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Based on the game's tile picture, the loading screen, and the badge name... I half expect this to be a porn game. At least it isn't another idle game... however completing chapter 1 on story mode in Auto basically is, I guess. -Pip
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This isn't a game. There is no gameplay. Sure, you could manually pick targets during combat, but it's incredibly tedious and barely more effective. The fact there's an "auto" button available right from the start proves this.
It's a time-gated, outdated energy mechanic designed to get players to spend money in order to skip the "content" just to make a number go up.
Kongregate needs to stop badging these types of games and instead give more attention to actually well-designed, interesting indie titles.
I'm sorry you don't like the game. We really like gacha RPG management and turn based combat games with anime style. However we are a small team and at production level is difficult to compete with the big studios in Asia. Right now the game is in early access and we still have a lot of content and game modes to add. Anyway thanks for trying it! :)
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This game got the badge late last year, and it was promptly removed. Now they added a badge again and it doesn't even seem to work.
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Hmm one badge came back but the game doesn't log us in anymore (It got stuck there). The badge having 0 awarded probably meant no one got it to work.
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Game has still huge server issues, takes 5 minutes or more to be able to login, crashes with different errors a couple times per session.
We are aware of serious server problems. Our backend providers are working on a permanent solution that should be available soon. Please be patient! And thank you for your report!
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@Hunterknight109: That's certainly weird; why give a 2023 month full of shards and orbs for a character that's not even usable until 2024?
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Actually i think that might be because she's not released yet. When i heard about her on the discord, someone mentioned that it was planned to be released in 2024, i dont remember exactly when, but my point being, it's probably not out yet
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I'm looking in the screen you access with the "Raiders" button from the main area, but while I can see them all, including Elektra's still-black silhouette, clicking on her portrait doesn't do anything, nor is there any obvious button or method for recruitment. If anyone's recruited her with the month's shards, I'd appreciate hearing what they did. I'm hoping that it isn't a problem with having *more* than the required number.
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I think they used to not be able to be recruitable from shards, but now you can access the shards index page for the raiders and recruit them from there.
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Okay, so I have more than enough shards (55 of 45) for Elektra from the daily rewards for this month, and the patch notes say she should be recruitable from the "Raiders scene", so exactly how is she supposed to be recruited?
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I encountered a problem where during gacha recruitment the game showed an error and then restarted. Now even though I have four attackers, I didn't get the achievement for having four attackers because the game crashed when I received the fourth.
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v0.3.10.22 resolved random crashing mid-battle. also resolved loading issues. resolved raider recruiting issues. that is all i have observed. A new graphical bug has been introduced though. when i am in the victory screen and have the option to "PLAY AGAIN" or go to the "NEXT BATTLE" , if the energy required is double digits, it is partially hidden by the energy icon. I ope this is already known to the developers!
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..and now just a little later, the achievements are back, but the -3 is still there. It seems like the servers aren't reliably communicating with the end user (I assume it accidentally managed to register doing the challenges twice).
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For some reason all achievements disappeared (both the achievements themselves and the progress), and I somehow have -3 attempts at the Poison Butterflies challenge.
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After progressing in the game you really noticed how stingy the energy system is. I get the game is in early access, but at the very least make it so new/never attempted mission cost half energy so it not super slow.
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@killer0206: I agree, especially when attackers often go first due to their higher speed, and blitzing half the enemy team before they can even act is so effective. You really notice it with the Iron Claws challenges, where you're forced to use tanks and healers only while the enemy still has attackers and rangers.
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I feel like the game incentivize DPS over tank so the strategy of just rushing damage is way better. Either that or Audrei is just the best out of the starters.
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I get it loading eventually, but it typically takes a few initial minutes of the game sitting with a completely black screen where it looks like it's doing nothing at all.
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The version (0.3.9.47) doesn't look to have changed too recently, so I can only assume the loading issues are on the server side of things.
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its the shop giving the 0000 error but there is no way to even copy the error text to paste here. "... timeout without sending request".
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unexpected error 0000 and other problems loading and freezing. also, its a poor quality copy of same mechanics used in other gacha games.
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ok guys so if you're not on discord, basically devs mentioned that they're planning to add a way to use shards for character unlocks, as well as in a future a way to craft shards...
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And now the award timing looks fine (instead of showing 99H, 99M); it might just temporarily flip out over the monthly crossover if your system clock is in a timezone ahead of the developer.
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Yep, as expected, the Celestial Eyes challenge is the same. Separately, the daily reward currently lists the next reward as being in 99 H and 99 M. I didn't get every single day of the previous month, but I assume this one was supposed to start immediately.
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The Poison Butterflies challenge appears to have the same ranger/healer issue as Steel Pegasus and Iron Claws. I cannot say for Celestial Eyes until it comes up in the challenge rotation again.
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one of the biggest downside of challenges are the not guaranteed drop rates of shards, like sure you get some of them, but there's times where you get none... and what's the point given that they're challenges? they're supposed to reward us man but it just- it just sucks that part... you need more and more grind but have less and less options... also what are orbs for now that i see that they exists (they say it's for ranking up... but how?)
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The "Steel Pegasus" and "Iron Claws" challenge battles have indicators that don't match the unit types you're required to use. Steel Pegasus says it's tank and healer, but allows tank and ranger instead, while Iron Claws is the opposite.
It also feels a little strange that the different challenge sections are named after what seem to be the different unit colour groups (like Steel Pegasus being blue and Celestial Eyes being red), when there's no colour restriction on either you or the enemy.