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Reminds me of the training course in the old Tie-Fighter, the last levels are like piloting the defender with all power put into the engines.
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The game play is excellent, The shaded background gives it unique appeal, and it's addictive. All around excellent game.
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Like others have said, color would be a plus. I also was constantly moving the mouse outside the flash frame accidentally which stops control of the missle. Not sure if there is some programmatic way of remedying that problem or not. Maybe showing some sort of reticule would at least allow the user to know where there mouse cursor actually is in relation to the frame.
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Very fun game. Almost up there with curveball in terms of ways to kill time. My only real complaint is, as has been said, the learning curve. Maybe leave some of the more fun gates out until 4 or 5 gates in?
Either way, VERY good sensation of speed and very addicting gameplay.
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Fun game, great job. Lots of problems though... first of all, WAY too hard. The learning curve is "Learn to play well or leave". Not great... the music gets repetitive, but is good. And lastly, bland... elements of gameplay and color need to be added. I believe a sequel would do great.
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Free World Group does a great job with their music,i cant get enough of it.game play is great except for the glich on level nine.