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I don't know if it was meant to be, but this is one of the most subtly philosophical games I think I've played. Great job
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wow. i think the only thing that could be improved here is more endings, and fixing the text of the "endings" page so the different ones don't bleed into each other.
We're working on those bug fixes, but my brain is totally tapped out for additional endings. :( Just the ones that are here took a long time to come up with...
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This and "TDS" were fantastic.Well done.Didn't notice new bugs. Wish there were a middle-ground ending where you knowingly made the effort to choose a destiny not dominated by plans of the main gods. Your character would grow beyond the maniacally-cackling--bunny-killer you were meant to be. Picking up a blend of human defiance, compassion, and ambition, you wouldn't be cool with either extreme of "God's" or "Stan's" dreams of domination.Would it be satisfying to reach for the stars but push for conservation zones? Maybe conspire in another way to keep both Stan and God limited? New content may be a bit much at this stage. You've clearly invested some good time, energy, and thought into this game. I had a blast with it. Looking forward to to the completion of this and your future projects!
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Played it through once. Ending #8. Raining frogs, with no conclusion to the story. Confused. A little annoyed. More questions than answers. Not sure of my own motivation anymore. Depressed. Going home.
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For once, I played a game choosing options I would realistically choose in that scenario (e.g. clicking accept without reading terms and conditions), and the end was still satisfying. I like that! :)
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"choose your own adventure" style fun; found myself playing around finding alternate paths and enjoying all the character banter. A+ for Clever and Engaging interactive short story!
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Text based adventure games with poor artwork and breaking the 4th wall in a pitiful attempt at humour went out in the 80's. Just saying.
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I enjoyed your game, but thought a few times, "Why can't Faith and I just go have a doughnut and a coffee and let the world figure ts own stuff out?"
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Awesome idea! reminds me of when i used to read the "Choose your Scare" Goosebumps books from R.L. Stine.. Also made me think twice about past decisions i've made in my life that seemed fine then... But not so much now... As for the endings counter, a temporary fix could be to click the "ending #" dialogue like a story option to make it tick? not the best fix but a short term one at least
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This game is amazing. I got all the endings, I enjoyed it that much. There's not a lot of media/material like this, and all the characters were really great. Deep and amazing concepts too. Pity there's not a way to score it yet, but I hope it's out of beta soon! It's awesome.
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Very nice im a bit surprised at how good the story is and the music is also very good its a funny game and different witch is good not just another game idea done a million and two times i would love to see more of games like this on kong.
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"Have you ever gone back in time, convinced your past self to drug your high school crush...".... I loved Thousand Dollar Soul. K+ just got worth it for this game alone.
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I have 17 endings, and the endings screen is really weird text is jumbling up. http://s2.postimg.org/7p4w37ph5/Untitled.png
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if I could remove my comments, I would...maybe I can but I'm tired xD, whatever, this is just for me to say sorry because yeah, my long winded preaching is probably annoying, sorry ^^;; Seriously though, good work on this thing. I'm glad I'm + so I can check this out early, it's really great, and people should totally follow their own paths to find some deeper meaning in themselves ^^
Your feedback is not annoying at all -- thanks for all 4 comments! It's actually really helpful for me to be able to see someone's transitioning thought process while mentally digesting the whole thing.
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I think the reason I feel uncomfortable is thus; I believe in Heaven, but not because of all the scripture, I want to believe in it as a reward for being good in a world that can be so bad. I want to believe in the absolute evil of humanity and the absolute good of humans as well. I kinda wish I could meet Faith, me and all the other 'self righteous' humans who, in some way or another, could be considered morally higher. We think of humans and our minds instantly go to Hitler and all the other bad guys, nevermind the few good who try to live up to Jesus' name..... it's disheartening, we need more spotlights on our heros, and more punishments on our wrong doers. .....Damn it, why am I preaching....ok, whatever, fine, I'll give this flash a 5/5 because of how epic it is and provocative (using the word correctly) ^^
I believe in heaven too. I don't believe that it's a faraway place with an anthropomorphic gatekeeper who judges entities based on how "good" or "evil" they are. Rather, heaven exists within each of us, and the reality that we experience within ourselves is a reflection of the reality that we project onto others. When we are hateful and cruel to others, we experience that reality flowing through us, and it makes true happiness for ourselves impossible. When we are kind and unconditionally loving to everyone we meet, that reality instead flows through us, and we experience heavenly feelings of bliss. Our lives may seem short, but we are citizens of eternity -- infinity lies within each present moment, and each present moment is eternal. Time is an illusion, and we are the god of our own reality. Heaven exists, but you don't need to die or be judged by anyone else to experience it. It's already here; we just have to allow it to flow through us.
