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Comments for Trimps Preview

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Ravensvoice

Jul. 02, 2015

Under rating threshold (show) the windows move all over the place , wich makes gameplay quite annoying, other than that a nice game concept.

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(2)

hanakocz

Jul. 02, 2015

Under rating threshold (show) Good game, JUST I have really one problem - maps are scaled badly and a lot of times they are just off-screen for me. Only first few maps were good :/

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(1)

RoseLove

Jul. 02, 2015

Under rating threshold (show) I wish you could find loot (Equipment) while fighting :D I would like to customize my fighting trimps - like you have 3 classes (warrior, mage, archer) and you can choose how many of your trimps should be mage, archer and warrior, and you get bonuses and stuff Hard to explain what i mean, i hope you understand what i mean XD

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(1)

kfiat666

Jul. 02, 2015

Under rating threshold (show) It would be really awesome if i could see upgrades i have already bought and what i have to do to unlock next ;D

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(0)

Amishpark

Jul. 02, 2015

Under rating threshold (show) Now this is IDLE... Love it. Brings out some great ways to make a Idle game... Keep it up.

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(1)

nanofarad

Jul. 02, 2015

Under rating threshold (show) instead of random % numbers on jobs, can you change it to 1, 25% max buyable, 50% max buyable, 100% right now i can buy 500 but the min that it sets up is 1 or 1k kinda pointless. if you change that to the actual amount i can buy it would be much easier to deal with.

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(8)

dwakeling

Jul. 02, 2015

Under rating threshold (show) Please add an option to buy multiple buildings at once. I dont want to manually buy 10k traps.

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(896)

Developer response from brownprobe

I certainly will!

0djoe

Jul. 02, 2015

Under rating threshold (show) Trimps make good scientists! They are not so good farmers lumberjacks and miners

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(1)

Tahki

Jul. 02, 2015

Under rating threshold (show) Would be beneficial if there was a build x for traps and such.

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(3)

0djoe

Jul. 02, 2015

Under rating threshold (show) maybe you can put the hotel and resort upgrades in the construction menu visible before we can purchase them (maybe greyed out), that would at least give us a clue that we can increse pop later. Also batles a bit loo slow for me, about 2 seconds each even if i am insta kiling, make it faster please. Also way too easy after wave 10 or so , get too easy either because i get too much reward resourses or too many weapon upgrades im not sure. Other than that BEST GAME CONCEPT THIS YEAR. <3 u

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(2)

Acki

Jul. 02, 2015

Under rating threshold (show) Helmet should not give health but block.

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(1)

morawcik

Jul. 02, 2015

Under rating threshold (show) What about gym and trainers? At this moment IMO they are useless and I don't buy it.

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(1)

SyrelianPlus

Jul. 02, 2015

Under rating threshold (show) MAKE THE WINDOW SMALLER! Its freaking HUGE

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(5)

SFKazoul

Jul. 02, 2015

Under rating threshold (show) Anyone else imagining Pikmin-esque creatures?

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(1)

Phraxas

Jul. 02, 2015

Under rating threshold (show) Heh, potency requires wood.. heheh..

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(38)

Naisunev

Jul. 02, 2015

Under rating threshold (show)

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(-3)

Lookatthisdenied

Jul. 02, 2015

Under rating threshold (show) the fighting is a little slow later on, i have more than enough attack to kill 20 creatures at once but i can only kill one every second. if you could make it so the health went down after the creature is killed i'd be really happy!

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(2)

General_Gerald

Jul. 02, 2015

Under rating threshold (show) Was this game inspired at all by the Pikmin games per chance?

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(1)

radar816

Jul. 02, 2015

Under rating threshold (show) My game did not save!

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(1)

Muskar

Jul. 02, 2015

Under rating threshold (show) @FloridaBoy I'm in the quintillions of resources, on World 24, and I only have scientists recruited (~10% of available workers). At this point, the other resources can only be obtained in relevant amounts from fighting. And training (blocking) has become useless, even though it started out very powerful. As it sounds like you're approaching, I first started balancing out farmers. And when blocking became useless, I phased out trainers. Then later I phased out miners, when I started farming maps consistently. And soon afterwards the lumberjack production becomes very minor. And then finally the science suddenly needs a small amount, contrary to the rest of the game.

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(2)

Zynthetic

Jul. 02, 2015

Under rating threshold (show) The boxes are glitching out and it's not playable.

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(-1)

dudePOT

Jul. 02, 2015

Under rating threshold (show) Needs to have a full screen pop out option...

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(1)

Naisunev

Jul. 02, 2015

Under rating threshold (show) biggest imbalance now is the amount of trimps you can keep.... once you get 256 trimps in battle (around world 9/10) then you won't be able to afford the housing needed to keep them. Also the block is way way way underbalanced.. my damage is around 10bln.. but my block is 20mln..

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(2)

MCSanctuary

Jul. 02, 2015

Under rating threshold (show) Really digging this game man. Its been a long time since I've played an Idle that feels fresh. But you're definitely right about the balance issues.The Damage Reduction is near useless later in. You spend huge amounts of cash yet it seems you can never get to where youre blocking even 1% of damage even with hundreds of trainers. And buildings need some variety or a way to get a multiplier to their effect. Like building upgrades maybe? Once you start getting the bigger multipliers to trimps in battle its incredibly hard to get the population to be able to do that. A houses hold triple or double, and hotels hold double type thing would likely help that alot. I want this game to blossom. Youve done a great job so far. Keep it up

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(1)

Spinoblood21

Jul. 02, 2015

Under rating threshold (show) So this doesn't end does it?

