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Comments for Idle Mining Co.

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hewman1

Aug. 15, 2015

Under rating threshold (show) Fun

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(1)

Developer response from GroZZleR

Glad you enjoyed it.

Bob_stew

Aug. 13, 2015

Under rating threshold (show) Here's the math, for those who want to know. I will refer to 0/15 as "level 1", meaning pickaxe 4/15 is "Pickaxe level 5". The gold gained in a miner's haul is 4 * Pickaxe level * Mineshaft level. Each miner's trip takes 33.5 seconds to begin with, and is shortened by 0.5 seconds per Minecart level to a minimum of 26 seconds at Minecart level 16. This is all Minecart does. Example: Pickaxe 5/15, Minecart 2/15 and Mineshaft 5/15 means 4*6*6 = 144 gold per haul of 32.5 seconds, per miner. I haven't calculated beyond that, but I believe the approximate optimal strategy is to upgrade Pickaxe and Mineshaft equally among all owned mines, with Minecart trailing maybe 2-3 levels behind. Miner should reach 5/5 before it gets cheaper than the next pickaxe/mineshaft upgrade.

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(3)

Developer response from GroZZleR

Thanks for sharing this!

Bob_stew

Aug. 13, 2015

Under rating threshold (show) The point of an idle game is management and progress. In this game, there's no way to tell which upgrades are the most efficient at any given point unless we take measurements ourselves (which becomes a pain in the butt once you have nine mines). I appreciate how clean and pretty and simple the game is, but I'm sure many of us would like this game a whole lot more if we could make informed upgrading decisions. It could still remain uncluttered - Maybe some numbers could pop up when we mouse over an upgrade.

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(2)

Developer response from GroZZleR

Absolutely correct. That was a mistake on my part and I learned my lesson going forward. Thanks for taking the time to share your feedback.

MrFudge14

Aug. 11, 2015

Under rating threshold (show) bed goes up bed goes down, bed goes up bed goes down, bed goes up bed goes down, bed goes up bed goes down, bed goes up bed goes down... 9 minutes and 30 seconds later, I UNDERSTAND THE GAME NOW!

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(2)

Developer response from GroZZleR

It never ceases to amaze me what can make things "click". ;)

MipSuperK

Aug. 11, 2015

Under rating threshold (show) It would be nice to see specific quantities/qualities that we are upgrading. E.g. upgrades X seconds to Y second or A gold to B gold, instead of vague "faster" "better".

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(4)

Developer response from GroZZleR

Great suggestion.

StoneVoyer

Aug. 10, 2015

Under rating threshold (show) yah its not bad but being an idle with no off line support make me not want to bother. Im not leaving the app running as it takes up ram so i have a complete loss of interest in knowing that id have to leave it on at all times to continue forward. most idles you can get board and leave it for a week and comeback to plenty of money to spend on upgrades making you want to play again but the time gap between 8and 9 mines alone means id have to leave the page open and as i said i have no intrest in that

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(2)

Developer response from GroZZleR

Huge oversight on my part and lesson learned for the future. Appreciate you taking the time to share your feedback. It will definitely be applied to future games.

SteliosS10

Aug. 01, 2015

Under rating threshold (show) walkthrough: https://www.youtube.com/watch?v=-RIBh5IRgaA

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(3)

Developer response from GroZZleR

Better than the sponsor's!

SantaClauseThe3

Jul. 12, 2015

Under rating threshold (show) Good

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(1)

Developer response from GroZZleR

Thanks.

fakyuidontcare

May. 08, 2015

Under rating threshold (show) Dude update it so you can upgrade how much gold you get per click

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(2)

Developer response from GroZZleR

For reasons that aren't easy to explain, that won't be happening but I definitely learned my lesson for future games. Thanks for the feedback.

LethalpPixels17

May. 04, 2015

Under rating threshold (show) add something to mark a complete mine...

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(4)

Developer response from GroZZleR

Great suggestion!

childishgambino1

Apr. 26, 2015

Under rating threshold (show) Make it so you can see the ores they find.

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(3)

Developer response from GroZZleR

How did I miss that... Great suggestion.

Sparklefly5

Mar. 21, 2015

Under rating threshold (show) Can't leave game... Losing time playing writing comment.... Need food but cant leave...

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(3)

Developer response from GroZZleR

Hopefully you didn't waste away at your computer and got up to eat.

karimiticos

Mar. 08, 2015

Under rating threshold (show)

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(-4)

Developer response from GroZZleR

The multi-screen view was definitely inspired from Idleplex. Very different games though.

Sir_Gregor

Feb. 20, 2015

Under rating threshold (show) How interesting, a white box to stare at. At least on Linux and Firefox. I hope this will eventually get fixed. ;-) BTW, please do not vote this comment down just because you do not have this problem yourselves.

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(0)

Developer response from GroZZleR

Hey mate - unfortunately Adobe dropped support for Linux's flashplayer at version 11.2 and this game uses flashplayer version 11.3! Nothing I can do, sadly. Sorry about that!

littlebenlbp

Feb. 15, 2015

Under rating threshold (show) I don't trust that miner..... the way he looks at me..... he is not happy with me making him work so hard......

