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Comments for Trimps Preview

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RoseGoddess

Jul. 02, 2015

Under rating threshold (show) What I think would be really cool is a little window showing you what your army (or a single trimp) looks like. When you get new items, they show on the trimps. When you prestige them, they have different designs and look more advanced.

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(0)

sukkel

Jul. 02, 2015

Under rating threshold (show) at world 49 the game just ends, get oneshotted in my maps and in the world.no way to gain resources since the production is like 0.00000001% of what you need each upgrade. probably even less.

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(1)

Balore

Jul. 02, 2015

Under rating threshold (show) Got to the point they blocked more than the enemies could do. HOW AM I KEEPING THEM UNDER MY CONTROL!?

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(0)

JackVermicelli

Jul. 02, 2015

Under rating threshold (show) "1.52K/1528 employed" isn't the most helpful or consistent way of giving me the information.

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(1)

Developer response from brownprobe

Oh man, how did I miss that? Fixed now.

JackVermicelli

Jul. 02, 2015

Under rating threshold (show) Beyond the early worlds, investing in trainers seems like a waste. Even as many trainers as all my other workers combined would only reduce damage to my squad by a trivial percent.

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(1)

easterwave

Jul. 02, 2015

Under rating threshold (show) Does not work offline for me :(

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(0)

Atalan

Jul. 02, 2015

Under rating threshold (show) The game needs Soft Resets that grant % bonuses to production, and trump stats (atk, health, block).

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(2)

Developer response from brownprobe

You'll see something like this in 1.0!

Stovilla

Jul. 02, 2015

Under rating threshold (show) Why do i have to buy 1 worker at a time after 13400?

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(1)

Draygen

Jul. 02, 2015

Under rating threshold (show) I'd say more upgrades for the "You" resource gathering. I'm getting over a thousand resources per second, and my little 10 resources per second isn't having any real impact.

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(4)

TsuQ

Jul. 02, 2015

Under rating threshold (show) I felt like if you're going to have Worlds, the game should end with beating World 8, but that's just me. It seems hard to idle given the resource caps and the way the world enemies work, doesn't seem to be ANY resource you can really accumulate from idling, it'd be nice if there was something... The effect is that it feels more like an active game than idle game given the mechanics. Oh and I was getting to the point where I couldn't click fast enough to build traps when I was actively building them, which seems designed to be the core anti-idle component.

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(0)

Developer response from brownprobe

The goal is actually to not need to trap at all past world 1. I'm aiming for breeding to be able to handle all of the repopulation as long as you're not spamming fighters too fast. Coordination is scaling too high too quickly right now, but I have it tuned way down on my development version. I'm pushing bug fixes to this version live, but I gotta finish this big update before you'll see any balance changes. The rebalancing is an all or nothing kinda thing.

bandnd

Jul. 02, 2015

Under rating threshold (show) Everything is extremely good in this game. Just in my opinion, could you add an additional feature to use food on. after a while food just stocks up and would be great if it could somehow be included in the battle upgrades

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(1)

Blargsson

Jul. 02, 2015

Under rating threshold (show) Block needs some love. 160 gyms 780 trainers and I got 9,82B block. Compared to the damage I am taking (320T) it is nothing. poking it to full won't even raise it to 10% of incoming damage. Add more blocking upgrades as books :-)

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(14)

natekarczew

Jul. 02, 2015

Under rating threshold (show) A reset system would be cool, maybe bonuses for different battle upgrade tiers, because it seems useless to have the old tier of an upgrade (E.x. Shield compared to boots) Maybe a reset points shop that could include % rate boosts for resources, etc.

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(3)

vovillia

Jul. 02, 2015

Under rating threshold (show) The moment you realize you have an odd number of Trimps breeding....

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(3)

kiwijuicer

Jul. 02, 2015

Under rating threshold (show) Would be great if the game warned that it hadn't been saving. I didn't notice 3rd party cookies weren't being saved over the course of the day so I lost my progress.