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very interesting for what it's trying to do. Your mind is very in depth, and I appreciate the multiple endings. Not the most clear cut and not the most sensible but...whatever.
In the end, it's just a story, still very interesting and everything.
I wish I had more to say...but the points you bring up and the ones you don't are...blah.
...you know, wow...I can't think of anything to say 'for' or 'against' this flash story. I will say that it was a good read, and very interesting....I'd give this a 4/5, 1 point reduced because of personal reasons. It was weird, awesome, and somewhere in the middle, all at once.
Your stream-of-consciousness feedback is appreciated! :) I would not have been able to write the things that I have written if I didn't just allow my brain to babble on its own without restraint.
Haha, I just added that little sentence a week or two ago. A bunch of people (even my own wife!) were just going with "Player" and it actually IS super lame!
Beyond the scope of this project, sorry! I would highly recommend the interactive fiction game "no one has to die" if you need a bit more gameplay: http://www.kongregate.com/games/StuStutheBloo/no-one-has-to-die
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Haven't noticed any bugs/spelling errors yet, other than the ending errors that are already mentioned in the description. I'm probably going to wait to continue until that issue is fixed.
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I like the different types of choices. It's nice that those who may just want to see all the endings can just go back and change Critical Choices, but those who want to read EVERYTHING can.
Thanks! I had a feeling that that feature would be important. I didn't want the massive walls of text between each decision like in my last game, and I didn't want it to be super difficult to find all the endings either.
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im not sure if its just my internet acting up,but sometimes i am given just a white screen upton trying to load the game (nothing appears not even the game, right clicking has no effect)
I've noticed that bug too and told the programmer about it. It's really hard to reproduce. :( If you refresh a few times it seems to go away, but please send me a private message if you can reliably reproduce it. I know what you're talking about but I really have no idea what the problem could be.
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Just finally finished going through every single dialogue option, and discovering each and every ending. No clue how you came up with some of those wacky ideas (that I always loved), such as the corn civilization. xD I think that you've made a wonderful product that also has some great deeper meaning that addresses some people's blind opinions simply because they were raised that way. Thanks for the play Greg :)
Thanks for the feedback -- it means a lot! I guess the short answer to how I came up with this stuff would be "about 16 years of constant daydreaming." This general story has been trying to escape from my brain forever. Regarding the corn people path specifically, there are some other elements to that section that might give a clue as to where that specific idea came from...
Probably not the game for you then, sorry. :( But if you click the options randomly you can see some pretty cool character art from Michael Swain! Also: http://cdn4.kongcdn.com/assets/files/0001/0506/lnr.jpg
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Fun game, feels a little less hopeless than thousand dollar soul, Bleak endings-wise. Just a couple of small things I noticed. In the "endings' menu, the "menu" button at the bottom of the page obscures a bit of whatever ending is currently at the bottom, so I can't read the entirety of it. and in the same menus, with Ending # 23, it says "You jump into the city of Gods after faith, but your efforts are in 'vein", it should be "vain", unless I missed a silly double meaning in the story somewhere.
Thanks for the feedback! This was a lot more fun to write than TDS, haha. The whole endings feature is still a bit glitchy; the programmer is working on that now. And the "vain" thing was not intended -- good catch! I'll fix it next update.
That was intended, but I'm not 100% happy with it. I should probably have them go to different pages and then converge afterward or something. Thanks for pointing that out.
Yeah, that's one of the reasons I didn't add badges to my first one. At least there's an endings counter! ...which is currently broken... But man, once that's fixed, this will totally be almost a game.