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How do you fight the custom commanders?!!!! I kept trying to fight this thing but there's no button that lets me fight it, its just some info about it! When I typed in the direct URL, it just took me back to the game and nothing changed. Help!!
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i think every part should have a mirrorred version in the shop for symetry obsessive players like myself:B . please add more parts! :D And also increase credits earned for the people who are too lazy to grind(im not included btw).
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some Idea for Ep.2. Make it you start as a drone and as you get kill more you rank up. So say you start as a light drone. you could then be a gun drone for example. Give it a + if agree
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Fight my 'The Vulnerable Bank Vault' ship if you want easy money, you get 1600 per fight I believe (If you get half of the credit value of the ship) and even weak ships will be able to take it out.
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so my ship has 17400 shell but the little outpost things can two shot my shell? the shellcore alone could take more than that!!
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I think a great way of earning credits is by repeating the mission Gradius over and over again. It may feel really slow, but it's faster than any other way.
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how do those guys break weapon and passive limits? i wonder if i have to pick up certain items just like in FF VII :D
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hint for ppl who are annoyed at reconstructing w/o having a remove all button, take away pieces joining ur core to ur shell, then reconstruct, anything greyed out but still in construction grid will be placed in the section at the left side
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enemy commaners are way over powered they just get a turret drop it at base you ill them then it repeats in the 1 second it takes them to respawn.
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My ship has apparently gained an extra 70k value from when I uploaded it, it's 203,100 but the challenge says 270,800.
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hmm i'd like non-turret like weapons on your ship (fixed, powerful weapons), a lvl editor, and a combo of the zones thing of ep1 and the missions as they are now (leaving room to explore, kill random things for parts, but you can choose to teleport to a mission) also, since you newly invented the ground units thing you surely wanted to use it as much as you can, but we need more air only missions too, since using only one of the types all the time is boring. maybe you could even make a higher lvl dogfighting mission where you would have to defeat 2 commanders. just some suggestions.
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i luv the 1st episode n looked forward for the next 1 but it seems quite dissapointing... :/
where the unlimited weaps go?
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From the formless void’s gaping maw, there springs an entity. Not an entity such as any you can conceive of, nor I; an entity more primordial than the elements themselves, yet constantly coming into existence even as it is destroyed. It is the Child of Chaos, the Pathway to the Next.
The darkness shall swallow the land, and in its wake there will follow a storm, as the appetite of nothing expands over the world.
From the formless void’s gaping maw, there springs an entity.
Dr. Damella Macaper
The Seven Events of the Apocalypse
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Every level is much easier if you pick an easy commander at multi and you even get money for it °^
Its a challenging game, which continues the success of the first one 5/5
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lol this REALLY, REALLY reminds me of a game called Naval Ops. if u guys dont know, but like this game, im sure naval ops is the game for you, like this game is for us! :D
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The 'only one kind of turret that can kill ground thing' is kinda annoying and there needs to be some gun to equip that can kill ground
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I think that a bigger space to store weapons, so that instead of only 9, you can have more, and a upgrading parts place would shoot this game over the top