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Good casual game, lots of upgrades, one issue, after grinding for a while i got stuck on an infinite level, a back to menu button could fix this glitch?
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Great game, but level 12 cannot be beaten because of the balls that become walls. The walls take so long to kill that you end up surrounded by them and cant kill anything else.
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Good game, but it needs quite some tweaking. Too much randomness in the spawning of enemies, no enemy description book, half your skills are useless against half of the lategame enemies...
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Took me a while to notice the aquamarine colored monsters had a single sad version per wave, and that letting that one touch you would give you a temporary boost.
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found a bug, had high power 'push' and went back to an earlier level and now appears i have pushed the last remaining enemy out of the arena, and am stuck as no way to restart the level or quit to the menu and looks like the enemy is not anywhere near!
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honestly i didn't think i'd like this much... but, it is addicting and challenging... very well done.. very simple yet very attention catching (sorry... bad with words) i figured i'd play a few rounds and either beat it or quit... but, you've hooked me... still not even half way done and i'm determined to beat it... waiting for badges... this game needs them
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I would prefer that the game arena be square because of the way the enemies are spawned offscreen. If they are spawned in the upper or lower bounds of the game field (which is rectangular), they can travel for quite some distance before you actually see them.
Other than that, the game is pretty solid. Some of the enemies are original too.
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Oh no, it's the small green things that give the boost; I always thought they inflicted damage since I thought I died from it one time
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Ok, it just happened when there weren't any enemies attacking me, is it related to inflicting damage or killing a lot in a short time span?
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Sometimes my bullets become big and very fast temporarily, it seems to occur when there are a lot of enemies attacking me at once.
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Well, i don't know why, but looks like I pushed the enemy so far away that he dont come back. I am waiting some enemy show up in the screen, but no one comes.
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Don't invest in Black Holes or Burn 'em Up until you have nothing else to upgrade. Trying to keep track of which key to press and when will just distract you and make you die.
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This games amazing! IT's truly worthy of getting it's own review on my blog posts XD I like everything about it! It's a fun, cute, bullethell shooter bound to give hours of gameplay just trying to earn everything, and it's fun!Great job! Although, I would like to have like another melee power put in, since the fire even with some of it's upgrades still isn't enough to get alot of enemies, even with the boulder. why not have this short ranged knife throw style thing? But it only goes for a short range and then ends, sorta like every other attack. I dunno, it just seems like something that would help when you get surrounded, because that is REALLY annoying and hard to deal with, especially later in the game. Thank you for hopefully listening to this random comment by a random person.
Thanks :)! I do apreciate tips and tops. However adding a complete new ability into the game would be too much of a revamp! I like how you describe the bigger picture of more melee attacks beeing preferable, as I can use that in my further games ^^!
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Found some typos in the achievement panel. last wave achievement ways wafe instead of wave, and the perfect level achievments all say upgragde rather than upgrade. :)
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Ok the achievement upgrades are insane. Not sure how I feel about that. Definitely try aiming for those. Didn't even realize achievements gave anything....
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Are you supposed to get an upgrade point on each level? I got perfect finishes on level 4 and 5 on the first try, but didn't get any upgrade points. I then finished 6 without perfect and did get an upgrade point. Seems like a bug.
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Damn Devs, again, superduper game. But I am no octopus. Please, for the sake of all people having a german keyboard layout. Make Z=Y. Our layout is called QWERTZ for a reason.
yeah I tried uploading a new version. But it pooped out and a lot of people lost their save files :(. In this update I fixed the wafe spelling and made y an alternative key for z. I'll try uploading it again in a few days see what happens :P
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I think 500 enemies for push/black hole would have been more reasonable. I won't reach 600 even long after I've cleared all the stages.
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Love the game! It is sometimes tedious, but very addicting! One thing I would suggest though, would be to put a level reset button because just in case you may want to get a perfect score, you can reset the level instead of waiting for yourself to die, or to kill all the enemies.
Thanks :D
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for people who wants to see their achievment, you can just click on the achievement button on the select level screen
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Apparantley, they're good guys that act as in-level power-ups. It would have been nice to have been told that at the beginning too. Worse, though, is not only are they green on top of green but the good ones are too hard to distinguish between the bad green ones. The good ones have bigger eyes (I think) but have TINY amounts of HP.