Under rating threshold (hideshow)
Game breaks at e308 truth production and you just tick over into infinite truth, resetting on infinite truth gives you infinite wealth and Locks your game. Other Words. I win.
Under rating threshold (hideshow)
Actually it wasn't firefox that ruined it Chrome ruined it first. However, there are a lot of security risks within plugins which could be hacked into which is why they did away with plugins such as unity and soon flash
Under rating threshold (hideshow)
I have had a soft reset three times today is that because there is a glitch with a soft reset or is it that they are actually changing mechanics today
Under rating threshold (hideshow)
As well, could the provost king be expanded, so that if you put one in charge of something like the regional commodities group, which requires four local service companies to buy, the provost will also work on getting all the prerequisites done?
Under rating threshold (hideshow)
The game is a bit confusing, it would be nice to know how everything worked and how each aspect, (wealth, identity, force, etc.) affected each other. It is a lot of guessing to figure out how to increase each individual aspect that is not in the investments menu.
Under rating threshold (hideshow)
What is the point of the kings? They don't do anything. You can assign them, but it has no difference in productivity.
Under rating threshold (hideshow)
This game is fun. The only thing I would like to say is that the wealth needs to increase at a faster rate. I have been playing for a few weeks now and I still don't have a relatively high income (I just got over 900k/s (130isk wealth)). The fact that everything costs money to maintain indicates that money should be easier to get. As I sink money to make money, it increases the footprint significantly. Then I have to pay out the *ss to buy different features (science, availability, force, I, J). Then that detracts from the wealth. I have previously played this and do not remember it being so difficult to get wealth. The quests are fun, but mostly unbeneficial (a few are beneficial, but most are insignificant).
Under rating threshold (hideshow)
Changes to Google Chrome have made Unity games unplayable within this browser please Download Firefox to play. ..... That is what I am using.
Under rating threshold (hideshow)
Also... Why is it when I buy a bunch of units to increase projected Trade or Culture, and the number goes down, but when I DEMOLISH some of those, the end amounts drastically INCREASE??
Under rating threshold (hideshow)
Could stand to ixnay the negative wealth modifiers for Land, given things get exponentially expensive as your Footprint grows.
Under rating threshold (hideshow)
I find that the provost kings don't really help with the auto buying at all, i have 125 million cash and one of the building doesn't even cost 15 million with all the subsidiaries, while allow partial is on, yet the provost king doesn't buy it...
Under rating threshold (hideshow)
I started playing when the game first came out and I have tried coming back to it for the last couple months, but can no longer get it to load. Any suggestions?
Under rating threshold (hideshow)
Going past 1.0e265:ish wealth generation resets your stored funds to "NaN qc" and your income to "Infinity/s". Can't spend money on anything since the game doesn't think you have any money.
Under rating threshold (hideshow)
glitch- for the 2nd rank up you try to get, the bar is full but it says "that would be below the minimum" yet does not respond to a click
I'm trying to zero in on the cases that cause this. The model for this game is very complex and predicting the outcome of a change is pretty difficult. Over time, I'll rework things to make these kinds of problems go away but, if you DM me the details, it will help it go faster.
Under rating threshold (hideshow)
i can say the thing : it is gigantic ... what sort of spirit which thinking this game ? i am surprising of its scopes and the precisions of skills : keep it up ! the concept should be developed .
Under rating threshold (hideshow)
It doesn't show my alpha bonus, despite that fact that I got reset at least five times while playing the alpha version. I'm really loving the play of this game except for it not working properly.
Under rating threshold (hideshow)
I would like to report a bug. There is a certain point (I don't know how far because i wasn't really paying attention) where your income becomes so large it says Infinity/s. However, when you reach that point you actually have NaN qc so you cannot buy anything else. I'm not sure if this is intentional but it is rather frustrating to deal with.
Under rating threshold (hideshow)
5. Reseach is also connected. You could buy alot of science buildings but the footprint will ruin you so you gain knowlege exstremly slow compared to how much reseach there is.
Which means you cant advance Or buy the 0 Distance upgrade which u need already now at 6 planets but it costs ¤#%¤#&%
Its a fun game but the endless circle sucks the fun out of the game when you advance but end up exactly where you were.
Under rating threshold (hideshow)
FIX Increase culture on every building by *2-3 or more or decrease new plantes culture so it only jumps by max 3-4
4. The size of new planets included doesnt fit with how much culture you have to buy come up with and the footprint it generates. A new planet have maybe 13 Gha and I have 22,7 now and then it takes maybe 11 Gha in Joy/avalability,identity and a bit of wealth to get the planet included.
