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@dagon88 change to version 9 of flash player instead of 10.1 and the game should work fine, version 10 may also work.
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For everyone seeing a plain white board, it's not a browser issue! The problem is the latest flash player, the reason switching browsers seems to help is presumably because people who use firefox 99% of the time only tend to update flash for firefox so when they switch to IE to try that it was using an older version of flash player, if you uninstall flash and install v9 instead of v10 then the game works perfectly!
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this game only Works whit Internet Explorer
if you use mozilla the game doesnt run
Solo funciona con internet Explorer
si usas mozilla no te va a funcionar el juego
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To everyone having 'white board only' bug. It seems that it happens when you're using firefox or firefox-based browser. Try using different browser and everything should be fine (even IE should be fine)
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Great gameeeeeee!! Allmost completed it on normal mode :P Needs a fast forward button tho
HINT : Always kill the boss ^^
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Just found a bug while juggling a fat boss. I'd just put a tower in to force him to turn around and take the long walk back (maybe the third or fourth time) and he just stopped in place, his health bar vanished and he's stubbornly refusing to die. Sold all the towers around him in case it was a pathing glitch, but that's made no change. He's now walking in a clearing with a few towers blasting at him from long range.
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Would be nice if selling was instant when no waves are active, in addition to the old suggestions of a fast forward button and a restart/return to menu button.
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while building a maze: leave some places in the maze for the slowing towers. build many short turns as the towers need a lot of time to acquire a target.
after building a maze: 1. upgrade one 10g tower to max, then build 2 splash towers, upgrade both to the max. build slowing towers in between. don't upgrade them. after splash towers, build only boss towers; 3-4 of them, then upgrade gradually.
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tip for easy win: build two paths, one very short and one very long. close the short path by blocking the exit point with a tower. if the creeps are closing on the exit, open the short path by selling the blocking tower and block the long path with a new tower. the creeps will have to o through the long path back and into the short one. repeat, if the creeps aren't dead.
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This game really needs a reset button! Also the silly little comments were hardly funny the first time, unbarable every time thereafter.
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This is really cool for a TD game! Missing features: a speed-up button and a restart button. Hard mode could have 60 levels and maybe an extra strong final boss, as it isn't really that hard. 4/5!
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Need to be able to set the towers to attack the first critter! I hate on the hard level, it lets the first one go but is shooting at one of the next group??? WTF!