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nanofarad

Nov. 16, 2019

Under rating threshold (show) no idea why this is broken https://prnt.sc/pxr1ci

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(1)

Developer response from slosumo

EDIT: this has been fixed

NailIt

Nov. 15, 2019

Under rating threshold (show) Great game! Continue updates and I know your game is gonna blow up!

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(6)

Developer response from gamexstudio

Glad you enjoy it :) We're working on a new set of cool updates so definitely more is coming!

Donniez

Nov. 10, 2019

Under rating threshold (show) Have 80b prestige, after 24h can prestige for 1b (no improve at all). cant complete alien quest (need 200k alien), farmed 50 keys and nothing happend. Do i miss something?

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(1)

Developer response from slosumo

EDIT: this has been fixed

FrederikP6

Nov. 10, 2019

Under rating threshold (show) Can't complete alien quest because I need 390k for next free skill :/

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(2)

Developer response from slosumo

EDIT: this has been fixed

daemonblackheart

Nov. 09, 2019

Under rating threshold (show) forced to reset..... had 200k pp.... but couldnt complete a mission (3k alien turn in) untill i gathered another 250k aliens ugh

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(2)

Developer response from slosumo

EDIT: this has been fixed

jebusjones

Nov. 07, 2019

Under rating threshold (show) I'm a bit confused, how do I obtain hackers? Selling Aliens?

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(0)

Developer response from gamexstudio

For hackers you need to gather enough cash to start recruiting them. You can generate cash by selling aliens. Basically you have to switch around the generators to balance production of resources - you should steer towards generating as many aliens ( that will produce alien tech passively) and hackers (that will reveal documents passively).

PokeFan0621

Oct. 30, 2019

Under rating threshold (show) Some way to find out the amount of mp gain from each unit would be wonderful in my opinion.

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(1)

Developer response from gamexstudio

Thanks, noted this down, we'll add a clear way to see various stats of units !

kronokiller

Oct. 14, 2019

Under rating threshold (show) rates should have units of time^-1 not time. maybe call it spawn time instead of spawn rate or give the multiplicative inverse of the value

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(0)

Developer response from roxxon_1

Great idea! We can surely rename that category into Spawn time, this will go live in the next update.

Sleepingpill

Oct. 14, 2019

Under rating threshold (show) In my current game, naruto runners stopped spawning all of a sudden.

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(0)

Developer response from roxxon_1

Wait, all other units are spawning just not the Naruto runner? Did you use the Prestige button perhaps?

rouher

Oct. 11, 2019

Under rating threshold (show) As example for runners the spawnrate and spawnamount is 1000/697*50=71.73 71.73 is the basevalue and this gets multiplied by the MP gain. For the Furries its 1000/1050*50= 47.61. Its only like 2/3 worth of the Runners but the MP gain is so exponentially unbalanced there it beats everything. Also with this Basevalue before it gets multiplied by MP Gain you should be able to balance them all good. Thats why the example here just to help you.

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(1)

Developer response from roxxon_1

Thanks for sharing this example, we'll further work on the balance optimizations and at that time we can also check the example of yours. Thanks for sharing it.

rouher

Oct. 11, 2019

Under rating threshold (show) Also Furries is like minimum 98% of all MP income even when we upgrade them uqal with the OCD upgrade so i just nvm everything and go for Furries MP increase and health is only useful to increase on the gamer. It is pretty good with the Invisibility too even that it's just 200ms duration. I had to increase max unit spawns and other stuff and theres no way current for me to get even more skillpoints. Also that we can't reset skills to get these skillpoints all back is a bit sad.

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(1)

Developer response from roxxon_1

It kinda changes which unit is producing most MP during the game stage you are at, and it also depends which skills you decide to use. More skillpoints will be introduced really soon when we'll introduce new gameplay options, hopefully we manage to release the reset skill option as well ;) Can't wait we release all this, we'll share WIP in the next days.

rouher

Oct. 11, 2019

Under rating threshold (show) 77,1B Prestige Points and im at Area 97 current. Maybe something special also awaits us at either Area 100|101 or 102?

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(0)

Developer response from roxxon_1

We are currently fully working on a bigger update that will bring something special/some awesome features to Area Raiders. Feel free to read more on the forum...

Donniez

Oct. 08, 2019

Under rating threshold (show) not sure but seems offline mp gain doenst work anymore.

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(0)

Developer response from gamexstudio

Hmm how do you mean exactly - nothing gets added, or do you see some bug, i.e. like game not loading?

