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sweeeeeeet game!!! loved it!! good original idea, great gameplay, easy to pick up and play right off the bat! keep at it with these games :P
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dont have to be exactly the biggest monster, only a multiple one (more than one tipe in one). Easy to beat with shield...
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You need to leave a bubble the way it was... I got to the big boss, but then i lost all my armor. So I every time I go back, he starts fresh. If you're going to renew the boss every time you leave the bubble, why don't you keep the bubble blobs after you use them once? It seems impossible for me since i lost all my armor...
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Great initial concept, but I really wish there was more to it. Nice art style, and I really like the method of upgrading/downgrading. I agree that it would be helpful to have some sort of graph to see when you're close to upgrading.
My main complaints are that the game felt very short, the upgrading ended too soon, and it just didn't feel challenging enough. I'd love to see a new version with more upgrades in it an added levels/enemies. Despite the sheer number of enemies, the enemy variation was fairly small.
Something to think about in the future would be to add an ability to choose which way your bubble tank upgrades and possibly have different branches. Stuff like "If I choose this way, then I get triple guns with small bullet bubbles, but if I choose this way, I get single shot larger bubbles" etc.
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i found the biggest boss achievement. i dont know if it was a fluke, but i just continously kept heading into the northern bubble. and you will know when you encounter the big boss. he is huge as hell, he spawns little fighters, and is a bitch to kill.
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Great gameplay, good concept. Sorta annoying to keep accidentally going to another bubble when you're on the edge of one though.
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This game is very cute, but it is missing some things. While having new bubble configurations is cool, it would be nice to know when you're close to losing one, or close to gaining, or getting hit. Also, it was too easy to kill everything. I went down a level/configuration only once, and I only played for a few minutes. Needs more work, but love the basics.
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Overpowered guns, underpowered enemies, practically non-existent AI and every last battlefield looks the same. Boring, boring, boring. The game may only take up 320k but I've played games that were a lot more fun and a lot less repetitive that didn't even cross the 32k boundary.
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So is that...it? I'll agree with the evolution bar, and there seem to be very few evolutions. I run out of bubbly things to do, but the game has no visible ending. Without any progress indicator, I cannot know whether the game goes on forever (just keep playing!) or if the end is the next bubble.
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Great game love the gameplay and how the tank looks eventually. And not to bitch cus itll be hard to do, but this game would be perfect with netplay.
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This game is fun, I love bouncing around to the different bubbles. I also love the way my bubbles look all built up. I have to agree with the critiques others have said though. Different colors, different upgrades and so on. This is still a solid time waster and very entertaining.
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A few more things:
Autofire really would be nice, maybe a Boxhead-like solution where it's unlocked later in the game... I'm guessing a 10 minute game can rack up over 1000 clicks...
Also, the soundeffect for powerup pickups has a tendency to produce audio clipping, especially when there are a lot of them. Something as simple as lowering the volume should fix that problem. I think this is extra important because this is one of the few flash games AT ALL that has reasonably well mixed and leveled sound.
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First off, the (presumable) inspiration for this game is nearly rip-off. It's basically flOw with guns.
Moving right along those lines, this can't really be considered a "game", since there is no winner or loser. That's not a critique, but I do think that a scoring system (at the very least) or a challenge mode would suit the competitive nature of Kongregate much better.
As for the design, my critique is mostly cosmetic. With such simple design, it gets confusing with the bubbles. The small enemies look like powerups, and the enemies shots look exactly like your own... a few color changes should fix that, and you don't even have to create a single new graphic.
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i agree with the other comment, this is an amazing game, and i love the evolving aspect, but there should be more evolutions, a bar to show how far till the next evolution, and online multyplayer, then this amazing game, would be the best game ive ever played
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Very good game, but needs some work. I think you should add an 'evolution bar' to tell how close your bubble is to getting bigger. Also, there should be more evolutions.
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awesome. Pity the game just stops once you reach a certain size. could be the best game on this site if it kept going.
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Lacks serious potential. Needs more weapons. Needs hmuch harder people too. Make the end of the world a cliff. Just cause.
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Yeah, to everyone who says they never managed to die: You're right, you can't. It says so in the directions right at the beginning of the game.
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great idea, great graph., but i see no point in this game, i even never managed to die... after 25 minz.. i simply got bored
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this game is recommended for people who have too much time on their hands, and I love it, autofire mouse thing plz 5/5
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Great game but mabe it would be more challenging if we could actually die and it would of been cool to have scores too
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To be really honest with you, I rreally think this game is overrated. The graphics are very nice, and it's very well designed, but the game concept is just too simple and repetitive. Rated it 3, though.
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I agree with tigerdude for the most part, the sound effects can get repetitive and annoying, if you had different gun sound effects when you got to a higher mutation, it would be a bit less repetitive.
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Great game. I love the variety, and how even though it never seems to end, you almost never WANT the game to end. Good job. Although you could make your guy change a little more. Like mutate more and change the weapons more and stuff.
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Nice! Procedural is where it's at!
If I had to make one request, it would be to be able to hold the mouse button down for autofire.
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it gets really boring after a while... once you go to the maximum upgrade (small gun + large gun + thick bubble shield) there's not much interesting going on... you just keep shooting from bubble to bubble until the ends of the world...
The second time I played the game I got the max upgrade very fast (I just kept spiraling around the starting bubble so difficulty increases the slowest... got a lot of bubble-only worlds this way)... then I just started looking for worthy adversaries (keep to one direction), and after a few of the big ones I got bored...
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gah very fun but i was distressed to find out that i couldn't become bigger!!! sequel/patch allowing more growth please
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My hand really hurts, but great game! The first few levels were the best IMO, because it feels like you are one of the first lifeforms to emerge among matter