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oi dont ditch the random stats, raritys, and lootboxs, thats what drew me to this after i got dead bored with TPDF... i like the RPG aspects and i think i'm not alone
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What the heck? I just got my third ship, it's got half the health of my others (171e9), and it just blows up the moment I start a raid.
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I'm getting the impression that the item levels are laid out like this:
Current Level / Max Level (Sector to Complete for Next Level)
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Nopsi130 - The top stat is the item's current stat, and the bottom is the item's base stat. The current is (I think) the base * (level + 1). The fraction in the stats (eg 41/140) is the current level over max level.
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When I check Items at the Hangar, I always see two numbers, the upper one is quite often green and the lower (smaller written one) is quite often red. What is the smaller / lower one indicating?
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The dev had something good with the first one, and wrecked it with the needless RNG mechanics for gear and forcing the player to constantly start over at the beginning just to open boxes to get weapon upgrades. This game is a step backwards compared to the first one.
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I would like more info on the items stats Like I have on a wing that says 415e6 with 4.01e6 under it but its not better then 36.12e9 with 439e6 which is not better then 19.09e9 with 3076e9 like wtf how am I suppose to know whats better?
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great game! more explication in the menu could help new player !
i think about little text wich pop when your cursor get over a part of the menu . like for the loot box, it could say "you need to fallback to open loot box at station" see what i mean ?
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The browser could not allocate enough memory for the WebGL content. If you are the developer of this content, try allocating less memory to your WebGL build in the WebGL player settings.
i cant play
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What are the roles of each number since there are two. For example it is DPS then a number and then below the DPS is another number with no indication of what it is. Anyone know what the second number is?
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Sorry if I sound stupid, but how do you update items? This game has potential, but really needs some documentation, or at least a better tutorial.
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I would like this game to have actual accurate stats. Burst weapons show 1 projectile when in reality it's something more like... 6. And I would ALSO like to have it shown if it's a shotgun or instant or projectile or missile. I need MORE INFORMATION! Being able to upgrade individual weapons instead of having to rely on pure luck to get the weapons you want.
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So if I don't log in before starting a new game, I can't transfer that data to my kong accont just like every other idle game that needs you to log in?
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Maybe it's just me but I run into a bug where if I only got one item I cannot "Mount" it since it's my first item.
I need to unmount and item, select it and select the first item again in order to be able to mount it
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slow progress at the start after 1-2 hours at wave 60 with 2 ships , i can beat everything that comes but it takes so long to clear the wave the projectiles are moving very slow maybe ? compared to other idles it feels slow not a bad game just i guess balancing would help a lot here!
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I really think there should be a way to get DS coins without having to get Kreds. Like, what about using Ads? Because it's really obnoxious only getting commons and uncommons, with no way to get rare keys...
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Not much of an idle with ST weapons, time limits on offline progress, hinky autosave, and as far as I can tell no offline level progression or squad points. No thank you.