Flornax

Oct. 07, 2019

Under rating threshold (show) edit: or maybe add an OCD+ option; one rounded to 5, the other to 10

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(0)

Developer response from gamexstudio

Thanks! Will note this down, and probably add it as a setting at some point!

Flornax

Oct. 07, 2019

Under rating threshold (show) suggestion: maybe round 'buy OCD' to 5 instead of 10?

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(0)

rouher

Oct. 07, 2019

Under rating threshold (show) Mage Specialization: Spawning Units. Oh so thats why he's capped at spawn amount of 5 while i have up to 40 from others?! THAT DOESN'T SOUND LIKE SPAWNING UNITS SPECIALIZATION!!!

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(1)

Developer response from gamexstudio

Mages specialization of spawning is not yet implemented. It will be released in a future update.

rouher

Oct. 07, 2019

Under rating threshold (show) More health for my units means they need longer to die and this gives less MP because there's not even benefits to be at a higher area so why not just ignoring the health from them forever? Increasing their Health is actually selfowned until we get finally benefits from higher area. The MP/second decreased significantly when i upgraded gamer from 9k to 18k health. That's why i noticed it. So the MP gain have to increase by the factor of health increase. Double my health gives double MP for this unit and so on. To prevent SELFOWNED ISSUE! Hello Dev?

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(1)

Developer response from gamexstudio

Good observation, indeed it would reduce MP gain, which especially with not much benefits from progressing to new areas right now is not ideal. Right now we're focusing on a major content update, that will also resolve some of these issues. And with it we'll also do an other bigger rebalance. So until then we probably won't push many big balance changes, as it's just double work, and resolving not much long term. Might be able to throw in one more balance update this week, to improve it until the bigger update later this month.

ptcgdk

Oct. 06, 2019

Under rating threshold (show) game has recently become unplayable. The game will randomly totally freeze up and even after restarting the page the game will still be frozen.

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(1)

Developer response from gamexstudio

1) Does it freeze up completely or for a few seconds, i..e during saves? 2) if it doesn't load on refresh, can you please check developer console F12 and send us the error logs? Someone already did so we'll push a fix for that, but just in case yo ugot a diff error it'd be much appreciated!

rouher

Oct. 06, 2019

Under rating threshold (show) Clearing area 51 should reward us with 1 skillpoint for free each time. I just look at the 10times skillpoints increase and think what is this garbage?! This suggestion would fix this nonsense!

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(1)

rouher

Oct. 06, 2019

Under rating threshold (show) Can you add the function to show how much MP % each unit gains? Like gamer gets 70% MP and the other 30% are splitted between the rest of the units.

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zabijaq

Oct. 05, 2019

Under rating threshold (show) Incredible idea. Unluckily, you've got many thumbdowns from wannabe Area 51 raiders too scared to leave the basement.

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(2)

Developer response from gamexstudio

Thanks :) Locked in the basement might be part of the reason for that, but the game was also a bit buggy, poorly balanced & repetitive/not much depth at the start, so lower ratings were fair tbh. We fixed many of these issues and are preparing a major content update, so hopefully it will encourage more people to leave the basement and put a 6 star rating on the game!

FuriousRage

Oct. 02, 2019

Under rating threshold (show) There is something wierd with atleast health upgrade.. Runner currently has 50 and the light blue below sais if upgrading runners will have 37..

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(0)

Developer response from gamexstudio

We noticed some bug there yesterday as well - will be looked at asap - and we have a bigger update coming tomorrow as well, so it will be batched with that :)

lewis75

Oct. 02, 2019

Under rating threshold (show) not whitelisted?

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(0)

Developer response from roxxon_1

Can you please open up a Developer console (f12), then click on the Console tab and copy&paste those logs and send it over to us via PM/forum. That would help us a lot! Thanks in advance!

rouher

Oct. 01, 2019

Under rating threshold (show) i have 21 PP and this gives +210% MP. It should also give +210% health for all units to fix this issue that healthupgrade is totally pointless right now.

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(0)

rouher

Oct. 01, 2019

Under rating threshold (show) Rightclick on the tab and just select the mute there. I don't understand why many complain about sound like you guys never noticed this obvious feature? sry but thats insane stupid not noticing it for years.

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(1)

FuriousRage

Sep. 30, 2019

Under rating threshold (show) Skaters skin says its 25 kong kreds, but you actually charging 30 for it.

