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Click the blue add tags button. It will take you to a separate screen of tags for this game. Click minus on idle. will take a few of us to get the Idle tag removed, because this is not an Idle game - except for bankers, Nothing runs by itself. There are no options to automate anything. You have to constantly manage it every 20 sec, or check back in at 20 min or 8 hour intervals.
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I like how every single character is androgynous in appearance and name. Especially how the Orc portrait could be either boobs or pecs on the bottom.
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I don't get how this is supposed to be an "idle" game if you have to actively play it. You have to send heroes on quests, have to claim the rewards manually. Just because you have quests that run 24 hours does not make this game to an idle game. False categorization.
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Had my browser CTD. Lost everything I did in the course of the day. Might want to mention you need to manually save periodically. Argh.
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puts all members on one quest gets 235% succes rate ..................................................................................................................................................................................................................................a.n.d. .i. .f.a.i.l.e.d.........................................................wtf
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What's the point of on having chests that are only uncommon or rare on a quest that is 30x - 120x longer and a touch more difficult when you could go on a shorter quest a few more times and get an epic?
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Wandering Bazaar is the place to go questing! It will give you items: common; often. uncommon; every 3-5 quests. Rare; every 10ish. Mystic; every 50 or 100.
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the medium amount of stuff isn't worth the time :/ if it is 20 mins that is 1200 seconds divided by the normal 20 seconds it takes for the easy quest come out to 24 times the medium quest lvl 11 will only give 1460 gold when 5 theives are used where as the easy quest gives 250 gold for each 20 seconds i think its easy to see how 24 times 250 gold will be more than 1460 really unbalanced might be worth it once you take into account doing multiple quests at a time but i doubt it
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Well, already I have become evil, with naming my human apprentices HUM-AP-1 and going down for each. then again I am just abducting people and forcing them to do a job, so I don't feel that bad.
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@chilly2go: your '10th' pendant will show once you use one of the other 9, or sell one of those (there are only 9 places viewable, but the others are remembered correctly (up to some limit i forgot the height of, since i don't let my number of items get to that amount) ;-)
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this game really needs automation. I finding managing 20+ heroes and their possible equipment tiresome! I'd just like to be able to auto equip the best items and be done with it!
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Saved, waited a few minutes, closed the game, came back the next day and half my progress was gone to the point of losing 2 unlocked places and half my staff.
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The 2 hour quests are more for when you are semi-afk doing other things and the 8 hour quests are for when you are sleeping. 20 seconds is your best use of active time.
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Quit as soon as I unlocked the Shady Market and noticed the 2 hr timers. *Sigh* I had hoped this wasn't "another one of those games"...
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Well, after many months of occasionally trying and failing to get the game to load past the "blob" script error, it suddenly is working again today. Yay!
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To contribute to my previous comment: Level 174 common gold drop from gold quest: 6 000, level 90: 5000. Costs millions and millions to get from 90 to 174 to see this disappointment. Please make hero levels worth something
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It seems to me that hero levels are useless. Just keep low level and grind money, you'll get more money than if you spend it on hero levels. Wanna balance that a bit?
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Here is a suggestion: Unequip all.
currently if I want to shift all my gear from top lvl characters to lower, that is very time consuming. I'm not saying you should be able to auto equip because there is more to be checked but unequip all would be cool
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The clicking and moving doesnt bother me. What killed it for me was when i was playing along for twenty minutes and was enjoying the twenty second mission times(reasonable and tolerable),then got to the village that had two hour mission times... I think devs need to rethink idle games, and think that keeping the game fun(2+ hr mission times) and keep the idle process(close out of game come back tomorrow) intact, people will enjoy these games a lot more, instead of me playing once till I see that ridiculous waiting time increase and go F this game and never come back to it. Food for thought.
And to the people complaining about that, a simple solution is to go to your nearest Walmart and pick up any console, cuz you a panzy
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At the very least the crest quest should be giving level/100*rarity crests. When you throw a whole party at a 175th level crest quest and it comes up rare and you only get a single crest, something is wrong. At that point I might as well send an orc out alone.
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So annoying when you can't even start a game because the instructions are so bad. How to start the first quest? After a few minutes of clicking, give up, rate 1/5, move on.
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And I just noticed that it's doing the "showing the same achievement, different stages over top of another achievement" for every achievement I've gotten so far.
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There's 2 separate achievements for selling items? Or a glitch that's showing different stages of the selling item achievement over top of a different one. Second line, third slot: sell 10 completed 2/6. Second line, fourth slot: sell 50 in progress 2/6.
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There's a problem with thief's ability and heal and repeat button. If the thief's ability is activated, it dodges the attack and receives 0 damage but when you click heal and repeat you'll still have to pay the gold for healing the thief. The cost for heal doesn't make sense too. If heal cost for each level stays the same, fairy's and warrior's heal and damage reduction abilities become useless. Some of these abilities are awesome but are useless in the current content. Most seem to be party oriented but at my current level, partying seems bad cause the reward is shared. I think if there's a boss hunt kind of thing this will come handy. Partying should also reduce quest time since there are two or more people doing one task.
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What this game needs, imo ; 1. Auto sell while doing quests 2. Auto deploy (you assign heroes to areas and there's an option to manually click quests or use auto deploy) 3. Better UI, guild hall can get crowded too fast 4. More depth in the game play. The different races and classes are interesting but are they really going to be useful later? Hope to see more updates for this game.