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1/5 - nice game, but it CRASHES THE BROWSER 100% repeatably in my save game with two dead chars if I press the help button.
Losing all my open windows 3 times in a row? Not playing this any more!
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I agree with Malachi: Warrior's only good quality pretty much is that they can take slightly more hits than other classes, so you should make it so that the armor rating counts for a bit more. As it is, my warrior pretty much just stands there for the whole battle, dying. And listen to Oleoay, his ideassound pretty good. Still, 5/5. And yes, badges.
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my favorite part is that you can make you and your friends, the only only problem i have, which is very small is that i wish there were more pictures for heads :p, 4.99/5 (5/5)
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an amusing bug is that often if the enemies health is like 3 or under, their picture gets Xed out but they still fight and stuff.
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Awesome game, rated 5/5. Wish there was a shop or something to buy/sell stuff at though. Also, rogues seem to be the best class and warriors seem worthless, there should be a little more balance between them.
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Well, I'm on level 19. So, my overall game suggestions:
Add some more variety of monsters within each type, and more types. Especially, add monsters resistant to poison, stun, and instant kill.
Reduce the number of chests and the frequency of magic items in chests. That provides more incentive to fighting monsters and reduces the amount of time sorting through inventory.
Add some rare potions for variety. Something like a +1 Quickness or +1 Dexterity potion.
Make it possible to combine potions like the weak healing and weak power potion into a weak rejuvenation. That'll also help with inventory space. Maybe work up a similar system for combining potions and an item to make a magic item, or some such.
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Oh... such goodness! Although, one thing I noticed that is kind of buggy: there are 6 slots for attacks, but no matter what I do, one of mine always gets bumped out so I only can have 5. :\
Still amazing though! :D
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I think this might just be my favorite game on Kongregate. When I can't play Oblivion or NWN2, I get my RPG nerd fix here. This game needs many badges and a card!
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Awesome game, 4/5 but will be 5/5 I think soon if you keep developing it. A few points for improvement: Experience should be based on what you kill, not just how far you walk, there have been levels where I need only kill 1 mob to reach the exit and still grab a good deal of loot along the way. Perhaps the required # of kills to level would be like... 6 - 10 less than the level holds. So that a smart adventurer could just level up before encountering the boss if they were smart in clearing the level. Thus rewarding their diligence. In this same line of thought, you could allow players to move freely between floors to pick up those exp points they may have skipped over the first time through. A good RPG will greatly reward those who actually try to finish and kill everything, not just skip by and lvl up because they walk down some stairs
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Definitely a blast! Makes work fly by! heheh. Thanks for makin' this and can't wait to see anything related to this in the future. online multiplayer would be nice option in a sequel, but I"m loving the nostalgia of old school feel in there.
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Fantastic game. I have to say that I don't like the style of the character art much, but that's just my taste. My only problem is finding the most efficient armor for a character. perhaps if you had diffrent 'optimize based on _stat' options that simply picked out the best equipment for that stat, it'd be great. Otherwise, one of the best games I've played in a long, long time.
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At the first I created a team, played, died, died and died. Then I created a new team and died again some times. Then I created a team with 4 mages. Wow, that helped a lot. I'm in level 9 now, I have only died once and I have killed everything on all stages except some few bosses.
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Good, well-made game. But why do the players get levels only when changing stage? A sequel really would be Cool, with a cool C, what is also cool.
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After getting to level 10, and NOT being able to defeat the final guy, I'm starting a new group. I think if there were something to DO with all the extra equpiment, instead of just carrying it around, and throwing it away. If there's a 'part two' then I'd expect to see a city with a magic shoppe, or something. As it stands, it's still fun...but it's missing something small....
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Realy nice game. To bad there arent any shops are way's to improve equipment instead of finding new stuff all the time.
Still, cant stop playing :p
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Wow, this is really fun. Currently my favorite game on here. You've done a great job making this. I'm sure there will be badges for this soon cause it really is a great, addicting game!
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Great game. A bit unintuitive in the beginning if you accidentally put a non-ranged character in the back - a hint that you need a ranged weapon would be nice.
I'd also like an icon for my party's position on the map in addition to the lighting effect.
A suggestion: Scoring could increase for clearing everything (as it is) but decrease for exploring everything (as that means more free treasure, making everything easier).
But. Fantastic game. Hope there will be a sequel!
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Hell yeah! I had given a 3/5, but this time, with balancing I will give you a 5/5 , amazing (fixed) game =]
Maybe in the next version you could make it like GBA's RPGs, with animated characters?
Anyway. very good, gratz o/
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newsninja as i saw, intellect gives you +1 heal point, at least for the cleric's heal all spell. Others i didnt check
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This is a very fun game. To me it seems basically like Dungeon Siege in a very well done flash version. The item names, turn-based battle system, and overall graphics deliver quite an awesome atmosphere that is hard to do, especially in flash games like this. There aren't many things I can criticize, except for the fact that after nearly battle, you have to configure your equipment because you almost always get better equipment. Also, there needs to be a store or something. Just destroying items seems a bit pointless. Not to mention there's been a lot of times where I'm shrineless and potionless. *faves*
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great game.. first dungeon crawler I could really get into! Loving my group dynamics with AOE stuff. I just wish that intellect affected a clerics healing.. if you are mostly using a cleric for healing, stat points are nearly useless other than for hit points
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with 2 cleric, 1 mage and 1 ranger its rather easy, even on hardcore level:)
(only the final boss managed to kill a party member, and it was only because my damage reflection:))