Under rating threshold (hideshow)
Not sure why everyone needs a level map or progress bar, these types of games don't always have them. Great physics, game is extremely smooth, level design is challenging at first, but I got through from one checkpoint to the next with less than 5 deaths. 5/5 game would love a sequel.
Under rating threshold (hideshow)
This is one of the most creative puzzle adventure style games I have seen yet. Frustrating enough to drive you almost mad but simple enough to understand what is required, or to figure out how to solve that it keeps you playing. Well done. I agree with others about the need to have some progress bar or something because there comes a point where the grinding simply gets painful. I am bored by the lack of a defined goal to achieve. Challenges are fun but eternal grindage is hell. I'm lazy enough to quit and move on if I don't see some goals achieved soon.
Under rating threshold (hideshow)
nice platformer with well balanced difficulty, makes you feel very confused at times, but with little practice not very hard. Maybe a bit too short/easy for a hard badge.
Under rating threshold (hideshow)
Fun game. I'm a little surprised the game got a hard badge, to be honest... Don't get me wrong, some of the later levels were tough.. But mostly it was tough to grasp what was required, and the execution wasn't too bad once that was understood.
Under rating threshold (hideshow)
Story's a little thin... why even show the guy entering the cave if it isn't important? Nothing changes; he goes in, spends a while proving his worth to the mirror, and then when it's all over he just... leaves with it.
Under rating threshold (hideshow)
The game is severely BUGged. If the character dies, or if you press the R button, the game sends you back to the Main Screen with the only option to start a New Game, instead of letting you continuing the game from the last Checkpoint. Terrible.
Under rating threshold (hideshow)
first: sticky keys... turned that off so problem solved. But the shit key is in times very unresponsive. Frustrating to die most of the times because the 'switch' does not happen when pressing shift
Under rating threshold (hideshow)
2029 second and completed. I failed at the final boss so many times because I tried to run out of screen to quickly after completion.
Under rating threshold (hideshow)
There's a little secret room at the end, after you escape the mirror realm, go right instead of left (jump up onto the ledge and keep walking right). You'll reach a little room with fireworks!
Under rating threshold (hideshow)
I keep missing the checkpoint after this one corridor with a wall of green things and some switches. I'll get it right sooner or later.
Under rating threshold (hideshow)
Impossible to play because of controls. Shift / C doesn't work to switch. ONLY alt. EVERY time I press alt - it's like I "pressed alt in the browser" so it opens my browser alt menu. I'm on windows/firefox. Shame.
Under rating threshold (hideshow)
I'm really not into platformers because most of them become extremely frustrating half way through, expecting dozens of perfectly timed jumps before the next checkpoint. This one is a big exception, though. It is challenging, but fair. And in addition to that the controls respond perfectly and the music and atmosphere are just beautiful. I really hope many developers get to play this game and learn.
Under rating threshold (hideshow)
I really like how generous this game is with checkpoints. Lots of platformers are really only "hard" because their checkpoints are so far apart that every time you fail you have to repeat the last ~10 minutes of movement instead of a more reasonable ~10 seconds.
Under rating threshold (hideshow)
Yeah, sure, whine about something that takes literally 10 seconds to turn off and that should be done as soon as a fresh system is set up. And ignore the Alt, C and J keys altogether.
Under rating threshold (hideshow)
Pretty good game, graphics were a little glitchy in the temple area before/after the mirror but otherwise played well.
Under rating threshold (hideshow)
This is just the perfect level of difficulty for me. Just enough complexity, just enough difficulty, just enough checkpoints, just enough tension to be challenging but yet forgiving. It was an adrenaline rush for me all the way to the end, and mostly challenged my ability to memorize things in a short period, plus hand-eye coordination. I finally understand what Ryukahr feels when he plays mariomaker speedruns. 5/5 for me =)
Under rating threshold (hideshow)
shift is the wrong button to tie the main game mechanic to. I'm on level 5 or 6 and there's a part where you have to switch 5 times in a row. If your computer has sticky keys then you literally can't finish this game.
Under rating threshold (hideshow)
after 1899 seconds put into this game, the hardest part to figure was the jumping the gap bit that caused me to just brute force the solution.
Under rating threshold (hideshow)
great and challenging game! very original idea, although there are many games with split characters, this one is unique in the horizontel split and buttons to push. I do highly recommend turning off sticky keys though.