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(2)

Developer response from brownprobe

Really sorry about that. I just patched in a check to make sure the game is saving properly and a warning if it isn't to prevent this happening in the future.

Blargsson

Jul. 02, 2015

Under rating threshold (show) v0.06 has some odd flaws in it. after i upgraded my hotels I got alot of trimps. well I couldn't place them to work at all. Then I poked coordination up and everything just stopped working. Not gaining any resources, can't fight, can't upgrade anything.

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(1)

LanceSavannL

Jul. 02, 2015

Under rating threshold (show) Suggestion: At a certain point make your own productivity for gathering increase, even after doubling it so many times it's pretty pointless to gather anything. The trimps gather in the thousands per sec while I only gather about 10 per sec.

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(2)

redravengod

Jul. 02, 2015

Under rating threshold (show) a minor bug. The efficiency upgrade is too low in the window to see how many resources is required. I'm running 1600x900 resolution on google chrome.

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(2)

redravengod

Jul. 02, 2015

Under rating threshold (show) Hey, how about a shop or marketplace so we can trade one resource for another? You could start it with a high fee for trading like maybe 10-1 and include a -barter- skill to reduce the trade fee. I'm pretty patient with idle games but when a new skill pops up that patience flies out the window. lol. I wouldn't mind throwing away a bit of resources to get what I need faster.

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(2)

duckie4350

Jul. 02, 2015

Under rating threshold (show) cool game but I don't know if anyone else has the probem of it glitching and flipping out all over the screen trying to fit itself in can that be fixed somehow?

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(0)

killjoystick

Jul. 02, 2015

Under rating threshold (show) Having an issue playing this on Firfox. Huge lags (1.5 per sec or so). Maybe my pligin but other games are working fine. Win8 if it helps

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(-1)

Blank06

Jul. 02, 2015

Under rating threshold (show) How do I get the menu back up? Were u build stuff and jobs etc.

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(0)

jimboguy

Jul. 02, 2015

Under rating threshold (show) I think that having a max level for the fighting items may be a good idea. I know that whenever a new one unlocks I don't need to touch the previous version since by the time the new one gets to the same price/increase of the previous version the new one is unlocked. I would recommend having the item removed from the list (to save space) once you reach a set amount, and you get some sort of overall bonus to the stat, or maybe a % decrease on the prices of the subsequent items, that way people will still purchase the previous items if not to get the bonus but to shrink the list length.

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(-1)

spamsidian

Jul. 02, 2015

Under rating threshold (show) Pretty cool game you got here. Keep it up!

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(1)

memongor

Jul. 02, 2015

Under rating threshold (show) I don't know if you're still updating this game but here are some suggestions: 1. Coordination does not scale with the rest of the researched items it is impossible to gain enough resources to keep up with it. 2. Income from workers becomes irrelevant when one winning fight on either a world or adventure map can give you 200+ sextillion resources, in other words 160,000 years worth of production from workers. 3. Better scrolling on adventure maps, if you have more than 9 the scrolling mucks up the bottom of the interface 4. If it's not already the case, make upgraded housing buildings you get through adventures retroactive and give the upgrades more frequently, 1k trimps at a time when I'm at about 350k is really inconsequential and would be even moreso if I had the 10 levels of coordination that I can't buy because.

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(22)

C00kiemunster

Jul. 02, 2015

Under rating threshold (show) So I feel I messed up somewhere cuz i'm only on world 36. lol

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(0)

Kiarean

Jul. 02, 2015

Under rating threshold (show) Needs an 'build infinite traps' button IMO.

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(1)

grant1006

Jul. 02, 2015

Under rating threshold (show) U should add a way to change the size of teams that way u can fight with the ammount u want

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(2)

whrh1

Jul. 02, 2015

Under rating threshold (show) they should make it so than you put the mouse hovering or click the world battle thing and it says what it will give you or unlock

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(1)

LanceSavannL

Jul. 02, 2015

Under rating threshold (show) Another suggestion; Allow the player to control how many Trimps breed and how many work.

