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So what if this is based on DTD's concept? If it's better, it's a worthy game.
1. Question to everybody shouting that this sucks cause it's a ripoff from DTD: do you guys only like wolfenstein 3D (the first shoot'em up), Command and Conquer 1 (the first RTS), and Final Fantasy 1 (yes the NES game, the first RPG). Cause every game in those genres is basically a 'ripoff' from the original, if I take your point of view. So dont rate a game bad without forming a decent well informed opinion on it.
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The writing is hard to read and the voices are extremely annoying, with no choice to turn them off. Still, some good tower concepts. 3/5
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6350067 on normal. all 50 levels. in about 1 hour, maybe 45 minutes. great game. 4 respect left. 1 fully upgrade boss tower, 1 lvl 3 boss tower, 18 max stickmen, 14 max electrical, and the rest is basically cash. :] i win!
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if im honest i thought dtd was poor, and even if this is a copy of dtd its about 4-5 times better. only problem is i can't get past lvl 2 on hard mode :P
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it looks like they took an idea similar to that of DTD, and similar enemies, but decided to make the enemies make freak noises all the time
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Im sorry, but whoever said this is better than DTD has to be taking the piss. It looks like a cheao knock-off of DTD, which it the greatest tower defense game online.
2/5
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For people complaining that it's a rip-off of DTD:
1. Most other TD games are just rip-offs of the basic TD genre...
2. There are a lot of different towers in this game than DTD
3. In DTD there were always 2 entrances and exits, there is only 1 in this one (at least in some levels)
4. Even if they did rip it off of DTD, at least they ripped off a great game, unlike the thousands of diner-dash clones there are...
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It's similar to DTD, that much is true... but then again at least it's not a rip off of every other TD game! The quirky comments are cute, I'm givin it a 5/5, Deserves badges IMO
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dumbed down rip off of desktop tower defence. A couple of interesting changes, but nothing original. nicely polished but meh game.
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I seriously doubt it's stolen. You can't implement the Kong API without having the source code. That being said, the exponential increase in creep health during the infinite levels (armorgames version) without having a way to increase your own towers power makes it a bit absurd after level 60 or so. I gave up after having to juggle 6-7 times with a full map of Boss towers. Fun game, but so much more can be done with it. It's tower defense, so something new and exciting needs to be done with such a cluttered genre. 4/5.
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great game 4/5
needs:
-fastforward button
-end game button
-maby a branch evolution thing for towers (just a personal preference)