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I think the fire ranger is best for small creatures because of the fire explosion and the lighting for many many creatures with the lighting shock pass. The poison one isn't that useful for me but the fire started pwning in the higher levels with the explosion its amazing same with the lighting i guess the poison guy is for the experienced. Just a tip hope it helped!
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Great game. But...there are quite a few issues with this game. 1 - Out of all the archers (that "I" played), it seems that only the lightning elemental archer seems like the only one that can go much further into the game. 2 - It's kind of amazing how there are jumping "heads" and yet...*shoots at it* Wait....that's not a....headshot? 3 - Huge lag at Level 15 when the huge hoards come out. 4 - At least gives a little aim guidance of where our arrows going. 5 - This may not be a problem to most but....when the skeletons start coming out of the ground, just when they're about to finally get out, I try to shoot them and my shots doesn't register and passes through them. 6 - Somehow my arrows passes through some monsters even though I saw with own eyes that my arrows were suppose to hit them. 7 - Also, I was sort of expecting an arrow to the knee joke somewhere. lol
Overall good game, but just like every game, there are issues.
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Pros: great graphics, cute characters, love the 3 different archers.
Cons: First and foremost would be the aiming. Incredibly hard to aim and gets frustrating in later levels due to the masses of mobs. Using the green archer I simply couldnt kill the mobs fast enough.
Secondly the upgrade system doesn't compensate for the difficulty in the later levels. Difficulty ramps up substantially.
Please tweak a little bit, other wise the concept is great and you have potential in this game.
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I lost against the final boss as he was exploding because a baby spider hit my castle. FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU!
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I don't like this aiming system but if you'll get used to it this game is really easy. I failed only on Challenges. Remember you get 4 free stars for "Supporting Developers" (click on every link and you''l get your reward)
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One of about a billion games that are pretty good but have very poorly written descriptions. In some cases it's just funny, in others it can be confusing. Get someone to write for you or correct your writing, dude! It would take all of 5 minutes for me to do it...
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Stage 11 is just plain impossible!!!! Healers AND Spiders...Aiming is already bad since hit detection is flawed but REALLY!?!? A group of the hardest most annoying monster with a group of healers! The heck!
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There just comes a point where if you can't beat a level with enough stars and can't get anymore upgrades, you just get completely stuck.
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Nice art style but the game has big balance issues for the later levels. Would make sense to hand up extra upgrade stars for achievements to balance the difficulty curve
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I HATE THE SPIDERS! They are the main thing that gives me a problem. They have a lot of health and then by the time you get it out of the way other enemies are blocking you from hitting the egg so you have to deal with the little babies...ANNOYING!
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With everything maxed: Red archer does 371 dps + 268 dps to every enemy near target (including target). Green archer does 1050 dps + 220 dps for 4 seconds; that's assuming every arrow hits, though. Blue archer does 632 dps + 383 dps to up to 5 enemies on the screen (NOT including target). The blue archer does very little damage BUT loads 2.3x as fast as the red archer, so the key is spamming arrows.
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Poorly balanced in that the green archer (poison) is much better than the other archers due to the fact that his skills complement each other perfectly. Blue and red's arrow skills don't strengthen their crowd-control skills, so you can't kill enemies fast enough. Green can one-shot most enemies with poison, and with the multishot you don't have to aim; the poison stacks, too, so you can quickly take down powerful enemies. With two maxed shots the green archer can do 945 damage + 440 damage/second for 4 seconds...everything dies fast.
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Meh. It's kinda fun... not the best example of the genre. The shot system is pretty challenging, which is fun for a bit, but then it just gets annoying. And the upgrades are a little too tough to get.
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Instead of stars, give money per monsters, and headshoots, multikills, etc, and with it, upgrade the weapons, castle, etc. And give stars when you get 2500 monster heads, etc, to get even better stuff or magic powers. The aim is hard to use.
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...fix the headshots...the true headhunter challange is insane...sometimes I fire at the head 3 times...and none of them is headshot...so...if can't fix the headshots and the hits...make the true headhunter challenge a bit less difficulty becouse it's insane with this bug
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There should be a correction in the achievements section. It says Zues' Succesor and then Shows Mjolnir, Thor's hammer. And Thor is the son of Odin. So please if you can put Odins Successor. Because right now that is incorrect.
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I have a bug. Im using chrome. Some of the blue troll spearmen appear as a tiny spider and have tiny hitboxes... They hit from far and throws spear like those blue troll spearmen.
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Fix the final boss. It's ridiculous that with max upgrades I still can't fire fast enough to kill everything that's being spawned and find a time to actually attack it. It needs an opening when I can actually shoot at it rather than it just constantly spam 3 fireballs (which completely block my shots and don't proc special abilities when struck) and summon tons of enemies I have to deal with at the same time. It needs an opening where it doesn't just constantly spam fireballs.
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@tperks: Try getting rid of your bonuses which give you extra arrow to complete the limited arrow challenge in Bois D'Arc.