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Once you get to the strategy,it gets suppper easy!! All you need is to do is stock at least 8 meds on the 1st & 2nd days then use therapy most often,bring woods. When there will be only few days left,at that time use robot mostly to repair & engineeer if u're running late.
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Day 15: I noticed the doctor wasn't moving, so I cured him. The next day he got the virus again, so I cured him. The day after that, the doctor died because of the Medusa Virus. WHAT THE HECK?
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questionnableyoyo why do you so this game is crap maybe your just not good a the game,This game is awesome and I would not see why you hate it.
also I love this game because of its survival style to it and overall its a game I would love to play all day.
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This game is terrible, way too difficult and needs to have the difficulty turned to a tenth of its current state, all games should be rather easy to beat.
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Wouldn't be so hard if everything weren't completely random. I had the doctor get infected 3 times in the first 10 days, and he and the engineer both went from 5 morale to running off in the same night.
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Not sure what I'm doing wrong. Everyone keeps running away, and the second time I played, my character committed suicide. What's the point of having medicine if you can't use it?
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After 3 hours I finally made it to the end with everyone alive and in their "happy position" (for lack of a better term). Great game! Wish there was a badge!
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Help:
Repair the radio as quickly as possible. This ensures that you have less things to deal with later on in the game.
ALWAYS keep morale level at 3 or more. People will start thinking about running away.
Watch the fire. Add wood if necessary.
When you hear wild animals, prepare as much as you can. Use the Psychiatrist's "Group Therapy" option as much as possible following the morale drop.
Keep a look at the number of actions you have. You start out with 5, and it goes down when people die or get infected. According to the amount of people alive and dead, this indicates whether or not someone's infected.
Always have at least 1 Med at stock. If the Doctor gets sick and you have no Meds, you can't save him.
Avoid hunting. Hunger doesn't kill anyone. Morale is more important.
Animal attacks occur at 28 days till rescue and 9 days till rescue.
Psychoanalysis results from Br4ndon are in the order: Soldier, Doctor, Engineer, Sarah
Medusea (virus) infected victims are random.
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I don't get it. I try to keep the camp stocked and make some progress on the radio, but everyone just goes mad for no reason. And group therapy sessions do a whole lot less than I had hoped.
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Here are some tips if you're determined to reach the ending: characters can die of cold, wild animals, insanity, or you can kill them, but they can't die of hunger. Keeping their mental state up is more important than keeping the food stock up, and even if you're at 0 food, group therapy may be the better option. In fact, view hunting as something to do when you can't do group therapy. Wild animals attack twice and it takes 5 to 7 bullets to fight them off or else you die. Use the dog unless you're desperate, and make sure you always have enough bullets in reserve to survive the attacks. Start by repairing as much as you can, and keep one or two medicine in reserve in case the doctor gets sick. You lose an action for everyone sick or dead, so cure characters as soon as possible-- the action is worth more than the food savings. Once the radio is repaired, you can get into a pattern of days where you do group therapy and days where you cure/hunt/gather wood.
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Day 12: "The psychologist died yesterday. When I spoke to her husband, he told me that she is great and she will help us get through this. Early this morning, he left us. I think I should have predicted this..."
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After replaying for a few times, i got mad at the unstable couple and i shot both of them first thing on replay. I told myself if i beat this game it will be worth it, but i didn't beat it. What have i done...
GODS WILL BE WATCHING.