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nicely tough :) I'm dying and dying but I want to keep trying. I love the explanations too - I can keep trying coz it's not me dying, its the car breaking, the fast zombies (sorry, 'decayed') were running a marathon etc five stars!
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Love the game. It's a change from idle. its awesome. But if i ever see a zombie with a rocket launcher and machine gun the size of my car, i will not sit half out my window shooting my pistol... i will run. F*%k the car, my wife and my food, im not surviving that no matter what training i had.
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Pretty good, though Molotov is almost overpowered. Also, when I lose, one of the buttons should be "retry" not "shooting games".
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i'm with kamftiger, idle games didn't become insanely popular until Adventure Capitalist came along. so many more idle games came after that.
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i playd te hole game and teres a plot twis at te end te womens sleeped wit a zomby and te baby is a zomby to and ten te man shots te baby and eat it sory for spoiler
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The secondary and defense capstones are amazing. Who doesn't like having two machetes? And the knockback is great for grouping enemies up for your grenades/machete. I'm not too sure about the primary capstone though. 50% more damage when you manage to land a headshot while firing blindly into a horde desperately trying to beat them back, half the time hitting one with a helmet anyway... doesn't seem worth it.
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I gave it my best shot. More than a couple of times I was ready to quit, but I thought I'd keep giving it the benefit of the doubt. The poor balancing outweighs it integrity. I'm out ~
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good game with a decent difficulty ... BUT the laggs are awful, especially when I get an achievement - I immediatly get overran when i get such, because of a 3-5 sec delay
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Dylan, the level 5 boss: I got the uzi with +2 upgrades, and enough upgrades on the machete to kill grunts with 1 hit (mine was maxed). Primary weapons buffs. I shot him 'til he died, saved the machete for the bazooka bills.
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If you focus on the other zombies with the Mac-10, you will probably survive long enough for the grenades to kill the boss, or get him close enough you can focus him down. I just did it while only taking 15 damage.
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my advice for level 5: invest all stars into secondaries. This will let your machete one shot every decayed that gets close to your car. Use the Mac-10, easier to shoot the grenades down with, and you can use the machete if you have to. When the boss goes ot the minigun, toss a grenade at it. It will explode and force him off of it before he gets spun up.
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I still just can't get over the number of flaws in this game. Just because kongregate is flooded with idle games now doesn't mean that any game that isn't idle is automatically good. There are still requirements that the developer has to meet, and this game fails to meet those relating to balanced gameplay.
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Rather than being linear, it offers you options from the guns; to how you wish to buff your character. And luckily, you can freely switch between the upgrades of your character because they aren't permanent! So if you come across the next level, and you are experiencing difficulty; switch to a more fortified build. What's most important is that you find a style that works best for you.
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Aviemore challenge is impossible (even if you have fully upgraded weapons and almost all the buffs). I've tried all choices of weapons, nothing works.
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It becomes rly HARD but well made game.
I like it since 1.can replay levels for grinding(money) 2.infinite bullet 3.recoil
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Twice now on round #3, I've collected all water bottles and killed all remaining zombies, only to sit there in my car, nothing to shoot at, getting bored out of my gourd. I think lag is screwing up with whatever counter the game uses to keep track of zombies still on screen -- I saw one actually shamble beyond the car after coming back from a lag bout.
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I met some massive lag as well. Grenades will be tossed far away from where I click, machete won't work and at one point my character just looked up and down while I got attacked and died before the browser froze.
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WOW, Aviemore's Challenge Mode (9th stage) is the most difficult!!! I did it by using Mine (always two together, thanks to the Double upgrade) to kill Lobbers and the Machete to keep the others far from the car, until i could use the Mine to eliminate most in one double explosion. Also i already had all buffs, excluding the last one on throns.
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fairy and balanced game, first two weapons are really UP, the AK is broken; i would really think on rebalance EVERYTHING, like buff the first two weapons a little bit
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Does anyone have any suggestions for clearing up some of this lag? Before the trolls start crawling their way through their own fecal matter and out from under their bridge, I can tell you my computer is most certainly not the problem. Though my internet connection may be to blame...
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There appears to be a memory leak on the final stage when returning to the map. (Perhaps all stages-- I've only had to restart the final stage a bunch).
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Okay, I'm going to say this: The bullets occasionally pass through the zombies (piercing upgrade excluded) as if they didn't touch the zombies. Perhaps improve the hitbox a little.
Thanks in advance.
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The is good, but the difficulty is unbalanced. By level two I feel like the game is impossible to beat. The curve should be a bit gentler then it is ATM.