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A good, but challenging game. I honestly do not know how I got through some of the obstacles as there was never time to see what you did wrong. Almost raged quit several times, but just stepped away instead. Good job. 5/5.
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Badge wasnt really hard, but ill take the points. I think for me this game's length and difficulty was just right, so i didnt give up or got bored.
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Personally i don't think this badge should be rated hard, since the game isn't that long nor hard, but i really enjoyed the game and like the aesthetics, which is the signature of Ferociter's games, minimalistic and great use of colours to give the atmospher of the game. Always give 5 stars to your games, espeacially because i see them as Ferociter's work of art I play these games as someone who watches a painting, because that's what your games are to me, interactive art with your personalitie, congrats and keep the great work.
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Hey, a small problem - every shortcut for change except shift doesn't work when pressing up and right arrow simultaneously, and shift triggers sticky keys, like others said. So it's a little bit harder to jump diagonally right with other shortcuts, you need to stop pressing one arrow.With WSAD there's no problem, but it's less comfortable for me :')
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Some of these were HARD. Still, a good platformer. The 'water' mechanics were less intuitive to use, and felt janky at times, but otherwise, I had a ton of fun.
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This game sux, I got up to an area with invisible walls that kill you that require you to find a path through that doesn't exist for me anyway. The game needs fixing and more badges
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wouldn't be so frustrating if you could jump and switch at the same time...It's practically impossible not being able to.
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Ignore my previous comment. Should not have made a comment before finishing. What the f*ck is that level with the swishy swooshy thing in the middle, when you get to that part with that absolutely impossible jump? No matter how I time it or time switching it, or whatever I do, that jump is impossible.
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With every level, it was clear what I needed to do, and if it wasn't clear immediately it didn't take long to figure it out. If I failed, it was easy to see where I went wrong. Brilliant game.
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This is basically just SHIFT. The execution of this game is nice--if a little too straightforward--but I'm sorry to say it's not an original concept.
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Really nice! The concept is not particularly innovative but in some way it results new and proposed in a different way respect to similar puzzle games. Challenging but not frustrating. 5/5.
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Turn off the sticky keys before this game. There are some stages when just pressing shift can solve it. Great game, 5/5
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"For technical purposes this is a timed badge, but as long as you earn it within 30 years, you should be good." Ahhh Kong! Not a 2nd one! Why must you make badges I can never possibly get in my lifetime?! D:
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Just awesome!! Great fun and nice progression of levels. KUDOS for this one, truly enjoyable and a couple levels had the switch and jump mixed up a bit HAHAHA good stuff!! Toasts held high with Grog!!
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This game is epic! I love the mechanics and it kept me entertained throughout the game. Amazing concept and quite challenging. The air battle was so hard for me, but I finally got the right feeling and beat it! Thanks for such an incredible game 5/5 straight to favs!
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This Is Actually a Quite Easy Hard badge to get, Some points are more challenging than others but if you use your head and time it right its quite easy. The Checkpoints Are sometimes to easy to get to! In the more harder parts they are well placed though. But in the earlier parts they are too close together feeling less of an achievement because of it!
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Oh fun, a hard badge that has no indication of how much time and effort you need to put in to get it. Game gets boring after a bit and not really worth getting only 30 points for.
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This game is one of my favs from Ferociter, and I ran it a few times after finishing it, so wanted to say some notes for the players coming for the new badge:
1) You can press "alt", "c", or "j" to switch in the mirror realm, no need to *stick* with shift (pun intended).
2) The mirror realm contains exactly 24 levels. Game doesn't have a progress bar, but if you count the levels it's something I guess. The first few are focused on puzzle and platforming related to the switch mechanics, only the last ~6-7 levels are harder because of some chase sequences.
3) Most levels are filled with checkpoints, so deaths aren't very painful because you can quickly return to the where you were. Almost all levels without checkpoints are short.
4) The boss levels at the end always play the same, and his movements are deterministic. When you reach those levels you are almost there!
5) I would assume the length of the average first play-through as about 25-40 minutes.
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You, sir, are one of the most meticulously sadistic level designer I have had the pleasure to play with (against?). Every level element has been carefuly crafted to infuriate the player while still being just fair enough that you can't honestly be TOO mad about it. Against my better judgement, I actually loved playing this game and will rate it 5 stars even though I kept screaming at my screen the whole time. Well played, Ferociter, well played.
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A bit toooooo long. Too many times you cannot plan the solution because you are too busy avoiding death, so you have to restart again from the previous checkpoint.
About sticky keys, there are other options than "shift". Use them.
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The following is a basic list of the regions of the game so you know something about how far you've gotten. Each region is maybe 5 checkpoints long or so. I may have forgotten something or gotten a couple out of order, apologies.
Pretty much any earlier mechanic can be included in later parts. 1. Jumpy part, 2. Spiky part, 3. Moving platforms, 4. Switches, 5. Gravity swap, 6. All of that put together, 7. Small bitey things, 8. Moving center line, 9. Really moving center line, 10. Big bitey thing.
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I want to beat this game but the lack of a progress bar or any kind of indication that I'm making some progress and not just stuck in the first level stresses me out
I'd love to play this game but not until I get something that lessens my stress, please ferociter, put in something, anything to show me how far I am from the end of each level, it's just not enough fun without