Under rating threshold (hideshow)
@sierrajeff Hold click if you are on an ant and dragg it to the circle in the upper right. Get the required amount of ants per lvl and upgrade your catchichg cicle drag time aso
Under rating threshold (hideshow)
good game,could use some improvements though i think the creator is dead (not visiting kong anymore) so i dun think there will be upgrades,4/5 though!
Under rating threshold (hideshow)
a good idea i had while playing was to make the normal background thick grassy ground and where the scope is like a dirt spot with small little grass bits
Under rating threshold (hideshow)
I didn't notice how dark it really was until I played it on a CRT monitor. I had to update some internal links, so I went ahead and lightened the background and stuff.
Under rating threshold (hideshow)
simple design gets boring after a while - could also upgrade vacuum dot size? (not seeing area, the actual pickup-size)
Under rating threshold (hideshow)
Fun game. Could definately use a few addtions as have been mentioned already, but especially an alternate trigger key to lower the cramp factor.
Under rating threshold (hideshow)
A combo counter would also be helpful to keep track of the sequence of recently deposited ants. I'm thinking of something similar to the combo counter on Easter Eggin, if you've ever played that. Link here: http://www.gamerival.com/play_easter-eggin.html
Under rating threshold (hideshow)
I enjoyed this game a lot more than I thought I would. It definitely needs some in-game sounds, not just music. I wanted a slurping noise to let me know I actually picked up the ant I thought I did, some kind of noise to tell me my vacuum was full of ants so I didn't try to pick up more, and a "you're running out of time" kind of noise when I was about to lose suction and drop my ants.
Under rating threshold (hideshow)
i had fun for about 5 minutes...after my scope was half the screen i realized i could play the game all night and still not die. Needs to be more challenging.
Under rating threshold (hideshow)
gaa... I'm going to go blind from squinting at the screen... can barely see a thing!
make it brighter, then you'll get a 4
Under rating threshold (hideshow)
I have to say, for such a simple concept it is really enjoyable and original. I do agree with Tubbs that a couple of hidden power-ups would be a nice touch. Especially one that temp expands the circle. 3/5 for now but may get higher after some improvements.
Under rating threshold (hideshow)
Eh, it wasn't really my type of game and it could have used some prettier visuals, but I really like the concept of the game. Very original :)
Under rating threshold (hideshow)
It would be nice to be able to skip to the upgrades after you have met the goal instead of having to wait for the timer to run out
Under rating threshold (hideshow)
I had fun playing this game. Neat concept and it was pretty well done. It was lacking a few things, such as sound and maybe some hidden power-ups (like freezing time or the ants, or a brief circle expansion). You may want to increase the graphics quality as well, while it is enjoyable, if it were prettier I would like it more. Maybe a warning of the last five seconds would also be helpful when in the moment. These are just suggestions, so good job on a fun game! Hope to see an updated version!
Under rating threshold (hideshow)
Some music and sound would be nice. A better explanation at the start would help to. You could also add something more colorfull then grey for a background. I like the whole concept though, just not the way it's done.
Under rating threshold (hideshow)
The background is very boring, and the lack of sound makes it... strange. Love the concept of the game though, it's very fun.
3 stars.
Under rating threshold (hideshow)
Reading text is difficult as color combination is not good, and game puts lot of constrain on eyes , could be improved little more
Under rating threshold (hideshow)
Neat game. I would like to see some improvements on it though. Like, for example, sound. Also make a screen that comes up after you beat a level so that you don't accidently click the wrong button in the heat of play.