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I would love a sequel with textured obstacles so I don't get confused over which is the obstacle and which is the gap :( Love these type of games though.
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Got admit, it's a pretty good game, and a challenging one at that. The farthest I went was lv2 but I tried again. I suggest using the touch pad on your laptop for better control movement. Well that's my suggestion. Here is a hint, when the hole is close to the edge, just try get get closest to the wall without hitting it.
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i personally wished the music in the game would last till the end of the level instead of cutting out half way through, but still great game.
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This game is a solution to our problems. If those in control of launching missiles had to do this in order to launch a missile, I think we'd be living in a relatively missile-free world.
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So people, I contacted the dev and asked if they would add API to the game so it can get badges. I mean it's highly unlikely they will considering it's been five years since the game released, but I remember seeing Greg, the badge creator, say in an old forum post that he would have badged this save for it not having API, so maybe, JUST maybe, if we could get through to FreeWorldGroup, we could get them to add highscores and see this awesome classic get what it was supposed to so long ago! They're still active here too (over 100 games published), so that helps things more. C'mon people, I can already see myself getting an impossible for beating it without dying!
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why did it not tell me that you only get 5 lives though out the game???? like it if you agree that you shoud get more lives or they return though out the game
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Menu interface could be a bit smoother. Game's pretty addicting, but it's really awkward navigating through all those menus to be able to keep playing after death, or even between levels, let alone after game over.