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(-2)

LanceSavannL

Jul. 02, 2015

Under rating threshold (show) Suggestion; make it clear that when recycling a map will destroy it. I figured it would just restart the map so I could change to another one, but now I just missed out on what ever the first map had to offer.

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(1)

Developer response from brownprobe

My bad, will do.

grant1006

Jul. 02, 2015

Under rating threshold (show) ENSLAVE THE UNIVERSE!!

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(1)

lockpick211

Jul. 02, 2015

Under rating threshold (show)

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(-3)

Sojkci

Jul. 02, 2015

Under rating threshold (show) whenever a change is made that affects the trimps, the auto-battle stops .. so maybe make it so that doesn't stop after buying .. say, a gym, and so it can continue auto-battle.

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(-1)

insanegd

Jul. 02, 2015

Under rating threshold (show) I would like to see more story related to the new upgrades that become available. Like Coordination: "These guys get taken down so quickly. But what if I make them work together without them smacking each other?"

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(2)

DeafAlien2012

Jul. 02, 2015

Under rating threshold (show) I'm kinda waiting on tribbles like you see from Star Trek. https://en.wikipedia.org/wiki/Tribble

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(0)

Galekse

Jul. 02, 2015

Under rating threshold (show) zsombia: It means you need to get more Trimps. I ran into it once myself...You have to have enough Trimps that CAN'T work, for you to be able to use it.

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(0)

belgarionriva

Jul. 02, 2015

Under rating threshold (show) Amazing game, I love every aspect of it! I think a cool song would be cool though! Space opera would be nice.

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(0)

goul66

Jul. 02, 2015

Under rating threshold (show) This game has a lot of potential. Keep up the good work

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(3)

UnsafeShrex

Jul. 02, 2015

Under rating threshold (show) Trimpa Sutra LOL

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(-1)

sarad

Jul. 02, 2015

Under rating threshold (show) It would be nice if the game could lock scrolling, kind of like Swarm Simulator does. That way the scrolling wouldn't make the whole page scroll, just the elements in the game.

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(6)

alandeanavery

Jul. 02, 2015

Under rating threshold (show) Added note, since I cannot edit the previous one I'm experiencing no lag.

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(1)

alandeanavery

Jul. 02, 2015

Under rating threshold (show) It would be nice to have a hotkey for recycling the lowest level map, as they tend to aggregate past the bottom of the frame.

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(0)

Mental_Trap

Jul. 02, 2015

Under rating threshold (show) everything needs to be scald up more for higher lvls, seems like i might as well not have any workers doing anything. all my resources come from the maps my workers cant even tick my numbers .01 every min. 7k blockers and over 200 gyms and i still block for like .25% of that i am being attacked for so no point in having them at the moment. and as for cordination i am like 8 lvls behind on it because of how long it takes to get housing space up

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(0)

Anthonyk747

Jul. 02, 2015

Under rating threshold (show) Also, I'd like a prediction timer. Meaning, how long would it take me to rack up enough metal for my Upgrade at my current speed, then have it change when I manually add my productivity to it.

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(-1)

ConcreteLegs

Jul. 02, 2015

Under rating threshold (show) Desperately need to allow us to change maps while our trimps are still alive... If you accidentally click on a map you have to sit and wait there for the entire map to finish before you can recycle it. Huge waste of 5 minutes every time, frustrating!

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(2)

Anthonyk747

Jul. 02, 2015

Under rating threshold (show) Btw, I noticed on your patch notes you claim there are sounds in-game, but I hear none!

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(0)

Anthonyk747

Jul. 02, 2015

Under rating threshold (show) I'm only half way through World 2 and I'm already lagging! Maybe, you could add some features to reduce quality and improve performance?

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(-1)

Krious2020

Jul. 02, 2015

Under rating threshold (show) Great game! Keep it up.

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(0)

696567421

Jul. 02, 2015

Under rating threshold (show) @TheToaOfTaKoro try to unemploy your trimps from jobs so you can have more of them breeding at the point your trimps dead

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(0)

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