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(1)

Developer response from GroZZleR

Have you seen the thug miners with the gold teeth yet? Those are my favourite.

ArtyD42

Feb. 15, 2015

Under rating threshold (show) Crazy old man mining corp. Where if you're sane, or have most of your teeth you need not apply. Hats optional.

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(1)

Developer response from GroZZleR

Best review I've ever read.

villalm

Feb. 05, 2015

Under rating threshold (show) great game but it really needs something in terms of clicking. i only have 4 mines and clicking gold is virtually useless, it just gives to little amount of gold to be usefull after your second mine. once again fantastic game,.....but the clicking though..

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(3)

Developer response from GroZZleR

It was a measure against auto-clicking and I see now that I shouldn't punish players who want to play a certain way. Appreciate the honest feedback mate.

RickyRatte

Jan. 10, 2015

Under rating threshold (show) Is this gonna be updated again?

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(0)

Developer response from GroZZleR

Most likely but only with small fixes or changes. No major overhauls.

betsheba

Jan. 02, 2015

Under rating threshold (show) Very fun game. Simple concept, but very pleasurable. It would be interesting if the mines would become depleted after a certain time, which would add another layer of challenge to the game, such as whether to upgrade or buy another mine, when to sell a fully upgraded mine, etc.

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(3)

Developer response from GroZZleR

I don't want to add any randomness to the game, or you lose the predictability of an idle game. I'll see if I can figure out a way to make it work. Glad you enjoyed it.

vofburst

Dec. 24, 2014

Under rating threshold (show) Needs more for players to do, like mine ores, mostly in the start, but still great game.

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(5)

Developer response from GroZZleR

You can click on any mine to receive extra gold, just in case you missed that. Thanks for playing.

joshiejo1

Dec. 21, 2014

Under rating threshold (show) How about a reset button?

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(3)

Developer response from GroZZleR

Sure, I can do that. In the mean time, just wipe your save file by searching your computer for "IdleMiningCo.sol" and deleting it.

FinalHero2

Dec. 21, 2014

Under rating threshold (show) I found myself getting bored with it quickly. Gameplay is slow, and very boring, as you're doing the same thing over and over with slightly different character models. I enjoy idle games, but I didn't like this one.

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(2)

Developer response from GroZZleR

No problem -- thanks for the honest feedback.

T_dalejrfan

Dec. 05, 2014

Under rating threshold (show) Suggestion as you buy more Mines, and upgrade; the pickaxe, minecart, and mineshaft; the amount you get when clicking should grow. There is not much incentive to keep my playing or then just a idle background page. I like idle games that give you a reason to boost production by clicking but have a equal balance for those who want a true idle background game.

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(1)

Developer response from GroZZleR

Sure, I can do that, I just don't want to give auto-clickers a huge advantage.

powerofthegem

Dec. 05, 2014

Under rating threshold (show) lol got the app before seeing this

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(1)

Developer response from GroZZleR

Looks like someone stole the game and uploaded it to app stores. Yuck. Thanks for the heads up.

zorba17

Dec. 02, 2014

Under rating threshold (show) this game is ok but it misses: 1)statistics 2)some way to know how much money a miner gives 3)the level of a mine(how many times have been reset)

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(1)

Developer response from GroZZleR

I'll see what I can do. Hope you still enjoy it.

kluzje

Dec. 01, 2014

Under rating threshold (show) won't load for me

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(0)

Developer response from GroZZleR

That sucks. What browser and flashplayer version? Do you see anything or is it entirely blank?

mehho

Dec. 01, 2014

Under rating threshold (show) There´s a bug: if you max the workers out there is always a green arrow

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(1)

Developer response from GroZZleR

All fixed now. Sorry about that!

arnakigiaxni

Nov. 30, 2014

Under rating threshold (show) walkthrough: https://www.youtube.com/watch?v=-RIBh5IRgaA

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(1)

Developer response from GroZZleR

I like the music. Way better than my sponsor's walkthrough, heh.

Zanot

Nov. 24, 2014

Under rating threshold (show) Check-mark is broken, when i max out my workers, it never goes away

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(6)

Developer response from GroZZleR

Should be fixed now! Sorry about that.

spencerman36000

Nov. 24, 2014

Under rating threshold (show) i got my miners to the max on the first mine and now the green checkmark won't go away even if i don't have enough money to buy any other upgrades

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(0)

Developer response from GroZZleR

This should be fixed now. Thanks for the heads up.

Born4Gaming

Nov. 24, 2014

Under rating threshold (show) Amazing game! very addicting and could definitely play this for hours, good job! (:

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(2)

Developer response from GroZZleR

I'm glad you enjoyed it!

GroZZleR

Nov. 24, 2014

Under rating threshold (show) Just pushed out a new update (November 24th): - Mines that are maxed (all upgrades purchased) can now be "sold" which will reset the mine but give a permanent bonus multiplier for all future earnings. - A green checkmark now appears if an upgrade is available for purchase.

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(1)

ProspectorSam

Nov. 18, 2014

Under rating threshold (show) No autosave???

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(0)

Developer response from GroZZleR

The game saves every 15 seconds. Did you lose your save? Send me a PM and we'll try to figure it out.

