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i played alot with necromancer but untill now i never got enchante for my weapon, or to find the weapon its self.
making the swaers hell fight. (half of the creates are immue to poison)
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A lot of the enemies are very frustrating, and the enemies scale up too quick i feel, at about level 3 or 4 i get enemies that can do a lot of damage and take a lot of damage and a ton of them spawn at once. Not to mention playing as a melee class against ranged enemies who can keep hitting you while evading can be very annoying. I'd say tone the difficulty down a bit for the first few dungeons and make it so more items spawn. also make it slightly easier to level up for the first few levels. Make it easier to advance to some of later stages when things can get more challenging.
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Decent game, but I'll echo some of the frustrations that others have. VERY reliant on RNG. If you aren't lucky enough to get lots of early skill points and/or gear that's actually useful for your character, you might as well stop and start over before you reach level 11+. Once you reach the lava area, if you can't almost one shot everything you will get wiped just by walking.
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Had the same problem where I couldn't see the bars on the top, turns out I just had to scroll the game window down a bit. Good game, don't know if I'll ever be able to beat it though.
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Finally got the hard badge. Only by pure luck. The last few levels were in lava land instead of the ice world. Being a fire mage it IS a difference.
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SCREW THIS GAME!!!!!!!!!!! I can not count the number of times this random enemy spawner has thrown me into impossible odds, and every time I die I FREAKING LOSE ALL MY PROGRESS! This is the most frustrating, beat your head against a wall flash games I've ever found, and it's a shame, because this would actually be really fun if there was a freaking save button!
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Is there a way to keep dead things dead in the crypt? Also, forget winning in fewer minutes, what the menu screen needs is "Highest level reached with this class".
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Not bad for a roguelike. It sucks when you get swarmed in the room right when you enter; entrance stairs should be placed in monster-free rooms. More healing items would be nice.
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The RNG is less unforgiving then you might think. First dozen plays I was worried about not getting good gear/skill points early on but as long as your patient you can do well
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@Shutthis: Just cast a spell.
Going back to lv14 with full health. Got frozen by an ice tower and killed in two turns. Is a rage quit justified?
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A shortcut to wait a turn is necessary
Once constrict and all enemies nearby died, and being on a stair, it's impossible to wait a turn... Just changing level, with no turn counted, forever
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*dies after almost an hour of playing a character*
F#*^! Screw this game, I qui.....I qui....I QUI....
'sigh' *new game*
Too damn addicting
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As a lover of Dungeon Crawl Stone Soup...this seems to have inherited a lot from that it's an interesting simplified and much easier version (got the hard badge first try as a Storm Mage)
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i can't seem to buy things from the last 2 (or 3?) merchants. when i clicked 'view store' button, the dialogue closes and nothing happened.
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ı used the teleport thing at the arcane tower ı didnt had any heal items 8 health hoping for a stair THEN THE GAME SPAWNED ME ON A RED MUSHROOM
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I wish there was a different weapon for Rogues to start with - the flavor just isnt there with a Rogue using a spear :/ Other than that, this game is amazing
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So damn good! loved everything about this game. It would be awesome to be able to keep playing after winning though, I wasn't ready to part with my godly necromancer!
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Am I the only one who thinks that there should be an Impossible badge for completing the 60 minute challenge with ALL classes?
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Fairly addicting, but the random loot needs to be changed. ALL items you find should be at least somewhat relative to your class.
Finding staves as a warrior is ridiculous.
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The teleport traps are anoying because you can't see them and they can put you in a spot where you die because your too low of level.
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Won using a warrior using teleportartion scrolls in the last floor. The rest was pure luck; flame sword, necromancy book, and most of the armor, and the merchants selling a lot of enchantment scrolls.
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Bug report: As a Fire Mage, I notice that when I level up by killing enemies with a fireball, my EP is restored, but when I level up as a Storm Mage by killing enemies with Lightning Bolt, the 3 EP for the bolt is spent AFTER I level up. Additionally, I noticed an Orc Warrior moving diagonally while it was wandering unaware of me.
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Same as Walfalcon. After shooting with my firemage, the animation of the explosion freeze and I can't do anything. Well that's an hour and a half totally lost.
That's sad.
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I think there is a glitch when buying weapons of the same type. Example:
I have a +1 Fire staff, and then buy a +1 Fire staff... I am charged the Gold but still only have a single +1 Fire staff... no stacking/upgrading :-(