Under rating threshold (hideshow)
In followup to my last comment (complaining about browser-crashing bug in the game) - I really like the rest of the game. so long as I remember NOT to click the help button, it's great fun.
I also noticed there's a bug in the mouse-cursor handling, that often makes the cursor jump around by about 2 inches apparently because you're resetting the cursor?
Under rating threshold (hideshow)
AWESOME GAME MAN! Never had so much fun in a while (in a flash game)! 5/5. :) Also nice references to WoW's skills sometimes... bloodlust shield wall, cleave etc ;p
Under rating threshold (hideshow)
Anyone else think the Foe Holder is pretty crappy for a purple item? Meh, oh well. Other than that, fairly fun game. Although I think it would be nice to be able to see the battle or the equipment / look of the equipment on the characters. I didn't have any problems with the inventory, but it would be nice to be able to sell the hundreds of items I have trashed. ^_^
Under rating threshold (hideshow)
it takes me about two rounds.:) First round my ranger shoots Hail of Arrows (with 40% lethality:)), it kills about 3-5 normal creatures, then the mage casts electrical storm or her normal attack. Clerics finish the left. Then everyone is dead.:)
Under rating threshold (hideshow)
I got two rogues and 2 clerics. and.. yeah i own. never died once. and my rogues kill everything in one hit. the clerics.. sadly don't really need to heal, only in the beginning part of the game. then later on, i use them for Group dmg spells. I can even kill bosses in 1 hit with my rogues. (basically get equipment and weapons with +stats, over defense and endurance. Just Str and Dex for the rogues. then use the daggers that give special attack bonus from their stats.) I also got all stats items for my clerics. and they own. Defense is not need in this game. Since you always have the first strike. Just build up on damage, then nothing can stop you. Takes you only ... probably 3-4 rounds max to kill everything (even the bosses)
Under rating threshold (hideshow)
zelda_freak: Thanks. The author should really fix that, make the revive potions only work on dead characters like they're supposed to.
Under rating threshold (hideshow)
Great idea, great base,
But i found that the inventory makes the whole game cumbersome.
Fix that and I think it will be a great game.
Under rating threshold (hideshow)
ranger's rain of arrows is just crazy good,
get a ranger and focus on lethality,
i have it at 30%
so thats about 1/3 the time insta kill,
now consider what happens when you rain of arrow a group.
two chances per person gives about a whopping 55% insta death.
Then get some quickness on the ranger,
now enjoy it when you wipe out an entire group.
On the first shot.
Under rating threshold (hideshow)
Badges? We don't need no stinkin' badges!
Oh.... wait. What's that? I'm being told that in fact that is incorrect and that we do, I repeat do need badges.
Under rating threshold (hideshow)
suggestion: organize the items by who can use them, for example if u click on ur mage, then only the items that they can use show up
Under rating threshold (hideshow)
Does it count as a death when you use a revive on a live player? I see a flashing X, so I assume it does. Anyways, great game, I love the dialog at the end of each dungeon level, for some reason.
Under rating threshold (hideshow)
<3 this game a lot, thanks for updating it with user feedback. Rogue and Mines of Moria are some great memories for me. If the sequel has shopping and maybe a more engaging/real life fighting system (like Rogue, with the fights in the dungeon) this would be the ultimate! Great job again!
Under rating threshold (hideshow)
Great game. Warrior + Cleric + Mage + Mage = success.
Loved the surprise in the final battle. I almost crapped myself when it hit me . . .
Under rating threshold (hideshow)
I found an item called 'buckler of the faded legion' on lvl 2. It is one of the purple outlined items. It has no armor rating.
Under rating threshold (hideshow)
Actually, I think I found it. The game's been updated. After refreshing, if anyone continues to see enemies end up with a red death 'X' while actually still alive please submit a bug report.
Under rating threshold (hideshow)
New strategy: One archer with arrow volley, and three clerics with anoint.
Super nice, incase anybody else cares:
1 amoint: 175% damage
2 anoints: 306%
3: 536%
4: 956%
5: 1600%
6: Basiclly, 175% of 1600 will kill anything. Enjoy.
This works even Better with 4 clerics, one with litency of pain, because its the same except it always hits (I think) and the cler can do himself after level 2
Under rating threshold (hideshow)
garin: that might be skeletons, as far as the more damage goes...
let me try to start up a new game and see if i can replicate it.. now that i think about it, it acts kind of like defiance would act... and i havent seen the bug in awhile since i dont have defiance active anymore on my level 39 guys
Under rating threshold (hideshow)
Very good game, and kudos to the constant updates of bug fixing and improvements =) Many developers think that their game is too perfect and they can't accept any criticisms or suggestions.
Under rating threshold (hideshow)
lol! When I defeated the last boss, he had Flickering Flame on him, so my last guy died when he died. The game then glitched.
Under rating threshold (hideshow)
Oleoay: Huh, I can't replicate this bug where they appear dead. Several people have reported it, so I know it's there, but I'm going to need more specifics to track it down.
When you cause more damage than you expected: it's not against skeletons, is it? They actually have negative armor, and take more damage from attacks.
Under rating threshold (hideshow)
A couple of suggestions. First make an option similar to pass, where a character can not attack but increase their quickness for that battle instead of more quickly regaining power.
Under rating threshold (hideshow)
This may be a related bug to the "X" thing... but sometimes I'll see that I don't have enough damage to kill someone.. off by a few points or so.. but I swing and kill them anyway.
Under rating threshold (hideshow)
I think they should make Monsters den 2 in the online multy player like starfighter that would be sweet
like the sectors
Under rating threshold (hideshow)
Ummm.. warpigs.. not understanding how to operate "use the mouse to do everything" is a bit odd.
And what game uses WASD to move and Z/X to jump/attack... that would be the most uncomfortable control system ever.. maybe even impossible.
But thanks for commenting!
Under rating threshold (hideshow)
what i think is a good idea is to have an option for the monsters to be able to move around the map at the same time as you (like every space you move, they move one too)
Also, its a very nice game, im addicted to it, as i love dungeon-crawlers/RPG's
Under rating threshold (hideshow)
Good game, but it apparently needs a bit more bug-fixin'. Daggers suddenly jump up to Sword level strength at level 9, and given that their power comes from two stats instead of one...