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Ah... to add a much needed comment to my previous rant, PART REFLECTION IS NEEDED. Although some parts have corresponding opposites, it would be nice to reflect certain weapons parts like the high end torpedo parts. I would like to be able to have a part identical to the torpedo part that isn't the bomb. Not only does the bomb weapon suck, it is extremely energy expensive and underpowered.
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This is a game for "Tactics". Respawn is only a bit slow. If you feel 3 extra seconds away from home base will kill you, go play another game. And if you don't know how to use a missile tank, hint: it's a missile turret that moves itself while you are off doing other tasks, and can keep enemy commanders from placing turrets near your tanks. And it does suck flying around with only one part, but deal. If you're worried about not dying fast enough, fly straight into the enemy base. If some missions feel "tricky", it's because you're SUPPOSED to visit earlier missions to pile more cash up and get more/better parts. I do agree that the defense turrets are ridiculosly underpowered. If you're complaining the "grid won't show" or "it looks different", try the OPTIONS MENU. Last note: Being able to sell parts in your storage would be nice, too. This can be somewhat of a hassle if you have 10 passive abilities and you want to sell another part in your garage without removing parts to do so.
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How do you fight the custom commanders?!!!! I kept trying to fight this thing but there's no button that lets me fight it, its just some info about it! When I typed in the direct URL, it just took me back to the game and nothing changed. Help!!
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i think every part should have a mirrorred version in the shop for symetry obsessive players like myself:B . please add more parts! :D And also increase credits earned for the people who are too lazy to grind(im not included btw).
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some Idea for Ep.2. Make it you start as a drone and as you get kill more you rank up. So say you start as a light drone. you could then be a gun drone for example. Give it a + if agree
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Fight my 'The Vulnerable Bank Vault' ship if you want easy money, you get 1600 per fight I believe (If you get half of the credit value of the ship) and even weak ships will be able to take it out.
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so my ship has 17400 shell but the little outpost things can two shot my shell? the shellcore alone could take more than that!!
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I think a great way of earning credits is by repeating the mission Gradius over and over again. It may feel really slow, but it's faster than any other way.
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how do those guys break weapon and passive limits? i wonder if i have to pick up certain items just like in FF VII :D
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hint for ppl who are annoyed at reconstructing w/o having a remove all button, take away pieces joining ur core to ur shell, then reconstruct, anything greyed out but still in construction grid will be placed in the section at the left side
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enemy commaners are way over powered they just get a turret drop it at base you ill them then it repeats in the 1 second it takes them to respawn.
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My ship has apparently gained an extra 70k value from when I uploaded it, it's 203,100 but the challenge says 270,800.
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hmm i'd like non-turret like weapons on your ship (fixed, powerful weapons), a lvl editor, and a combo of the zones thing of ep1 and the missions as they are now (leaving room to explore, kill random things for parts, but you can choose to teleport to a mission) also, since you newly invented the ground units thing you surely wanted to use it as much as you can, but we need more air only missions too, since using only one of the types all the time is boring. maybe you could even make a higher lvl dogfighting mission where you would have to defeat 2 commanders. just some suggestions.
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i luv the 1st episode n looked forward for the next 1 but it seems quite dissapointing... :/
where the unlimited weaps go?
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From the formless void’s gaping maw, there springs an entity. Not an entity such as any you can conceive of, nor I; an entity more primordial than the elements themselves, yet constantly coming into existence even as it is destroyed. It is the Child of Chaos, the Pathway to the Next.
The darkness shall swallow the land, and in its wake there will follow a storm, as the appetite of nothing expands over the world.
From the formless void’s gaping maw, there springs an entity.
Dr. Damella Macaper
The Seven Events of the Apocalypse
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Every level is much easier if you pick an easy commander at multi and you even get money for it °^
Its a challenging game, which continues the success of the first one 5/5
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lol this REALLY, REALLY reminds me of a game called Naval Ops. if u guys dont know, but like this game, im sure naval ops is the game for you, like this game is for us! :D