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(3)

Developer response from roxxon_1

After your report, we did all needed researches and figured out that indeed you were charged 30 kreds on the backend, not 25 (our onitial price for that product was 30 and after we decided to lower it just before the release, and it seems that it stayed 30 on the backend). We fixed the issue with this immediately and reported it to Kongregate stuff , who refunded the difference in kreds to all those users who bought a Skater skin pack. So, all should be fixed and running properly now.

gangnus

Sep. 30, 2019

Under rating threshold (show) It would be good, … if the arrow "down" worked

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(1)

Developer response from roxxon_1

The arrow down is currently just showing you the option to scroll down, it is not clickable. However, we decided at the end to add a scroller side bar on all the menus where needed. Currently, we are testing it, but this should go live really soon (probably today already)…

Keie

Sep. 28, 2019

Under rating threshold (show) Area 51 contains sky blue bricks (boring, nothing special.) also 51+ you walk under them and just save all aliens (expect it is a bug)

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(1)

Developer response from roxxon_1

Soon, we'll add something bigger on that level, which I assume you'd love to see it changed. But, let it be a surprise for now. Will let you all guys know about the planned update in the next days… and thanks for reporting the issues you are getting on levels over 51. This was just forwarded to our programmers to check into more details on what is going on on those levels. Expect an update/fix of this one hopefully in the next days.

tomifost

Sep. 26, 2019

Under rating threshold (show) If the alien upgrades end up ramping up to the tens of thousands after just a few uses, we should be able to "Prestige" whenever we want, even if we dont gain any more PP. Because its literally impossible to get there before next year ends.

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(3)

Developer response from roxxon_1

Meanwhile, we've done a bigger balance update, which should solve the issues you mentioned on the aliens. Also, there will probably be more options to get more aliens with the October updates.

puppetx1

Sep. 26, 2019

Under rating threshold (show) Please let me turn off music in settings!!! Thanks for the game, it's fun, I like that you added music but...

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(0)

Developer response from roxxon_1

Glad that you like the game! ..what exactly do you mean you can't turn off the sounds? Do you have some specific sounds that are still popping up even though they are turned off in Settings or you can't see the option to shut them off (even though you scroll down the menu in Settings)?

Donniez

Sep. 24, 2019

Under rating threshold (show) Spending 10 prestige point to gain 20%MP on one runner and loosing 100%MP on all runners? something wrong

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(1)

Developer response from roxxon_1

The whole process of spending PP's works on a 'sacrifice' model. In that case you sacrificed (spendable) MP boosters for a permanent 20% boost. However, as it may not seems the best idea ever, you start upgrading skills which intention is to boost your progress in the long- term. Yesterday, we also added a new way to get Free skills -> now you can exchange Aliens for them. So, you can now decide to stock the PP's (if you want) and exchange the aliens for better boosts. All depends on your wishes/type of playing. Expect more improvements in different fields of the game with the next updates we plan to release!

skipthetutorial

Sep. 24, 2019

Under rating threshold (show) area 51

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(-2)

jagex44

Sep. 24, 2019

Under rating threshold (show)

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(-4)

emsiem

Sep. 23, 2019

Under rating threshold (show) silence is depressing

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(-2)

elektregertis

Sep. 23, 2019

Under rating threshold (show) OMG! I finally got 10 pp and bought an upgrade. I wont comment that I lost the bonus on mp, the next upgrade needs 100 pp? That will take a month! Please fix the balance!

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(15)

Developer response from gamexstudio

Edit 8th Nov: With the new update, where now there is a also an Arctic base with the same, but separate price scaling, which will help a lot with getting enough skill points. Adding sacrificing aliens on top of that should give plenty of skill points. We'll further increase that once we add more skills :)

Adun725

Sep. 23, 2019

Under rating threshold (show) Boring, repetitive, and laggy/choppy. Not that bad of a try, but 1/5 sorry, seems so unfinished and unpolished. Typical of kongregate nowadays.

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(-1)

Developer response from roxxon_1

Thanks for taking time to write this down! No hard feelings here, we are aware that not everyone would be a fan of the game and its features. However, we are determined to update the game further, to improve all 'bad' parts of the game and we still have tons of ideas now on further improvements and other content additions that will hopefully come out very soon. And all that updates should surely change your view on the game! :)

Keie

Sep. 23, 2019

Under rating threshold (show) Firefox 1.6K/s Chrome 2.4K/s. You have some buggy code to not give the same result for same save file.

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(1)

Developer response from roxxon_1

It may happen that at the time you get on Chrome the counter MP/s used 10 stronger units that were spawned on the field (than it took on FF) in the last x seconds. That may cause potential difference in your example. However, we'll still look further in more details on this specific example. Thanks for taking time and reporting it!

tomifost

Sep. 22, 2019

Under rating threshold (show) Hope this game gets better mechanics. Theres nothing really to do around 32 but leave for few hours and come back to click 1 or 2 upgrades.

