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One major problem with this game; ranged monsters are beyond your reach when you reach the enemy base if you have any melee units. Otherwise I like the concept, although even more "special" levels would be nice.
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really...nerf the ghost, the holy mace does nothing to it, it is way too tanky and does way too much damage. ontop of that when it turn invisible and walks past the front ranks, it randomly reappears whenever it feels like it
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All you need for just about every battle are kangaroos and archers, alternate the two 2,4,2,4,2,4 and have max aura upgrade, lightning mace when they cluster, food mace and heal mace and you'll be good till the very end.
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5/5 but 2 things: 1 how does a mouse be a gangster in a land that knew only peace, and lso there's plenty of grammical errors, but it's still an amazing game!
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There is some bug going on with the upgrades. Basically what happens is a small yellow sliver appears on the upgraded stat that does not display any increased value. When moving on to the next level and returning to the upgrade screen the sliver disappears. Unfortunately as this is a tooltip no evidence that the upgrade dont' actually work, though it is very misleading!
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K guys, go fight and die... Ill uh...stay back here and do my Aura thing and cast a few spells.... what?! You want ME to actually swing a weapon or something? Hell no!
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Quite an amazing game. Playing on hell provides an immense amount of game time even on the first few levels, so much so that I have logged about 2 hours and I'm still working on the first 6 levels. Excellent game. 5/5 and faved.
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By glacial:"Ring of cultivation + Ring of preservation + Archer + Fist of fury mace to prevent enemies from touching them = i won the whole first world without any effort, and still winning."Sure on easy.......
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Get a Hood the Rabbit(2nd, archer) and upgrade it several times then you can use him (and only him!) till level 20+!!! Greatest the archers!!!!!!
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Awesome work! Rabbit archers + no unit limit seemed like too much of a game breaker.. but I'm only playing it on normal
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That is one anvilicious introduction... humans all dead, uplifted animals knowing nothing but peace for a millennium, being so pure-pure that demons just say "screw this" and call outright war on them... bit regardless the actual game is interesting.
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With very similar gameplay and similarily atrocious english, this looks a lot like the Epic War series, aside from the graphics, which are EW's strong point, and the fact this game is actually nicely balanced with a useful hero, that actively leads from the front and varied units. Special missions to break up the tedium and random levelling to increase replayability are both a nice touch IMO.
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you know what you stupid cart? if you just wait 1 DAY you can go through no problem.. wtf is your hurry you HAVE to go through before I kill everything?
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The ghosts... When you "kill" the ghosts, ghosts come out of them... :D Fun little game, but perhaps run things by a proofreader next time?
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Tip on ghosts: When a ghost disappears, make sure you have no ranged units going toward it, then walk ahead of it and let it pass.
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Im confused as to if the rings affect my hero of my troops? and does the healing stuff only affect creatures in my own aura? i bit more explanation of these things would be great, but besides that i love it 5/5
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At first I was like "Load.... load load LOAD!" And then I was like "Play.... play play PLAY!" And then I was like "More.... more more MORE!"