Under rating threshold (hideshow)
https://www.youtube.com/watch?v=-gyfuX8HZ8A I've made a gameplay on this game, if anyone's interested. It's amazing game.
Under rating threshold (hideshow)
1. Holding mouse DOES NOT make you fire faster. Clicking however does. 2. Needs and auto fire button. 3. Where is the end of the upgrades? 4. Building more towers makes you a bigger target which is not good. 5. Needs more spread of bullets not just one concentrated area. 6. Faster movement upgrade. 7. Magnet upgrade.
Under rating threshold (hideshow)
Add an enemy bar to see about how many enemies you have left.When im low on health in a level, For some reason i have the urge to know how much more enemies.Other than that, This is a really fun and amazing game.
Under rating threshold (hideshow)
The different towers need to do different things. If you're going to have swarms so thick you're basically just shooting bullets and not enemies, *especially* then you need to have other effects besides "fireball". At least make the shots faster as you level up. At some points, it was easier to ram my castle into the enemies to kill them; since the life items can save you even after you start to crash, most of the time I came out ok. :P
Under rating threshold (hideshow)
On occasion I see enemie flying vessels dive underwater. Is this a glitch, bug in programming or are they just that good?
Under rating threshold (hideshow)
When you accidently rightclick the game might get stuck with no input but movement working, the enemies frozen aund you unable to shoot
Under rating threshold (hideshow)
In survival mode, you could keep ramming into enemies, and the health drops will keep you alive indefinitely with just a couple of upgrades.
Under rating threshold (hideshow)
Bugged achievements. Got to 33/34 and nr 34 is get all achiev's. Restarted browser, Now the achievement page said i had 31/34 but all but nr 34 is done. Really bad.
Under rating threshold (hideshow)
Something needs to be done about the whole upgrades = sitting duck thing. For all the extra towers being added you'd think the shot spread would widen to match the growing size of the enemies' target, aka 'our castle', instead of just adding to our overall attack. Or, as IFUPT and I'm sure several others suggested, have each new tower do something different. There's no point in increasing HP and attack only to get hit 5x as much and end up dying anyway.
Under rating threshold (hideshow)
i want the princess jk im not that creepy but could u add differnt effects for each tower instead of a base dam. 10 its kinda of a pain
Under rating threshold (hideshow)
The strategic trade-off of firepower for maneuverability is really cool. The gross, overly sexualized princesses are not. 3/5
Under rating threshold (hideshow)
Overall good game, two little flaws however: 1) It would be great if the awards would be kinda...rewarding (getting the award is not reward enough!) 2) Even more important: I'd like to know which princess i didn't rescue. Playing through all the levels in order to find the one missing princess i need to rescue to get an award that doesn't even DO sth gets kinda boring after a while.
Under rating threshold (hideshow)
This is an excellent game for an autoshooter. Heres a AutoHotKey one I wrote:
~LButton::
Loop
{
GetKeyState, LButtonState, LButton, P
GetKeyState, ScrollState, ScrollLock, T
If (LButtonState = "U") || (ScrollState = "U")
Break
Else
Send {LButton}
Sleep, 20
}
Return
~RButton::ExitApp
Under rating threshold (hideshow)
PRO MEGA TIP for Flying Shark boss(probably others too)
You can fly behind him and just hold LPM. He will keep shooting at left side of screen......
Under rating threshold (hideshow)
So, decent game all in all, but I have a few complaints.
1. All the guns are the same and have no level cap that I've found. That's kinda boring...Was hoping the "piercer" would be like a green lazer or something, lol.
2. The boss fights are super easy, long, and boring.
3. After I was fully upgraded, I couldn't dodge crap, so I just stacked hp and became a tank, crashing into stuff with my guns blazing...*shrugs* Good job anyways though. =]
Under rating threshold (hideshow)
Compliments to the graphics team, awesome job! Finished the game just because of the art. The gameplay really could use some work.