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(2)

Developer response from roxxon_1

This is still a basic version of raiding, but we'll be updating it quite regularly, so you can expect a lot more to be going on after those levels. We are about to focus on the progression improvements, prestige/ skill additions, special unit abilities,…we'll surely do our best to further improve the quality of Area Raiders!

VinceP110

Sep. 22, 2019

Under rating threshold (show) Also, instead of the wall having a specific amount of HP, include a damage reduction. Example: in Area 5, the wall has 20 HP and damage reduction of 5 which means you need to increase the damage of the mobs to infiltrate the wall. You can finish each area without upgrading the damage or HP and rely on mob spawn rate, mana gain and mob amount. Anyways. It's a really fun game. I am enjoying it right now.

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(1)

VinceP110

Sep. 22, 2019

Under rating threshold (show) When you change the browser view size, you know, the 100%, etc., The box in game changes as well. What happen is the text box reaches the edge of the allotted space and it goes down. The issue is that since the text box is larger than the label, the label stays behind. This is how it looks on the upgrade when I shrink the browser size: Health | Damage | Speed | Mana Gain 123 123 123 123 The mana gain text box goes down leaving the label behind. It'd be nice if the whole table shrinks instead including the text size instead of changes in the format.

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(0)

danimalpro

Sep. 22, 2019

Under rating threshold (show) brent113 - Cheat engine much? People like this need the top score to nurse their insecurities, bless them. Anyways, I enjoyed playing this so far and I look forward to the updates!

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(2)

Developer response from roxxon_1

Yeah, indeed - that numbers can't be reached in such a short amount of time! AW, thanks for playing the game, glad you like it and feel free to test&play the new updates that are just about to come out in a few hours!

Critical_Jim

Sep. 21, 2019

Under rating threshold (show) game is poorly balanced, stuck in area 31. giving up

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(4)

Developer response from roxxon_1

These updates are one of the most important/urgent on our to-do's list. We already pushed first progression updates on Friday, more will follow in the next days. Thanks for the feedback, it means a lot to us, as we are really trying to improve the game further!

42KnightsOfWar

Sep. 21, 2019

Under rating threshold (show) let me guess, this game is based on the area 51 raid ...wow...

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(-2)

xXninjasoulXx

Sep. 21, 2019

Under rating threshold (show) really? brent113 has a highscore of area 9999999

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(4)

impact381

Sep. 21, 2019

Under rating threshold (show) this is how idle is supposed to be

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(2)

Developer response from roxxon_1

Awesome, glad you like it!

Smoky500

Sep. 21, 2019

Under rating threshold (show) So I can not get any further. I am in area 31, my income is forfeited as units start to get stuck over time. From 2k / s to 1k / s etc. I've learned that by restarting the game you can reset your income, but sometimes you lose any money you've spent on investing, or lose all of the money you earned in the past minutes / hours. Say saving every 30 seconds works only every 2nd to 3rd time. You have to move on to the next area to get a safe savegame.

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(2)

Developer response from roxxon_1

Thanks for the feedback, we'll certainly look further into this!

nstas

Sep. 20, 2019

Under rating threshold (show) 3 prestige points during 24 hours... Progress too slow... or maybe I should open this game once a month? =)

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(2)

Developer response from roxxon_1

you surely need to come back more often! :) In the whole month, you'll be missing a lot of great updates! :) but, yeah 3PT already give you first boosts in case you decide to Prestige on that point. We were a bit careful about the speed and the progression at start, so that we can now further improve/optimize it without the need to revert sth.

jebusjones

Sep. 20, 2019

Under rating threshold (show) I'm at area 34 in my first run (No pp) and it's quite a large wall. I've been keeping up with units and attribute upgrades, but it still feels like I'll need a several days of play before I can reach my first prestige. Feels a little too slow.

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(1)

Developer response from roxxon_1

Prestige wasn’t meant to be reach real fast, but later on. But yeah, this topic will be one of the main/most important improvements in the next week!

Firetaffer

Sep. 20, 2019

Under rating threshold (show) too slow

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(4)

Developer response from roxxon_1

e already pushed first updates on progression, more will follow in the next days.

Phrogger

Sep. 20, 2019

Under rating threshold (show) great lil game, but in 2 days no one will understand what it is (was) about

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(2)

Developer response from roxxon_1

It might happen, but the game itself wasn't build in full based on 1 event, as we can now freely add lots of additions/ other new/fresh content. That's the beauty of Area Raiders! :)

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