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(0)

CalvinB14

Jul. 02, 2015

Under rating threshold (show) so.... many.....GYMS... my trimps are sooooo swollen.

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(1)

kosta123

Jul. 02, 2015

Under rating threshold (show) You need to make it so that you can't recycle a map that has upgrades on it, assuming you haven't done that yet.

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(2)

Narinik

Jul. 02, 2015

Under rating threshold (show) Saved, closed browser, repoened and load doesnt work :(

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(1)

TDOW

Jul. 01, 2015

Under rating threshold (show) The game starts to lag heavily after some time. Anyone else have a problem with this?

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(3)

Mental_Trap

Jul. 01, 2015

Under rating threshold (show) got almost all the way though world 10 before i could do my world 9 cordiantion upgrade perhaps a boost to houses or another teir is needed

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(2)

Malathos

Jul. 01, 2015

Under rating threshold (show) Did anyone else try to save the Trimps and make them unkillable? Build those gyms, I won't lose another one!

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(2)

kosta123

Jul. 01, 2015

Under rating threshold (show) Does this game have any type of soft reset like most idle games or no?

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(0)

FloridaBoy

Jul. 01, 2015

Under rating threshold (show) I feel as if i've gotten decently far into the game at this point. I am producing roughly 1.69 k of things per second and its going nicely but I do have one concern. I go through wood and metal like is nothing. It becomes long just to wait for one of those to actually get back up after spending so much. However my food is just sitting there racking up. I'm at like 3 -4 Million in reserves of food and its like i never actually use it. Maybe because its not something that is needed all the time or what but its just piling up. Does this happen later in the game or is there suppose to be a way to actively use food. Just something to think on. Great game though and i've enjoyed playing it

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(8)

C00kiemunster

Jul. 01, 2015

Under rating threshold (show) The battling through levels on the world map becomes an idle mechanic but the curve for it is too short it's like it seems like it's kind of an idle thing and then like 3 levels and your trimps just die endlessly.

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(2)

C00kiemunster

Jul. 01, 2015

Under rating threshold (show) I'm sad i got 12k trimps doing nothing. Lazy ass trimps. Go reproduce. let me make a trimp bomb for 1000 trimps that clears a whole row of a level in the world map.

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(3)

Tychon12

Jul. 01, 2015

Under rating threshold (show) Efficiency upgrade for the player should be quite earlier on, as it becomes almost useless for anything other than building. As well the map, after i unlocked the smaller maps made the main map screen smaller, and now there are areas in maps that don't show at all because they are merged into each other. Otherwise great game keep it up.

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(2)

C00kiemunster

Jul. 01, 2015

Under rating threshold (show) I also forgot science existed.

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(3)

meop79

Jul. 01, 2015

Under rating threshold (show) Never mind on that last one, I just discovered there already are upgrades for the items lol...

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(0)

C00kiemunster

Jul. 01, 2015

Under rating threshold (show) I almost can't even classify this s an idle game because of the lack of progress that is gained from not playing. I've been sitting here playing making a lot of progress but when I leave it idle like how I went to work for 11 hours today the game seemed the same as I left it.

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(-2)

Jockers

Jul. 01, 2015

Under rating threshold (show) The intro is really awful and buggy in my experience. I can't get past trapping a second trimp for my lumber jack. I click to make a trap, it takes my resources, and then I click to trap the trimp and it says trapping but nothing ever happens.

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(-2)

C00kiemunster

Jul. 01, 2015

Under rating threshold (show) more upgrades for earlier buildings would make the extra buttons feel important. I got huts here but why even have the button when I have resorts that are literally almost 200X better for almost the same amount of resources.

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(0)

meop79

Jul. 01, 2015

Under rating threshold (show) It needs upgrades for the weapons, so that it becomes worthwhile to buy old weapons again with the upgrades.

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(0)

C00kiemunster

Jul. 01, 2015

Under rating threshold (show) seems almost like everything other than battling becomes irrelevant. BTW, I'm not hating just throwing feedback the developer's way because as an idle/business/"textbased combat" this has a lot of potential.

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(1)

C00kiemunster

Jul. 01, 2015

Under rating threshold (show) Well building and trap stacking if you build up a lot of traps it helps when you first level up your coordination. The only thing about coordination is it stacks up and you'll never have enough trimps to max it out even though you have the resources.

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(0)

timbuchmann

Jul. 01, 2015

Under rating threshold (show) also, food seems to be less useful

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(0)

meop79

Jul. 01, 2015

Under rating threshold (show) It needs a structure and a job that makes your trimps faster.

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(1)

radar816

Jul. 01, 2015

Under rating threshold (show) Why are half of my Trimps too lazy to work?

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(1)

JackVermicelli

Jul. 01, 2015

Under rating threshold (show) When a squad dies in combat, the death message pulls the number from the current new-squad size, and not from the size of the squad the message pertains to.

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(1)

C00kiemunster

Jul. 01, 2015

Under rating threshold (show) Also, your self efficiency becomes totally irrelevant except for building.

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(0)

killersqurill

Jul. 01, 2015

Under rating threshold (show) Block is in need of some attention. It's super powerful until about level 5 where it becomes mostly pointless.

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(0)

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