I end up having only gained 2 Gha when i spent more than 10 to get there. Then it because POINTLESS im back to where i started near the limit of Land vs footprint balance = endless circle
FIX: increase size of planets *2-5 or decrease the footprint of everything by a factor of 10
Under rating threshold (hideshow)
2. This means you are running a MUCH higher footprint than you empire can afford because you cant get new planets included because you dont have Culure. And the higher the footprint the higher the cost on eveything = bad circle
FIX: Make increasing land buildings cheaper by a factor of ALOT OR decrease the footprint of especially economic buildings but also everything its stupid when a building have a Gha of ½ 0,5 then thoose 10-20 u have is gonna run out REALLY quick
3. The culutre needed to make a planet included increase by 3,4,5
up to 6, for each new discovery like 6,42,154
And to increase culture you have to buy stuff which increases the footprint even more! not by as much as economic buildings but still.
Under rating threshold (hideshow)
First i like this game it has the potential to so great and the longevity of it.
But it has several flaws: The culture/land /footprint problem
1. There is so much reseach and stuff to buy BUT in the wealth section there is only up to Local Group Trade Alliance which gives 100k/s. That is simply not enough when the footprint for getting 1 new local group trade alliance is 3 Gha. Becuase you have to chainbuy 1000 of the first 500 of the next etc. which only mounts up to 1 LGTA which gives 0.10 added income when some things cost BILLIONS!?!
FIX: Increase the income from buildings times *10 or decrease the footprint from income buildings by 10
Under rating threshold (hideshow)
I kind of hate how you need a number of that building to get the next one but overall nice game. You could remove it in the future. (By the way, this is BrommerLeigons. I changed my account because I forgot the password.)
Under rating threshold (hideshow)
It's a decent game, relies a bit too much on customization and options which makes it a bit complicated though. The concept is good, and the idea of having force, trade, and culture influence what relationship you have with npc systems is pretty good to. The problem for me is that it feels like half a game rather than an entire game. If you want empire management for the sake of empire management that is fine though. It's just missing something for me to deal with how complicated it gets, specifically technology. Technology just seems a bit messy, it's all over the place with dozens of different effects. For instance just with wealth there is increasing core wealth, total wealth, reducing footprint, and then increasing or decreasing effects for various buildings also. The game needs a more simplified way to navigate the tech tree and see how each technology will effect your empire. I can think of a couple of different ways to achieve that.
Under rating threshold (hideshow)
I like the game. Points for creativity behind the story. Would it be possible to see game statistics (for example number of universes unfolded, time played, grand total systems included, etc.)?
Under rating threshold (hideshow)
The late game vision is useless no matter how much is put into it and the land that comes out of discovering a new place is less than the footprint created just by trying to discover the place. On a similar note there could be some truth upgrades that increase the amount of land gained from an included system. Distance investments could help to lower the number needed to discover a new place as your sphere of influence increases.
Under rating threshold (hideshow)
There needs to be an option to buy the prerequisites for an investment. So that purchases don't have to be so gradual. There also should be a way to define how many buildings you want to demolish so that its not all or nothing.
Under rating threshold (hideshow)
managing cost should not be lower than the ultimate cost to buy 1 unit... especially when it is suddenly off by magnitudes... very irritating.
I think you mean the cost of leveling up a particular investment. It's hard to control that since the cost to buy investments is land-dependent and the leveling-up cost is not. It might be easier and better to have a "sell-off" feature and a level-down feature so that, if you don't like the impact of a level-up, you can go back.
Under rating threshold (hideshow)
I'm about 50/50 on this wealth investment adjustment thing being "okay, fine at least I got something" and "pft, I'll just shut it of for a while...".
Under rating threshold (hideshow)
I can make the game restart and give me extra stuff at reset by attempting to optimize my wealth footprint in the... well rather late game. It's possible there's an exploit here due to the reward. It seems really slow to me though, to worry about, but sometimes these guys have a lot of time on their hands.
Under rating threshold (hideshow)
Is there a way you can change the layout of the game, or add a scrollbar for the Investments list? I didn't even know there was a "Land" investment until my son started playing on a different system. With no options for full screen, I'm unable to completely play the game as intended. The one above "Land" is only a couple pixels of the top of the button.