. IMO, I think "uneven spaces" are an okay challenge for *some* of the tests, but I can see why it's a sticking point for many!
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I didn't like this game at first, but after revisiting it I've changed my mind about it. It has a certain charm to it.
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Ok yeah, everything from the recursion book to the yellow girl who's character trait is anime points in that direction
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"Have you ever heard of a talking plant" while an off-beat version of memory plays... Oh yeah, and the antagonist is named Tauriel. Is this entire game just an undertake reference?
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Found an easter egg related towards names, if you input "Tauriel" it will input a 2 next to the name.
Inputting "principal" will delete the name entirely.
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I expected this to just be any other cheevo grab to clean up whats left for me to get on Kongregate, but this game was a MASTERPIECE. I want more like this. I crave it.
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This was surprisingly sad - I didn't expect to feel bad for a dog in a typing game. In a weird way, it feels kind of like the game had a bigger message about the school system which sounds kinda wild. It reflects on teachers trying their best and struggling and on kids with learning difficulties who have a hard time keeping up and therefore kick themselves over it. I went on an emotional rollercoaster playing an Undertale inspired school typing simulator...never thought I'd say that.
He had a big temper tantrum, so the school sent him home early. That's it. (I wish 17/18 year old me had enough confidence to properly write a temper tantrum scene, or at least have a character say what I just did. Oh well. I guess did an okay enough job overall.)
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I was expecting a game of typing exercises...the cryptic symbols and lasers really threw me off. Not really sure what I was playing.