ProspectorSam

Nov. 17, 2014

Under rating threshold (show) Love the look. Just needs some more content; something optional to do while waiting for money to accumulate would be good. 3/5 as is; I hope you do more with it!

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(0)

Developer response from GroZZleR

Thanks for checking it out.

dotacreepy

Nov. 17, 2014

Under rating threshold (show) Got up to 3 mines and got bored of it. All I seem to unlock is more mines at higher prices - there's no incentive to get the fourth mine. If you had a darkened upgrade that said 'buy 4 mines to unlock' then I would have kept playing, but as it is, a boring game of same old same old in each mine only a little more expensive, I lost all interest. Nice graphics and sound, would love to see you work on this and make it more interesting!

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(2)

Developer response from GroZZleR

The new update lets you sell fully upgraded mines for permanent bonuses. Maybe you'll have more fun just focusing on a single mine? Thanks for checking it out all the same.

SteveG10

Nov. 14, 2014

Under rating threshold (show) Think the speed is ok tbh i like an idle game that lasts a while. Deffo needs an offline mode though and needs to be bigger, why stop at 9 mines? If you added things to make it bigger (tool upgrades, personal safety equipment like hard hat, boots etc and make them upgradable) it would be a truly great game. Good game at the mo, could be GREAT!

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(24)

Developer response from GroZZleR

Had to stop at nine mines for performance reasons. It really starts to lag with too many. I had sixteen originally but all early feedback was negative because of the slowdown. I'll see what I can do about the extra upgrades. Thanks for the suggestion!

dragonfan910

Nov. 13, 2014

Under rating threshold (show) i would say its a great idea and frame work and i can see it going far if you allow it to personally i would add that $ per min or $per sec mechanic and maybe add a bit more graphic maybe add the use of tnt and different types of units besides miners

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(0)

Developer response from GroZZleR

Noted!

dragonfan910

Nov. 13, 2014

Under rating threshold (show) it need to give you a amount that u make per second or minute on the screen so u can see how much u are making like a score and it helps you figure out when u will have the money to buy what u need i highly recommend you add it

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(-2)

Developer response from GroZZleR

I'll see where I can squeeze that in. Appreciate the feedback.

daemonblackheart

Nov. 13, 2014

Under rating threshold (show)

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(-3)

Developer response from GroZZleR

That's weird. Can you send me a PM with your browser and flash player version?

Stasioman

Nov. 13, 2014

Under rating threshold (show)

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(-3)

Developer response from GroZZleR

I'm sorry you feel that way. Thanks for giving it a chance.

eeduardd

Nov. 12, 2014

Under rating threshold (show) add click upgrade sistem xD 5 stars from me!!!

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(1)

Developer response from GroZZleR

I'm glad you're enjoying it.

RedBloodRedNeck

Nov. 10, 2014

Under rating threshold (show) More upgrades and more items and this will continue to be a great game. Let me know when you may have updates!

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(0)

Developer response from GroZZleR

Game was updated today! Thanks for playing.

darkniko

Nov. 10, 2014

Under rating threshold (show) Offline progress = close the web page the game doesn't "stop". When u load the game again ull have not the same money when u left but more .. IDK how this works but i guess the game records the hour day month u closed it and when u load it again it gives u the money u must have earnt in that time u werent playing .. OMG MY ENGLISH SUCS :D jajaj

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(0)

Developer response from GroZZleR

Your English is fine, don't sweat it. I'll see what I can do to make this happen.

smiffysmiff

Nov. 10, 2014

Under rating threshold (show) Definitely needs to work offline, otherwise cool game!

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(0)

Tirobir

Nov. 09, 2014

Under rating threshold (show) I like the graphics. I like that you had different mines and each mine had different characters. It just lacks the hook that's in Clicker Heroes or AdVenture Capitalist. They have more going on that keeps you interested.

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(3)

Developer response from GroZZleR

I appreciate the honesty. Thanks for checking it out.

AndrewE91

Nov. 09, 2014

Under rating threshold (show) Its a good start to what could be a very good game,it just needs to be a bit longer, more upgrades and maybe add a storyline

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(0)

Developer response from GroZZleR

I'm looking into adding more upgrades now. Not sure a storyline really fits with this kind of game. Appreciate the suggestions!

JonM11

Nov. 08, 2014

Under rating threshold (show) a simple change in color of pickaxes, change in what they use to drag it out and maybe a shop menu. :)

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(3)

Developer response from GroZZleR

I'll see what the artist can do. What would you like to see in the shop menu?

Fobra

Nov. 08, 2014

Under rating threshold (show) Really needs to keep going when offline.

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(0)

Developer response from GroZZleR

Looking into that now. Appreciate the suggestion.

darkniko

Nov. 08, 2014

Under rating threshold (show) still no offline progress ? :S thnx anyway ..

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(0)

Developer response from GroZZleR

The weekend got the better of me. My apologies.

MaceTheFace420

Nov. 08, 2014

Under rating threshold (show) Bed goes up, bed goes down.

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(7)

Developer response from GroZZleR

It really helps nail home the concept, eh?

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