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Very laggy. I hate when zombies jump over the car and go outta the screen, so i cant finish the level. Especially this make me cry at the end of level.
The rest of the game is interesting.
Unfortunately that hangs not let me finish the game.
PS Sorry for my bad english.
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Seriously, even during lagging, the projectile continue to fly toward you and has 100% chance of hitting you. Having this game badged is like Kong saying "F*ck you all player!"
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The lag is terrible, especially since the enemy are advancing during lag, making the game almost impossible to play at all.
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This game handles lag in an unusual way--most games it will just slow down but still let you function. When this game stutters, it does not let you use weapons and then when it unfreezes the monsters have advanced and are on you. Very agitating.
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There is a glitch in the game where once you have upgraded the throw 2 grenades buff, if you respec your buffs, you will still be able to throw 2 grenades even if it isn't upgraded. I felt like I needed to post this so the developer knew
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Holy crap this is one of the worst games I've played. The things that throw crap are way to strong (dealing like 10 damage out of the 50 allowed to get a star) and even with penetration are nearly impossible to hit because the crowds in front of them are way too big. Whoever thought about giving this game badges messed up, and I sincerely hope this never has a BotD.
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hmmm no secondary or no primary ? meh that just mean numpad disable you can still select them , i love this game just for the bug and badge :D
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Aww, man, missed the final cinematic because I accidentally clicked skip. Is there no way to watch again except restart the game??
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Having to grind for coins and unlock in game achievements just to make the first few levels manageable means this game feels like a chore to play. Definitely not balanced and would not make me want to play the mobile version.
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1. Retry button on failure screen & Restart button on pause menu. 2. Awesome effects, but please let us turn them off or down. 3. Add cinematics in a gallery or as separate map icons. 4. 8 & 12: change challenges/make AI more predictable-shoots weakest, or nearest, etc. 5. As others mentioned, changing to a higher tier weapon isn’t always better, and certainly not initially. 6. A really steep difficulty ramp-up is much more palatable with good grinding options. That could mean adding side missions/minigames, a way to train up characters other than completing more really hard objectives, or having shorter levels. Make the game accessible and fun for people who aren't good at shooters, and they'll come back even if it's hard.
All that said, I'm glad I played this game through to the end, and I feel accomplished for completing the storyline. You've put a lot of effort into originality, characters, art, and mechanics, and I think this could be a great game. It's just not quite there yet.
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This game is way overrated. I remember plenty of zombie shooters like this with more variety of weapons, badguys, bosses, upgrades, etc.
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game seems like fun sadly it lags do to what i guess is memory leak so bad you cant complete much in game before if frezzes up
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This game is stupidly difficult and the badges should be scaled accordingly. Right now the medium badge is at least equal to hard.
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If you want all the accuracy stars from normal levels, a good way is to max secondary weapon buffs and molotovs. Two fully upgraded molotovs should cover the entire field and kill most enemies. Shoot only those that occasionally get past the fire wall to get a good accuracy rating.