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Although I realize it's not this kind of game: offline gameplay is quite limited. Otherwise nice game. Could also use some more reset options to increase replay value.
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it is a really cool idle game (especially cause you never need to powerclick anything), but as you said yourself, the balancing is way off. I am currently around world map 17+ and basically all I ever need to do is fight... either map or world... the general production by the trimps is down to a 1/1.000.000 of what I get on average from a single fight. Trimps just wanna fight, I guess, as there is no way that their labor-brothers will ever manage to keep up with the production. Last wood-node on the map was 400T wood... while my production with thousands of trimps is 130M (=less than a 10E-6 times)
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There is currently no way to idle farm gems. Perhaps a way to autobattle and repeat over and over again a map would be nice.
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@KillAllRebels There's resorts after hotels. But yeah, I have 13 unusable "Coordination" upgrades ready, so that doesn't get better over time. And I'm at world 32 now without seeing anything past uber resorts, which probably means that's as high as you can go.
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So good attempt for an idle game, although it does get to a point where you reach repetition and it needs a lot more to be a 5/5 - however, i rated it 5/5 to get it going. I'll send the dev a private message for a full review which i can't post here.
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ok. another idle, I said. That was 5 hours ago. You did an awesome job. ToDos: Give us some statistics. And I would like to see how exactly gyms behave with trainers. I virtually put everything in there. In the beginning, it was ok. But now I feel its futile to ad more. The balancing needs some tweaks as well and I would like to see what map has a book at the end of it before engaging in combat, Plus I did not get the idea on those map fragments. 5/5 anyway!
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Idle games are one of the most played category games of Kongregate, wish I could rate it more, 10/10 Stars instead of 5/5 Stars
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Oh yes And Blocking that thing that was so amazing way back when, Ya its useless Im blocking with 2k Trimps on Trainer and 140 Gyms im blocking 2 Billion. Sounds great but Everything does at least 20 Trillion damage per hit.
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Late Game (Over ten works It seems) Coordination becomes useless. Im at Coordination level 10 And so far I have 3 not able to be used. Hotels at this point (What I think is the strongest Life Support for Trimps) Now cost me 8Million gems. I can farm that No problem, but It would be worthless there is just no way I can have more then 1K Trimps out to fight at a time. Also even with 1k Trimps Mining it's still less effective then making them Breeders and just plowing through worlds.
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I would really like a x1, x5, x10, x100 etc button to buy things. It's a complete pain buying traps/huts etc and having to spam click them.
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Definitely needs balancing.
After a relatively low number of worlds, your primary source of income is the random resource drops from the map and there is no way to afford the 10Dc food cost to hire multiple farmers when they're only producing around 10T food/s.
Traps are completely useless when you hit a population higher than 10k trimps
All building and upgrade costs seem to increase dramatically and you reach a point where you cannot afford to hire more resource collectors because it costs more than they produce.
I've found the easiest way to level up your gear is to run the highest level map with the smallest size repeatedly until it no longer provides a book or a new form of housing at the end.
It would be nice if the numbers went higher than Decillion instead of replacing them with ++.
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A very good idea for an idle game but it need serious rebalance. Miner/lumberjack/farmers are useless in late game. They produce 250m per seond when i need 40-50t for an upgrade. Food isnt needed for much, the demand of wood and metal is much higher than the demand of food. The last thing that need modified is the block, i have 200 gyms and 4000 trainers and they only block several b when the enemy doar qa of damage.
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there seems to be a glitch. whenever i scroll my mouse over the efficiency upgrade, in a certain area of it, it changes th screen size.
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It would be nice, if you could amount x (5,10,20) of something to the queue, and if you could upgrade Trapping. I would like to put 5,10,20 Traps out on the same go.
Besides that, I very much like the game.
And can I dig for gems somewhen later, or will the miners find some?
A technology tree for all my science points would be smart too.
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setting people to work past map 15 is kinda useless, you get much more from the drops in the levels. just let them breed so you can fight faster. And as said before coordination does not scale correctly im at map 27 and my coordination is at 18 +7.
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Personally, think the balance is great! Am currently on world 6. Only query is why the world picture shrinks after I've first looked at the maps? Preferred it when it filled the whole box! Great game. Thanks :)
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Note : after like world 20, the workers will be 100% useless. They make like 1 Bil. wood/sec, but i need 60 Qi. wood for stuff. So i reccomend to check the ballance a bit
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Wish there were buildings you could construct to increase resource production, other than that I'm hooked on this game, 5/5.
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Well... I would like to know how a Trimp would look like.
In my mind they are like Green Imps, caused by the Name Tr- (Tree) Imp (Creature form hell wich looks kind of like a little human-ape)
How would you imagine those little guys?
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Hi, I've been playing a long time on Kongregate and it is the first time I post a comment on game I think. This is so much more than a normal idle game. You really feel that you are in control and not just pushing some buttons when they become available. It is nice to see this new approach on the idle genre. I love it!
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we need some variety in the lategame, from world 8-9 on I've only found the 3 multiplier upgrades for resources, the coordination and the equipment upgrades, I'd like to see some new feature or atleast different upgrades taking the place of those ons like morepotency upgrades more structures or more jobs(dmg trainers?) apart from that it's a really good game, I look forward to more updates with more content, keep up the good work!
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didnt get the potency joke at 1st lol, just started playing, not a bad idle game kudo's to the dev, I dont play these often, but ispent a little time here today ;) enjoy all
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There should be some way of seeing which maps we have already done, or that we could leave a map before the soldier is dead... Other then that, good game!
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there should be more use to food:) as far as it is only metal and wood are high demand, food is negligible and once scientist are there science is also negligible
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"There is currently no end to the game. You’ll eventually hit a point (depending on how well you did, some people making it to World 10, some to 25) " That's a pretty big difference???
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Really loving this. It has a little bit of A Dark Room feel, with automated exploring. Currently at world 14 and it feels that my workers are all useless. The only real way to get resources is the world till you stall, and that map farming to get your metal up and upgrade your weapons. Gym/Trainers could also do with a buff. Have 150 gyms and 1250 Trainers and my block is at about 3 billion while enemies atm hit me for ~10 trillion.
All in all great game, and can't wait to see how it will grow.
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A lot of lag time is caused due to the GUI. I find when I switch browser tabs the game speeds up significantly. This is usually found during combat. ~ An issue you may wish to look into
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If the game is running slow to you after a while, just save and refresh. I had the game running for many hours straight and everything I started fighting the game eventually went to a near full stop where I couldn't buy a structure before beating an entire row in a huge lag spike. After a refresh it's back to ticking smoothly every second or so.
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loving the game only problem i have came across is that the map would shrink when ever i go into a dungeon and it stays small even if i refresh my browser i am using firefox. other than that its a fantastic game so far :)
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9/10 for me reason I say 10/10 is if I go up it glitches, other than that great ideas and I hope to see new updates soon!
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I like the game overall. It might be nice to have a Healer or Medic. Keep the poor little Trimps alive a bit longer in battle. Or you could have that as something the player can act as.
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some way to mark "cleared" like a little green check or something on maps would be amazing since once you click it you are stuck there till you complete it. also a "recycle all cleared" button would be nice to recycle all the maps you have cleared