Under rating threshold (hideshow)
how to use stealth class
hide in the wall wait for ambush enemy and shoot 1 very close range shot
cause point-blank, close range, 1 block away is insta kill any class
(stealth are fast quickdraw then enemy )
Under rating threshold (hideshow)
Thanks, I'm really enjoying this game. I realise it is for a mobile platform so you won't want many more buttons in case the screen gets over crowded, however - I've been finding that I'd like a function where I can cue up the orders and then go all at once, so I can set up where I want each character to go and then excecute them all together. As it is I use the bullet time and try to get everything sorted as quickly as possible but it can quickly fall apart, leaving some units exposed. I guess that's part of the skill of the game, but the strategist in me would appreciate an 'execute' button. Thanks again,
Under rating threshold (hideshow)
there more thing 1) if you shoot the enemy that didn't spot you insta-kill with any weapon
2) enemy sometime spot you when from behind only if you too close 3 block away
3) stealth is a fastest class it little bit faster than assault aim fast and reload fast (Cause he use pistol)
4) crouch well give soldier more aim ability and more change to enemy shot miss
5) enemy well spot you 10 block away however if enemy saw dead body shoot sound or already spot you he well spot you in 18 block away
Under rating threshold (hideshow)
AMAZING GAME!!!! One thing, i think you should add a map with an outside terrain, then have to make your way into a building. There should be a TDM, maybe? Like, instead of stealth? Either way 10000/10!
Under rating threshold (hideshow)
why is this not an actual game yet? If you added a "story mode", a seed generation for "multiplayer", and a menu or two, I would pay to play this game. almost to the point of name your price.
Under rating threshold (hideshow)
this is a really fun game. it tests your strategy skill to use it in a random event. one more thing, release this for mobile! + if you agree!
Under rating threshold (hideshow)
0o0 I KILLED EVERYONE IN THE MAP!!!!!!!!!!
YES!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Under rating threshold (hideshow)
sorry if i sound demanding... but why is the game taking so long to get out of alpha? it's been out for around a year!
Under rating threshold (hideshow)
This is one of the best games I've ever played,please update it and i have a cool idea,add something like co-op : every player control 1 solider and u must defeat others or multiplayer : 1 team vs other team.And if u can add more customisable content like soliders color and weapons add-ons.I really like the game so keep it up
Under rating threshold (hideshow)
Shortcut like spacebar or Z or something to slow time, 1-2-3 for soldiers, R to reload, WASD to move map, or w/e.... still in alpha but looks like this game could be pretty awesome! Real time strategy with the ability to slow down time to make the decisions gets the best of both worlds--turn based and rts. I've actually been looking for a game like this. 5/5 love to see it get even better.
Under rating threshold (hideshow)
Just for anyone who is suffering from being "bum-rushed" by enemies, here is a quick overview/guide of what to do:
1) Your goal is to eliminate all hostiles (red) while losing as few of your men (blue) as possible
2) Enemies will react to gunshots, witnessing deaths and finding bodies
3) Your Stealth units can fire silent shots without anyone hearing, but should be at close range so they don't miss
4) Your Sniper can fire at extremely long ranges to hit, but can be heard by anyone nearby
5) Your Assaults are good for ambushes. All their shots can be heard, and they can't deal well when outnumbered. Make sure they concentrate fire on a single enemy at a time.
6) Enemy shots will also alert nearby hostiles
7) Use the slow motion to make planning coordinated take downs or targeting hostiles during combat easier
8) Do NOT engage more than 1 hostile at a time whenever possible. If more than 1 are coming, run around a corner to hide out of view.
Good luck out there.
Under rating threshold (hideshow)
Am I missing something?
You can move your guys, and order them to shoot, but shooting causes a bum rush of enemies that kill all of your guys in a couple seconds. There is also a feature to allow you to see the deaths of your units in slow motion.
Is there a quiet way to kill enemies? Am I supposed to kill the enemies? Is this game actually a parable for the inevitable self-destruction that violence brings?
Under rating threshold (hideshow)
It's amazing, but it needs only two mechanics. One, you should be able to make your characters automatically fight in a combat situation, because when I'm seen, I always get my guys killed because it's annoying to lock onto all the enemies. Two, you should be able to click to have your guys fire. Ok I also think you should be able to crouch and stand while walking, because after my sniper makes a shot and I have his movements planned out, he moves really slow and gets killed.
Otherwise, this game is fun, addictive, and challenging. Keep up the good work.
Under rating threshold (hideshow)
The I think troops should attack automatically hostile enemies that engage combat with them.And,after selecting an enemy target,I should be able to walk.
Under rating threshold (hideshow)
I have found that the guards are more powerful than the players characters. My idea is to add difficulty levels which determinate how strong the guards are. That includes accuracy, health, armour and damage.
Under rating threshold (hideshow)
You should be able to swap different perspectives because the obstacles block some of the tiles (eg. add a top down perspective)
Under rating threshold (hideshow)
My favorite game...i love it when i get 2 assault classes and one sniper..i can pin one or 2 guys with the assault guys and have the sniper snipe. Also i think instead of it being COMPLETELY random..let us choose classes.