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As others have said; this game has a lot of potential, BUT it is annoying to take two steps and be in a battle, then take two more steps and get into ANOTHER battle, etc. What's even more annoying is that you click to go into battle, but 9 times out of 10, you wind up standing there waiting for the action bar to fill up. Yep, that's fun... And why can't Jack shoot for $#!t!? Bang: "Oops, I missed." Bang: "Oops, I missed AGAIN..." *sigh*
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Why everything mouse? 1. Having to hold the LMB to move is so harmful for the hand and is very tiring. Needs WASD to move at least but Hotkeys like I for inventory etc. would also but great. 2. Need to be able to heal/regen mana in town, when you level, or after each battle without spells or potions. 3. Having to walk to everything to see if I can open it is just a waste of time. At least allow us to scan the room with the mouse to see what we can open.
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it should after the battle end my hero health should restore
that kind of game that need potions with gold are annoying
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Combat is slow, but the real killer is the basic control scheme. What's the excuse for making walking around literally painful? A single click or even better mappable keyboard commands shouldn't be that hard.
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Darn, I wish the guy could move faster :( It's wasted effort when you're spending more time walking than actually doing things. Cool idea, though.
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Bug with witch baker. Did anyone else have this? I talk to her after communicating with the woman in the witch guild says I am supposed to but the interaction with the witch baker is the same.
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i remember playing this game when it first came out i though this was like the best game i ever played lol not anymore but its still awsome
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hmm this game is great alan looked like roxas from kingdom this is a great game 5/5 really make me think of kingdom hearts i almost cryed btw this is a real real good nice game i cant believe someone will make this game great click + if u guys like it :D how i miss kindgom hearts....
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this game really makes me want to play what was that game again...first fantasy....no thats not right....final something or rather.....i mean kingdom hearts.
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This game could be good if it wasnt for the save bug and the constant random battles.( Also the battle music is annoying ) .
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In he last 2 years i have tried to play this game 4 times; and:(, each time i get far into the game and it erases my game:(:( wtf. It is an awesome game but, i will NEVER play again. What a waste of time, and a great disappointment because i really enjoy the game:( -T-
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On top of that the miss rate is annoying, and the lack of an inn to regen everything really hurts it. And because of that glitch I can't finish the game, which I've started twice this week, and refuse to start AGAIN.
The game guide is messed up, with the links at the BOTTOM when they should be on the top.
The concept for this game was interesting, and at times it was fun. But as the game went on it got tiring and when I found the glitch with the cookie, it ceased being fun at all and became a 100% chore. A game should be fun, not tedious. And the stats never get explained.
I really wanted to like this game again after I tried it two years ago, but the lack of effort in so many places just made me give it the lowest rating possible.
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This game is terrible. The items to buy suffer from what I assume is hyperinflation, the world is too big and it takes a while to get places, the random enemies becomes annoying. The fact that every every increases instead of by area is annoying. Having three new party members is useless since benched ones gain no exp.
The princess's best weapon is better than Alessa's and cheaper. But it would be really hard to play and then use the princess. And when I turned in the apple, the game wouldn't acknowledge me or let me get the cookie recipe. This game had some good points, but it just ruins them all.
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Zelda had the right approach to random monster spawns - they happen all the time *as long as you're not on the road*. actually allows you to move around without being constantly interrupted.
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needs: low quality mode or something - eats CPU like mad (combat is the only non-CPU-killing mode so far). really fast turn-based combat, rather than an ultra-slow real time one. monster HP bars. a control scheme that doesn't require you to hold down a mouse button - it really does start to hurt after a while.
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Leveling is also very slow. It takes a long time just to get one level and even then the bonuses are fairly low. It's more aggravating later on when you're switching between enemy groups that give 2-4k exp and suddenly a weak group that gives 800 exp shows up.
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The miss rate is a little too high for the fights, you also shouldn't miss for your special attacks. You spent all that time charging it up just to whiff while the enemy wails on you. The lack of an inn is pretty frustrating. It forces you back to town to buy potions instead of just resting at an inn. There's still the glaring fact that characters you don't use don't gain any exp. While I don't think they should ALL gain exp equally, at least let them stay close to your main group's level. If they don't level with you then the reason to use them just becomes a massive: they're too weak to use. This game has potential and I'd like to see it continued or at least worked on. 3.5/5
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Another thing...It'd be nice to have more options other than just fx and music. Like, battle speed, keyboard control scheme, and perhaps various types of difficulties. Like Casual, Normal, and Hardcore or something. Great job, just some helpful feedback.
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Rather cartoony...but WOW. This game is so thorough and well executed. I haven't encountered any bugs, glitches, or severe annoyances (minus the lack of an Inn, unless I've missed it) GREAT JOB! <3
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I personally love the game, the problem i have with it is that after fights, it becomes hard to say at a healthy hp level. Without an inn you can go to it becomes a constant fight for random encounters to drop items or else you're going to be visiting the towns a lot. I haven't found the speed to be all that bad so I can't find any fault in the speed of the game. The difficulty curve is pretty extreme though. After you open the gate then you start running into lvl 13-18 enemies with a large variance of status effects. There's also a strangely high drop rate of elixirs as well which does help in staying on top of your health but I'd think you'd only start getting those at the near end of the game. Everything else (Graphics: great, plot: great, Characters: Meh) The characters could use a bit more of a fleshing out or a bit more interaction with them once they join you. I love the game and I'd love to see more but I'd kind of like to see you do something with this.
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just a tip buy life bubbles to all your char then place it to their armors and invest more money on dream potions life spell will do the work
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would be good if it have a place to restore your hp and dreams fully for a price like an inn
anf faster action barsat least 3% faster.
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didnt like it, instructions should end after one cycle, theme is a bit too 7 year old, took waaaaaay too long to fight and without any good talking between to justify the random hopeful walking. Overall bad, i got to the practice fight then just sad-quit.
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I fail to understand why this game doesn't get badges and other games do. It certainly seems better (or at least comparable) to me. Whatever; it's essentially random.